Why Neverwinter Nights 2 is Similar to Dragon Age
#51
Guest_Elithranduil_*
Posté 02 décembre 2009 - 05:11
Guest_Elithranduil_*
The relationship between Loghain and Maric's son is comparable enough to the relationship between Jerro and his estranged daughter Shandra.
#52
Posté 02 décembre 2009 - 05:13
nisallik wrote...
Elithranduil wrote...
Khelgar and Oghren are so similar you shouldn't have to even debate it. Go play the game again.
Maybe you should play the game again. The only similarities between them is that they are dwarves.
Not true, they both also have beards.
#53
Posté 02 décembre 2009 - 05:17
The aggro system in combat is, to my knowledge, inspired by or copied from WoW, most likely. Warrior/tank keeps aggro while everyone else is CC and DPS. Hmmm, sounds familiar... Not my favorite kind of combat; I actually prefer BG2/NWN2 party combat.
The approval system is closer to NWN2:MotB but stripped down a bit (romance provided bonuses to both involved characters in MotB).
Also after trying to replay NWN2 with the most recent patch, I was getting rather frustrated trying to figure out whether to use Explore or Character camera settings just to move about (settled on Explore). By contrast DA:O is very easy for me to control and move around in (invisible walls and barriers aside). Obsidian really needs to learn how to create simple, intuitive controls.
#54
Posté 02 décembre 2009 - 05:19
Elithranduil wrote...
The relationship between Loghain and Maric's son is comparable enough to the relationship between Jerro and his estranged daughter Shandra.
Jerro did not know Shandra was his granddaughter until after he killed her.
#55
Posté 02 décembre 2009 - 05:19
#56
Posté 02 décembre 2009 - 05:21
Elithranduil wrote...
"Again...really stretching it. Shandra has practicaly nothing in common with Calain nor does Jerro have anything in common with Loghain. Yu are comparing an acient warlock seeking to destroy the main enemy with a powermongering eneral who is position to take control of a country. Although Loghain may have good intentions (debateable) his actions do't mirror those of Jerro at all."
The relationship between Loghain and Maric's son is comparable enough to the relationship between Jerro and his estranged daughter Shandra.
Seriousy? If you are going to stretch it that far then NWN2 ripped off the story of Arthur and Mordred.
Or maybe they ripped of Richard and the sherriff of nottingham? Oh damn thats right...and robin hood was the PC! he collected a bunch of people like Will Scarlet (Grobnar) and Little John (Bevil) and Friar Tuck (Casivir) to fight off the Sherriff (King of Shadows) after the fall of his home of locksly (West Harbour). Robin then must gather allies from the surrounding villages (just like lizardmen and such!) in order to win.
#57
Guest_Elithranduil_*
Posté 02 décembre 2009 - 05:23
Guest_Elithranduil_*
Arcane Fury wrote...
Yes, I couldn't help but notice the similarities between the characters and story myself. But why should you be complaining? Everyone obviously bought into their formula, and its clear it works.
I'm not complaining. Dragon Age is awesome. I just want people to know about NWN2 and the hard work Obsidian Entertainment put into it.
#58
Posté 02 décembre 2009 - 05:23
Jaheira - Elanee (last one is fail)
Keldorn - Casavir (same)
Xan - Sand (oooh, improvement!)
#59
Guest_Elithranduil_*
Posté 02 décembre 2009 - 05:25
Guest_Elithranduil_*
Solmyr2000 wrote...
DA and NWN2 both just copied BG in many ways. You'll find many similarities in characters, even obvious clones like:
Jaheira - Elanee (last one is fail)
Keldorn - Casavir (same)
Xan - Sand (oooh, improvement!)
True enough. I guess it's all just one big cycle then.
#60
Posté 02 décembre 2009 - 05:26
I never worry about crowd control or tanking.
#61
Posté 02 décembre 2009 - 05:28
Elithranduil wrote...
I'm not complaining. Dragon Age is awesome. I just want people to know about NWN2 and the hard work Obsidian Entertainment put into it.
Only thing I liked from NWN2 was Khelgar and killing Qara at the end. MotB is a different story though.
#62
Posté 02 décembre 2009 - 05:33
Rogue has trouble staying in flanking zone because mob keeps turning to him unless I taunt it off him with my warrior.
Mobs rush the mage and archer in the back line; again have to taunt them off with a warrior.
Mob starts attacking warrior but mage spell pulls them off to attack the mage. Again either CC the mob or taunt with warrior.
Just like in WoW. You can ignore it if you wish, but it's there.
#63
Posté 02 décembre 2009 - 05:36
Thanks guys. I'm not even done with my first playthrough
I have wooooork!
#64
Posté 02 décembre 2009 - 05:37
#65
Posté 02 décembre 2009 - 05:37
#66
Posté 02 décembre 2009 - 05:43
Elithranduil wrote...
Arcane Fury wrote...
Yes, I couldn't help but notice the similarities between the characters and story myself. But why should you be complaining? Everyone obviously bought into their formula, and its clear it works.
I'm not complaining. Dragon Age is awesome. I just want people to know about NWN2 and the hard work Obsidian Entertainment put into it.
Have you actually played DA? Because frankly, your synopsis sounds like you read a wiki article. As others have said, you really stretched a number of your similarities. Sloth did a pretty good job of dissecting your post, so I see no need to do it (Thanks Sloth!).
There will be similarities between stories. There are only 36 narative types after all. Heck, we can compare this with Star Wars and find a bunch of similarities. OH...MY...GOD! They ripped off Lucas! Who, btw, ripped off a number of earlier stories as well. Heck, Star Wars was based on an old Japanese tale whose name escapes me. Point being you can find similarities in just about any story. Doesn't mean it's a rip off.
#67
Posté 02 décembre 2009 - 05:45
#68
Posté 02 décembre 2009 - 05:45
...the soul eating bit could be fun, though.
Seriously however, I would not mind if they were to remake some of the older games but with better interface/graphics. People keep telling me I need to play Baldur's Gate but the graphics make me a sad panda.
#69
Posté 02 décembre 2009 - 05:48
However, I will agree that the stories have striking similarities and that the nwn2 story was 10x better, it felt like the story kept you guessing, unraveling slowly and masterfully after certain quest chains. The side quests (especially companion ones) felt meaningful and were sometimes linked to the main game. Also, companion betrayal felt more authentic. As someone else stated nwn2 also had a lot of linking areas that helped me completely forget the fact that it was a "go to 4 locations" game.
#70
Guest_Elithranduil_*
Posté 02 décembre 2009 - 05:49
Guest_Elithranduil_*
Wolfva2 wrote...
Elithranduil wrote...
Arcane Fury wrote...
Yes, I couldn't help but notice the similarities between the characters and story myself. But why should you be complaining? Everyone obviously bought into their formula, and its clear it works.
I'm not complaining. Dragon Age is awesome. I just want people to know about NWN2 and the hard work Obsidian Entertainment put into it.
Have you actually played DA? Because frankly, your synopsis sounds like you read a wiki article. As others have said, you really stretched a number of your similarities. Sloth did a pretty good job of dissecting your post, so I see no need to do it (Thanks Sloth!).
There will be similarities between stories. There are only 36 narative types after all. Heck, we can compare this with Star Wars and find a bunch of similarities. OH...MY...GOD! They ripped off Lucas! Who, btw, ripped off a number of earlier stories as well. Heck, Star Wars was based on an old Japanese tale whose name escapes me. Point being you can find similarities in just about any story. Doesn't mean it's a rip off.
Have I actually played Dragon Age? No I haven't. Well done - you got me.
#71
Guest_Elithranduil_*
Posté 02 décembre 2009 - 05:51
Guest_Elithranduil_*
Harcken wrote...
However, I will agree that the stories have striking similarities and that the nwn2 story was 10x better, it felt like the story kept you guessing, unraveling slowly and masterfully after certain quest chains. The side quests (especially companion ones) felt meaningful and were sometimes linked to the main game. Also, companion betrayal felt more authentic. As someone else stated nwn2 also had a lot of linking areas that helped me completely forget the fact that it was a "go to 4 locations" game.
Thank you Harcken.
#72
Posté 02 décembre 2009 - 05:53
Every one of those character comparisons was ridiculous as well. He just matched up similar classes. Wow, both games featured shapeshifters! Nevermind the fact that Elanee and Morrigan are polar opposites in their personalities.
The only ones that I'd even consider similar at all are Khelgar and Oghren. They're both belligerent dwarven warriors. I've got news for the OP though, that archetype existed long before NWN2. As did the battle between good and evil. Light and dark. Blah, blah, blah. I love both games, but outside of both being party-based role playing games, their similarities are superficial at best.
#73
Posté 02 décembre 2009 - 06:00
NONE..of your npc comparisons...are even close to be accurate.
morrigan and elanee? Bevil and Alistair?
even if the say...classes are close...doesn't mean anything..the personality, purpose, and EVERYTHING else about them is nothing alike.....Bishop and Sten? there's NOTHING honorable about Bishop..he even sells you out at the end...Sten is nothing like that....
unreal
#74
Posté 02 décembre 2009 - 06:08
Priceless.
I don't think BioWare needs to worry about plaigarism lawsuits.
#75
Posté 02 décembre 2009 - 06:49





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