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Am I doing it wrong?


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27 réponses à ce sujet

#26
UKillMeLongTime

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KaZumaSaru wrote...

Well I've played soldier in ME1 and never tried all the other classes. Never thought I would run through the same content again.

Now with ME2 able to import ME1 saves (yes, this is all news to me, welcome to 2009), I'm deftly considering trying more options.

Basically, I feel like I'm "banging my head against the wall" as Anderson would say. I've had, in multiple fights (getting to Archangel, Mordin, hell, Grunt even), had to switch out of my AR to another weapon because I couldnt do enough damage, and even though Miranda has Warp and Overload, I cant get them to cycle fast enough before some krogan steamrolls me into a wall, or a sniper gets lucky and bifurcates my head.

Jacob is good for single-target CC, but with the multiple opponents I've had to fight lately, I'm starting to have to use up ALL my heavy weapon ammo just to survive the usual first couple of engagements, leaving me high and dry when a boss-ish fight comes along.

I'm thinking about dropping this game and trying another class, to be quite honest. Then again I could just man up and say I'm a **** and drop the difficulty back to Normal.

EDIT: I've only had 9 hours in, and just got Grunt (havent cracked him open yet), if you're wondering what point in the game I am at.


Try another one as personally I never play a soldier now after the changes done to all of the others in ME2.
Engineer I never even played on ME1 but I used it to beat this game on insanity because of the ability to use it's special power over and over.

But to me soldier is the more boring class. Adept is fun to play on veteran if you are having ammo issues

#27
KaZumaSaru

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I'm continuing the soldier route and have found that I'm not using Adrenaline Rush as often. I simply cant think of using it or figured out how to insert it into my combat movements. Considering that I'm now playing on Veteran and things die quickly enough, thats probably why.

#28
Praetor Knight

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AR helps when you pop out of cover to place shots, especially with a sniper rifle or mattock, or move to new cover under heavy fire.



hardened gives a 50% damage reduction that can be more useful if you are not using AR to take down enemies.



I've played most as a soldier, and i've done some tinkering with different power styles, it's the most fun class for me.