Something that puzzled me is the following: In podcast #1 we were told that the player's action would shape the world. I had the feeling that this would be on a more larger scale than what we've seen in ME1/ME2. in which the impact was merely cosmetic (dialogue line changes, e-mails to the Normandy or at best a cameo). That podcast gave me the impression that it was more than cosmetic for DA2. After listening to podcast #4 the feeling that it will be cosmetic again came back. Mr Gaider said that changes could be mentioned in conversations or you could meet someone from an earlier period. And when talking about the elves he said that not all changes could be accounted for. If something disappeared there would be a replacement, but there are limits to what can be done. In one of my games these elves were slaughtered, so I expect those to be gone. I rather would not see those elves at all, instead of seeing them back with some weird rationalization about how some of them managed to escape. That would be odd, because all them died. I did a body count. Ghehe. So I am bit worried we still get the ME2 treatment.
Modifié par AngryFrozenWater, 09 octobre 2010 - 04:04 .





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