iShreav wrote...
I mean, realistically, an RPG involves you creating your own character.
Why? I've played P'n'P one-shots with pregenerated characters, are you saying that's not role-playing?
iShreav wrote...
I mean, realistically, an RPG involves you creating your own character.
Vaeliorin wrote...
While I don't recall ever making that exact dialogue choice and therefore don't know exactly what Alistair's reply is, just because Alistair reacts negatively and you lose influence doesn't necessarily mean that you said it in an insulting tone. Maybe he's just upset that he's trying to be serious, and you're making jokes. I certainly know it annoys me when I'm trying to have a serious conversation and my friends keep cracking jokes.
TheMufflon wrote...
STEllUS-Swei wrote...
TheMufflon wrote...
STEllUS-Swei wrote...
2) A Forced Role is not a true rpg It's An Action Adventure with a few "hints" of rpg elements
So you're saying that two of the most celebrated CRPGs of all time, Planescape: Torment and Knights of the Old Republic, are in fact action adventures?
No absolutly not Loved Kotor etc.
Yet in KotOR you were forced to play a specific character, thus by your defenition it would be an action adventure.
Modifié par STEllUS-Swei, 09 octobre 2010 - 01:48 .
TheMufflon wrote...
iShreav wrote...
I mean, realistically, an RPG involves you creating your own character.
Why? I've played P'n'P one-shots with pregenerated characters, are you saying that's not role-playing?
I would argue that in that particularly example, it would make sense for Alistair not to give you the opportunity to address it. Given the seriousness of the issue, it would make perfect sense to me for him to cut you off if you tried to speak after that because it's hard enough to make such a confession without someone blathering at you. Then, once the revelation has occurred, it would seem odd to ignore this rather momentous revelation in order to address an earlier, largely inconsequential misunderstanding.In Exile wrote...
Right, and that is certainly his perrogative. The issue is not that Alistair should not be upset about my choice - his reaction has to do with his own internal state. The issue is rather that on noticing that the choice did affect his mental state, I cannot address it.Vaeliorin wrote...
While I don't recall ever making that exact dialogue choice and therefore don't know exactly what Alistair's reply is, just because Alistair reacts negatively and you lose influence doesn't necessarily mean that you said it in an insulting tone. Maybe he's just upset that he's trying to be serious, and you're making jokes. I certainly know it annoys me when I'm trying to have a serious conversation and my friends keep cracking jokes.
iShreav wrote...
Oh. So all the characters you play are pregenerated?
TheMufflon wrote...
iShreav wrote...
Oh. So all the characters you play are pregenerated?
Does "I have played" = "I only play"? No, it obviously does not.
iShreav wrote...
TheMufflon wrote...
iShreav wrote...
Oh. So all the characters you play are pregenerated?
Does "I have played" = "I only play"? No, it obviously does not.
Then you would know that pregenerated characters are guides designed for newbies to PnP.
iShreav wrote...
Then you would know that pregenerated characters are guides designed for newbies to PnP.
pizoxuat wrote...
iShreav wrote...
TheMufflon wrote...
iShreav wrote...
Oh. So all the characters you play are pregenerated?
Does "I have played" = "I only play"? No, it obviously does not.
Then you would know that pregenerated characters are guides designed for newbies to PnP.
Or that the GM is running a very specific scenario and that's how the group plays. Using pre-gen characters isn't just for newbies and it's not Bad Wrong Fun.
Modifié par Lumikki, 09 octobre 2010 - 01:54 .
iShreav wrote...
TheMufflon wrote...
iShreav wrote...
Oh. So all the characters you play are pregenerated?
Does "I have played" = "I only play"? No, it obviously does not.
Then you would know that pregenerated characters are guides designed for newbies to PnP.
Modifié par STEllUS-Swei, 09 octobre 2010 - 01:57 .
TheMufflon wrote...
Ever played a game at a con?
The fact that you are playing a premade character doesn't mean you're not making decisions and role-playing that character.
Modifié par iShreav, 09 octobre 2010 - 01:56 .
iShreav wrote...
Pregenerated characters exist so that newbies can get used to skill and stat allocation.
TheMufflon wrote...
iShreav wrote...
Pregenerated characters exist so that newbies can get used to skill and stat allocation.
That is incorrect.
Modifié par iShreav, 09 octobre 2010 - 02:03 .
iShreav wrote...
TheMufflon wrote...
iShreav wrote...
Pregenerated characters exist so that newbies can get used to skill and stat allocation.
That is incorrect.
Skill and stat allocation and more.
Modifié par TheMufflon, 09 octobre 2010 - 02:03 .
Modifié par iShreav, 09 octobre 2010 - 02:11 .
TheMufflon wrote...
You misunderstand. I was not refering to that particular part of your statment, or a particular part of your statement for that matter. I was refering to your statement in it's entierty.
Pregenerated characters exist because sometimes it is preferable to be given a predetermined character rather than creating your own. No more, no less. While I suppose they could be used for players new to the game, I personally wouldn't use them for that purpose unless I was otherwise necessitated to do so.
Optimystic_X wrote...
TheMufflon wrote...
You misunderstand. I was not refering to that particular part of your statment, or a particular part of your statement for that matter. I was refering to your statement in it's entierty.
Pregenerated characters exist because sometimes it is preferable to be given a predetermined character rather than creating your own. No more, no less. While I suppose they could be used for players new to the game, I personally wouldn't use them for that purpose unless I was otherwise necessitated to do so.
Actually, he's talking about pre-gen characters as they exist in a PnP setting - e.g. the ones at a convention or the pre-set "packages" from NWN. He wasn't talking about characters with some unchangeable elements e.g. Hawke.
Optimystic_X wrote...
TheMufflon wrote...
You misunderstand. I was not refering to that particular part of your statment, or a particular part of your statement for that matter. I was refering to your statement in it's entierty.
Pregenerated characters exist because sometimes it is preferable to be given a predetermined character rather than creating your own. No more, no less. While I suppose they could be used for players new to the game, I personally wouldn't use them for that purpose unless I was otherwise necessitated to do so.
Actually, he's talking about pre-gen characters as they exist in a PnP setting - e.g. the ones at a convention or the pre-set "packages" from NWN. He wasn't talking about characters with some unchangeable elements e.g. Hawke.
iShreav wrote...
Doesn't matter. The dude has an incessant need to be correct, ultimately twisting everything. I'm not going to feed his ego. =D
iShreav wrote...
Optimystic_X wrote...
TheMufflon wrote...
You misunderstand. I was not refering to that particular part of your statment, or a particular part of your statement for that matter. I was refering to your statement in it's entierty.
Pregenerated characters exist because sometimes it is preferable to be given a predetermined character rather than creating your own. No more, no less. While I suppose they could be used for players new to the game, I personally wouldn't use them for that purpose unless I was otherwise necessitated to do so.
Actually, he's talking about pre-gen characters as they exist in a PnP setting - e.g. the ones at a convention or the pre-set "packages" from NWN. He wasn't talking about characters with some unchangeable elements e.g. Hawke.
Doesn't matter. The dude has an incessant need to be correct, ultimately twisting everything. I'm not going to feed his ego. =D
STEllUS-Swei wrote...
I Concur. No more feeding the troll
Modifié par TheMufflon, 09 octobre 2010 - 04:06 .
Combat sometimes is a pain in the ass... but I guess it remains playable to the point of enjoying it. Seriously, try to play Daggerfall - if you won't give up after 2 hours - youre a monster.iShreav wrote...
Mr.Kusy wrote...
Oldschool RPGs are not playable anymore, fun as a reminder or nostalgia trips but come on - who plays Daggerfall now? Who can even launch it? Who can stand Fallout 1 and 2 combat without a groan? Who doesn't laugh at smiling enemies in Morrowind?
Come on "Oldschoo RPG diehard fans"! We can finish the hard part now... die already!
Modifié par Mr.Kusy, 09 octobre 2010 - 02:36 .