Aller au contenu

Photo

A dissenting opinion from a disappointed dragon age fan


735 réponses à ce sujet

#51
sonofalich

sonofalich
  • Members
  • 408 messages
i fail to see the point in complaining about a game that hasn't even been released yet. i'm withholding any judgment until i have it installed on my laptop and begin playing it...

#52
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests

Burrs wrote...

This is not the IP that burst out of nowhere to become a fan favorite. This seems to be a hack and slash game with a good story. I mean, there are fpses with more classes than this game. Bioware, EA, I am disappointed.


What. I assume you're referring to such a game as Team Fortress 2? Other than that being a silly comparison, it's just as valid regarding DAO. Both DAO and DA2 have exactly three classes.

#53
HTTP 404

HTTP 404
  • Members
  • 4 631 messages
"This seems to be a hack and slash game with a good story."



good enough for me

#54
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages

AtreiyaN7 wrote...

CoS Sarah Jinstar wrote...

AtreiyaN7 wrote...

CoS Sarah Jinstar wrote...

*snip*

AtreiyaN7 wrote...

*snip *

BDF Attack Pattern Omega Defend DA2 Alpha engaged. :whistle:

In all seriousness if you guys think the attacks are going to look any different in the non exaggerated parts of the game aside from maybe the amount of blood, I have a bridge over some swampland for sale real cheap.



Oh, am I an honorary member of the BDF now because I cited an actual fact and because I'm of the opinion that the OP took the citation of Mr. Knowles' blog from another, similar thread and just ran with it as "proof" that things have gone to heck in a handbasket? Why, I'm so honored! Do I get a card now?

I tell you what, why don't you put on a witch's hat and a find a crystal ball - then you can scry the future for us in detail. I mean, you obviously know exactly how the entire game's going to look and play based on less than two minutes of footage, so hey, you must have some amazing psychic powers.


Yeah because they're going to have completely different animation sets for the exaggerated and non exaggerated parts. Use a bit of common sense here. I highly highly highly doubt they'd waste time or resources on that.


I wonder why I ignore you 99% of the time...never mind, I remember why. The gameplay in that section is exaggerated in terms of bloodletting (obviously) and damage-dealing. I never said anything about the animation sets or implied that they would be drastically different. Maybe they will be, maybe they won't - I'm not a designer on the game and don't work for the company.

Here's the difference between you and me as far as I'm concerned: I'm unwilling to make blind assumptions like you do about the entire game based on less than two minutes of poorly shot footage. Sorry, but I'll judge the gameplay when the actual game is out and when I see reviews and official footage. If deciding that I want to judge the game objectively makes me a member of the BioWare Defender Force, great. It beats being on of those people who thinks the sky is falling all the time. And you can keep your bridge and your swampland, thanks. Maybe you can work a deal with Flemeth though.


You realize you're agreeing with me right? Step back for one second, remove some of the blood and lower the damage a tad from the rest of the game. What are you left with? 

I don't think the sky is falling at all, I'm just calling it how I see it, DA2 may turn out great, if it still retains the tactical pause and play and its workable, on the pc. That being said however, when I see something that doesn't impress me at all, and worries me about the game's direction, I'm certainly going to speak up about it, rather than pretend everything's going to be A OK just trust Bioware!!!  I did that with ME2 and well it got me nowhere.

#55
Mike Laidlaw

Mike Laidlaw
  • BioWare Employees
  • 765 messages

Brockololly wrote...

I just think the whole exaggerated narrative is a bit stupid to be showing off as the first thing for DA2. On one hand you have people that may look at it and like the over the top blood, only to be disappointed when its more mundane in the real version. And then you have people who realize thats the exaggerated version but are expecting the "real" version to be drastically different- its still going to pretty much look like what you saw. It just seems silly to show off the exaggerated part of the game as the first gameplay anyone sees of DA2.


Well, we have to show something, and the simple truth is that the combat does look very different, and is thus worth showing to people. So you go to, say, PAX, and you stand in line for four hours or whatever, and then you are presented a chance to kick gratuitous amounts of ass. And then the scary lady in black armor bursts into the scene you're watching, says "Bull****!" and promptly starts dismantling how over the top that part of the game was. And then, you get to play the real, and far more humble start to Hawke's life.

So, in ten minutes, you get to see:
  • How people percieve your character
  • How the framed narrative works
  • How things work when they're not exaggerated
  • Darkspawn dying in spectacular ways
  • New combat and conversation
In short, you get a microcosm of DA2, which is, generally speaking, a very good thing to leave the show floor with, and not, in fact, "silly." If anything, it's honest, because yes, that is how the game plays, and yes, we think it's a lot of fun, and yes, the opening is over the top, which is a nice way to start, for a change instead of some sort of floor scrubbing minigame. It's not like we're going to open a show demo with a detailed examination of the journal screen.

And as for why Bioware would show only the exaggerated part, I most people know that we did not, in fact, show the exaggerated part. Someone captured the opening moments of a larger demo and posted it against our wishes. That's a shame, I think the demo works better with the larger context, and at some point, I hope to share that larger context with you folks who didn't get to attend any shows where DA2 was. But good things come in time.

#56
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages

Mike Laidlaw wrote...

Brockololly wrote...

I just think the whole exaggerated narrative is a bit stupid to be showing off as the first thing for DA2. On one hand you have people that may look at it and like the over the top blood, only to be disappointed when its more mundane in the real version. And then you have people who realize thats the exaggerated version but are expecting the "real" version to be drastically different- its still going to pretty much look like what you saw. It just seems silly to show off the exaggerated part of the game as the first gameplay anyone sees of DA2.


Well, we have to show something, and the simple truth is that the combat does look very different, and is thus worth showing to people. So you go to, say, PAX, and you stand in line for four hours or whatever, and then you are presented a chance to kick gratuitous amounts of ass. And then the scary lady in black armor bursts into the scene you're watching, says "Bull****!" and promptly starts dismantling how over the top that part of the game was. And then, you get to play the real, and far more humble start to Hawke's life.

So, in ten minutes, you get to see:
  • How people percieve your character
  • How the framed narrative works
  • How things work when they're not exaggerated
  • Darkspawn dying in spectacular ways
  • New combat and conversation
In short, you get a microcosm of DA2, which is, generally speaking, a very good thing to leave the show floor with, and not, in fact, "silly." If anything, it's honest, because yes, that is how the game plays, and yes, we think it's a lot of fun, and yes, the opening is over the top, which is a nice way to start, for a change instead of some sort of floor scrubbing minigame. It's not like we're going to open a show demo with a detailed examination of the journal screen.

And as for why Bioware would show only the exaggerated part, I most people know that we did not, in fact, show the exaggerated part. Someone captured the opening moments of a larger demo and posted it against our wishes. That's a shame, I think the demo works better with the larger context, and at some point, I hope to share that larger context with you folks who didn't get to attend any shows where DA2 was. But good things come in time.


Start nagging the PR department to let you show it then, sure fire way to end the debate. Plenty of games get trailers months and sometimes years before release. We're 5 months out, I would think you guys would have something you're ready to show by now.

#57
Mike Laidlaw

Mike Laidlaw
  • BioWare Employees
  • 765 messages

CoS Sarah Jinstar wrote...
[*]
Start nagging the PR department to let you show it then, sure fire way to end the debate. Plenty of games get trailers months and sometimes years before release. We're 5 months out, I would think you guys would have something you're ready to show by now.

It would have been out by now, but we push it back a day everytime Brock says that we should show gameplay, so, at this rate you will see it in ..... *does some quick math*....2014.

#58
Mummlarn

Mummlarn
  • Members
  • 11 messages

Mike Laidlaw wrote...

Brockololly wrote...

I just think the whole exaggerated narrative is a bit stupid to be showing off as the first thing for DA2. On one hand you have people that may look at it and like the over the top blood, only to be disappointed when its more mundane in the real version. And then you have people who realize thats the exaggerated version but are expecting the "real" version to be drastically different- its still going to pretty much look like what you saw. It just seems silly to show off the exaggerated part of the game as the first gameplay anyone sees of DA2.


Well, we have to show something, and the simple truth is that the combat does look very different, and is thus worth showing to people. So you go to, say, PAX, and you stand in line for four hours or whatever, and then you are presented a chance to kick gratuitous amounts of ass. And then the scary lady in black armor bursts into the scene you're watching, says "Bull****!" and promptly starts dismantling how over the top that part of the game was. And then, you get to play the real, and far more humble start to Hawke's life.

So, in ten minutes, you get to see:
  • How people percieve your character
  • How the framed narrative works
  • How things work when they're not exaggerated
  • Darkspawn dying in spectacular ways
  • New combat and conversation
In short, you get a microcosm of DA2, which is, generally speaking, a very good thing to leave the show floor with, and not, in fact, "silly." If anything, it's honest, because yes, that is how the game plays, and yes, we think it's a lot of fun, and yes, the opening is over the top, which is a nice way to start, for a change instead of some sort of floor scrubbing minigame. It's not like we're going to open a show demo with a detailed examination of the journal screen.

And as for why Bioware would show only the exaggerated part, I most people know that we did not, in fact, show the exaggerated part. Someone captured the opening moments of a larger demo and posted it against our wishes. That's a shame, I think the demo works better with the larger context, and at some point, I hope to share that larger context with you folks who didn't get to attend any shows where DA2 was. But good things come in time.

 


Why dont you guys just release a video of the 10min demo and people will(probably) stop freaking out.
EDIT: Nevermind, I got my answer.

Modifié par Mummlarn, 08 octobre 2010 - 07:01 .


#59
TheBlackBaron

TheBlackBaron
  • Members
  • 7 724 messages

Mike Laidlaw wrote...

CoS Sarah Jinstar wrote...
[*]
Start nagging the PR department to let you show it then, sure fire way to end the debate. Plenty of games get trailers months and sometimes years before release. We're 5 months out, I would think you guys would have something you're ready to show by now.

It would have been out by now, but we push it back a day everytime Brock says that we should show gameplay, so, at this rate you will see it in ..... *does some quick math*....2014.

[*]If the game comes out in 2014, it better have more polish than the Emperor's golden throne. :wizard:

Modifié par TheBlackBaron, 08 octobre 2010 - 07:01 .


#60
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages

Mike Laidlaw wrote...

CoS Sarah Jinstar wrote...
[*]
Start nagging the PR department to let you show it then, sure fire way to end the debate. Plenty of games get trailers months and sometimes years before release. We're 5 months out, I would think you guys would have something you're ready to show by now.

It would have been out by now, but we push it back a day everytime Brock says that we should show gameplay, so, at this rate you will see it in ..... *does some quick math*....2014.

[*]Taking lessons from Evil Chris again I see. Bad Mike, bad no cookies for you! :devil:

#61
Anarya

Anarya
  • Members
  • 5 552 messages

Mike Laidlaw wrote...

It would have been out by now, but we push it back a day everytime Brock says that we should show gameplay, so, at this rate you will see it in ..... *does some quick math*....2014.


Argh, someone get the duct tape.

Modifié par Anarya, 08 octobre 2010 - 07:06 .


#62
MerinTB

MerinTB
  • Members
  • 4 688 messages

Mike Laidlaw wrote...
and yes, the opening is over the top, which is a nice way to start, for a change instead of some sort of floor scrubbing minigame.


Well, from experience, I found that kind of start really jarring in the Lord of the Rings: The Two Towers movie game that came out from EA Games @2002- where you start the game as Isildur and you have maxed stats and all that before you even have tried playing the game.

It's personal preference, but I didn't like it.  I did, however, love the rest of the game and it wasn't a major sticking point.

I also preferred the first Buffy TVS game over the second - where the first one you started with very few abilities and then throughout the game you unlocked more, but with the sequel you started with all abilities unlocked and it was overwhelming.

I will take your word for it, though, that the demo as a whole was probably very entertaining and I wish it was coming anywhere near me.

#63
AtreiyaN7

AtreiyaN7
  • Members
  • 8 390 messages

CoS Sarah Jinstar wrote...

AtreiyaN7 wrote...

CoS Sarah Jinstar wrote...

In all seriousness if you guys think the attacks are going to look any different in the non exaggerated parts of the game aside from maybe the amount of blood, I have a bridge over some swampland for sale real cheap.


Yeah because they're going to have completely different animation sets for the exaggerated and non exaggerated parts. Use a bit of common sense here. I highly highly highly doubt they'd waste time or resources on that.


I wonder why I ignore you 99% of the time...never mind, I remember why. The gameplay in that section is exaggerated in terms of bloodletting (obviously) and damage-dealing. I never said anything about the animation sets or implied that they would be drastically different. Maybe they will be, maybe they won't - I'm not a designer on the game and don't work for the company.

Here's the difference between you and me as far as I'm concerned: I'm unwilling to make blind assumptions like you do about the entire game based on less than two minutes of poorly shot footage. Sorry, but I'll judge the gameplay when the actual game is out and when I see reviews and official footage. If deciding that I want to judge the game objectively makes me a member of the BioWare Defender Force, great. It beats being on of those people who thinks the sky is falling all the time. And you can keep your bridge and your swampland, thanks. Maybe you can work a deal with Flemeth though.


You realize you're agreeing with me right? Step back for one second, remove some of the blood and lower the damage a tad from the rest of the game. What are you left with? 

I don't think the sky is falling at all, I'm just calling it how I see it, DA2 may turn out great, if it still retains the tactical pause and play and its workable, on the pc. That being said however, when I see something that doesn't impress me at all, and worries me about the game's direction, I'm certainly going to speak up about it, rather than pretend everything's going to be A OK just trust Bioware!!!  I did that with ME2 and well it got me nowhere.


1) You implied that I and others are basically hyper-fanatical fanboys/fangirls.
2) You implied that I somehow blindly believed that all the animations in the realistic portion were going to be different.
3) I attempted to point out the limited facts that we know (that blood-letting and damage-dealing are exaggerated in the exaggerated gameplay) and that I was avoiding prejudging the game based solely on this footage - nothing more.

I have now underlined, bolded and italicized the relevant text where I clearly used "MAYBE" twice.To make this clear: I think the animations are likely to be unchanged in the realistic portions of the game, but since I've seen less than two minutes of footage, I feel that I really can't tell for sure, nor do I feel comfortable with making judgments about the tone of the game or its depth or much of anything else. It's entirely possible that they will tone down the animations in the realistic portion of the game - I don't know. Even if they don't, it's not an issue for me, whereas it's clearly an issue for you.

Seriously, do you think you win some sort of trophy just because you have it in your head that I'm somehow definitively "agreeing" with you when all that I said was that you MIGHT very well be right? Look, you've made your opinions about the direction of the game clear and are generally negative about it as far as I can tell from most of your posts, but you're entitled to your opinion, and I'm entitled to mine.

I have no problem with you expressing your views. Just don't drag me into your annoying little crusade against a group of people that you disagree with/have some sort of vendetta against. I only took issue with the OP's post because he decided to dredge up the unofficial gameplay as flimsy "evidence" of the direction that DA2 is taking.

Yes, I suppose the fact that I was actually in agreement with those who were critical of the decision to remove dual-wielding and archery from warrior means I'm a TOTAL fangirl who is slavishly devoted to BioWare. Or is my being mostly okay with what they're doing some kind of sin? The only thing I'm not a fan of is unsound reasoning and/or jumping to conclusions. Actually, I'm not a fan of poets either (the ones that I've worked for that is), but that's another subject entirely.


** Major edit: clearly I'm sick and have confused my threads. I should have said the unofficial gameplay, not that stupid blog - it's just stuck in my head now as my headache hammers away at me. *SIGH* Officially change all mentions of the blog to "unofficial gameplay" or the equivalent.
** Minor edit: I removed the redundant note about my big edit. :P Yep, definitely sick. *sigh*
** Minor edit 2: Hmm, so Mike says it was not the "exaggerated" portion, eh? Interesting - but since the combat mechanics remain the same on the PC, I still can't agree with the OP's assessment that the game has morphed into hack & slash.

Modifié par AtreiyaN7, 08 octobre 2010 - 08:13 .


#64
casedawgz

casedawgz
  • Members
  • 2 864 messages

MerinTB wrote...

Mike Laidlaw wrote...
and yes, the opening is over the top, which is a nice way to start, for a change instead of some sort of floor scrubbing minigame.


Well, from experience, I found that kind of start really jarring in the Lord of the Rings: The Two Towers movie game that came out from EA Games @2002- where you start the game as Isildur and you have maxed stats and all that before you even have tried playing the game.

It's personal preference, but I didn't like it.  I did, however, love the rest of the game and it wasn't a major sticking point.

I also preferred the first Buffy TVS game over the second - where the first one you started with very few abilities and then throughout the game you unlocked more, but with the sequel you started with all abilities unlocked and it was overwhelming.

I will take your word for it, though, that the demo as a whole was probably very entertaining and I wish it was coming anywhere near me.


I liked the first Buffy game better because it relegated Xander to his requisite supporting role. The second one made him a playable character completely capable of taking out 30 vampires without batting an eye.

#65
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages
Great, now I have the Once More With Feeling soundtrack stuck in my head. Thanks Merin! :P

#66
Anarya

Anarya
  • Members
  • 5 552 messages
Ew Xander.



I've just got the damn Angel opening theme permanently in my head these days. Stupid catchy cello music.

#67
Ulathar

Ulathar
  • Members
  • 2 842 messages

CoS Sarah Jinstar wrote...

Great, now I have the Once More With Feeling soundtrack stuck in my head. Thanks Merin! :P

That's a good thing, though, right? :P

#68
0x30A88

0x30A88
  • Members
  • 1 081 messages
It's still 2 and a half eternity (6 months) untill release, let's wait until then before we come with opinions.

#69
Anarya

Anarya
  • Members
  • 5 552 messages

Gisle Aune wrote...

It's still 2 and a half eternity (6 months) untill release, let's wait until then before we come with opinions.


5 months actually! So maybe 2.25 eternities.

#70
Xewaka

Xewaka
  • Members
  • 3 739 messages

Gisle Aune wrote...

It's still 2 and a half eternity (6 months) untill release, let's wait until then before we come with opinions.


So... An eternity is two point four months? You young'uns sure have an accelerated vision of time.

#71
MerinTB

MerinTB
  • Members
  • 4 688 messages
Glad to spread the Buffy / Angel vibe through a extremely redundant thread.

#72
Face of Evil

Face of Evil
  • Members
  • 2 511 messages

Mike Laidlaw wrote...

It would have been out by now, but we push it back a day everytime Brock says that we should show gameplay, so, at this rate you will see it in ..... *does some quick math*....2014.


But the zombie apocalypse is scheduled for 2012! We'll all have been eaten by then! :(

Modifié par Face of Evil, 08 octobre 2010 - 08:08 .


#73
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 099 messages

silentassassin264 wrote...

Because I meant that he was a great assassin born to be killing people and he took it as he was a pathetic depraved being and could only kill people.  You could not control the tone of the option to be a compliment or an insult, it was always an insult.

No.  Zevran always takes it as an insult.  That's a very different thing.

How it's actually delivered is never shown to you, so why would you choose to let Zevran's reaction dicitate it for you?

#74
casedawgz

casedawgz
  • Members
  • 2 864 messages
This thread is now about Buffy.

#75
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
Buffy the Vampire Slayer starred Donald Sutherland right