Meltemph wrote...
So, I'll just say, I, personally do not feel I have enough control in games "LIKE" BG/DA/BG2 or ect for the character to actually feel truly mine, with only my perspective on the character.
And that, my friend, is an absolutely fair assessment.
The thing that bothers me about people tossing out moldy chestnuts like "cRPGs can never give you the table-top RPG experience" is mostly that each person mimicking the statement probably means something completely different than most everyone else who says it.
But, yes, a good end to the discussion. From where you were coming from you never feel like you have enough control.
For me, I accept the limitations of working in a pre-created adventure (same as I would for a module or a DM's own world/adventure - you can't just do whatever you want in those, either, as the game is limited to a certain place and scope and set of prepared characters and events.) The difference between table-top and cRPG at that point is how much of a jerk does the player want to be in pushing at the boundries of what the DM created/is running... how big an a-hole they are in "I don't wanna be railroaded - I'm going to the opposite side of the continent from your dungeon! My character, my choice! Nyaaaa!"




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