Bryy_Miller wrote...
Ignoring what he - someone who actually works at BioWare, has worked with Knowles, and is deep within the design process - said in relation to your conjecture is petty.
To simply play Devil's advocate, its not like Laidlaw or any of the other BioWare devs are going to say "Yeah we loved Brent and really think he'd hate the direction we're taking DA2 in." The current devs do have a vested interest in not dissing their own product.
The concerns raised by Brent in his post are valid ones- he felt DA might end up going more the ME route. Well, DA2 is taking the dialogue wheel, voiced PC , "cinematic" style and "amping up" the action, all the while being reduced in length to a ME length game. It won't be a ME clone or anything, but its not a stretch to say that of what we've seen of DA2 thus far, its definitely taking a page (or 2) out of the ME style RPG playbook. And for people that enjoyed Origins and its more traditional RPG approach, if DA2 ends up more like ME2, thats a damn shame.




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