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My method of beating sarevok


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#1
Biotic_Warlock

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1) Get a mage with minor globe of invunerabiliy... this offered protection from that archers fireball arrows... (this is only if the summoned monsters fail to get the archer killed by S-Vok.) This stops the whole party getting bombarded by powerful fireballs...

2) summon monsters RIGHT NEXT TO all the baddies... preferably get sarevok in the archer's fireball arrow range... then when i did that... sarevok and the half-ogre got angry and killed him for me... that leaves 1 mage and 2 fighters to kill.

3) The mage is easy cos he teleports RIGHT next to my my party ready on melee... with my protagonist mage keeping the fighters busy with summons and magic missiles. And lots of wand power!

4) Once the mage + archer is dead... keep the fighters busy with summoned monsters and use your fighters to range or perhaps melee (with caution) to keep them busy whilst shooters and mages just thro literally everything they have on the enemies... the half-ogre would do down easy with my rods of heavens and weak mage spells... leaving sarevok to be piled on. But when i run out of summons i have to hit and run with the fighters to avoid his super accurate sword.

Once he suffers enough... he's as good as dead...
THE END...
Image IPB

This is the party i used:

-Invoker (me)
-Paladin (Samara)
-Fighter (Jacob)
-Cleric (Branwen)
-Mage (jack)
-Mage/Thief (Tali'Zorah)

I played a multiplayer game to get custom characters, except branwen =P
Naughty i know... Image IPB

#2
Zaltak

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Yea I used a mage with minor globe to walk thru those nasty traps then when i got the dialogue box i just used dimesion door to zip back to my party and use the summoned to soak up those fireballs. Then use cloudkill on Saravok.

#3
corey_russell

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In my no-reload runs I use a similar method, lots of summons and ranged attacks on Sarevok, because as you say he has a "super accurate sword". But there are definitely other ways to beat him. I know of one player who usually kills him with backstabs only.

When I tried this I did get some backstabs in but then either Angelo or the the Mage Semaj cast a dispel magic and then my thief couldn't run away to go invisible (lost his haste) to backstab and got killed by the "super accurate sword". My cleric was killed by Angelo's fireball arrows. So the protaganist, a paladin protected by an anti-magic scroll ran around fired a crossbow bolt at Sarevok, run, fire a crossbow bolt at Sarevok, etc. While this is going on Tazok and Sarevok are chasing the paladin and Angelo still firing a TON of fireball arrows - but then funny thing happened - the killing blow to Sarevok was from his own buddy! Fireball arrow of his own team killed Sarevok! Was a funny way to finish BG 1.

#4
kenng

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The funny thing is that in my game, a single fighter buffed with a few potions was more than enough to trounce him thoroughly. Is he really supposed to be that tough, or are you all playing with difficulty-enhancing mods as usual?