Aller au contenu

Photo

Morrigan to Return along with The Fade


5 réponses à ce sujet

#1
Eternal Phoenix

Eternal Phoenix
  • Members
  • 8 471 messages
 http://news.softpedia.com/news/The-Fade-Returns-for-Dragon-Age-2-159992.shtml

God help us. Am I the only who hated her? 

#2
Mike Laidlaw

Mike Laidlaw
  • BioWare Employees
  • 765 messages

SirOccam wrote...

Argyle wrote...

Morrigan is a great character and I would like to see her in DA2, but not as a party member. She should be too plot critical for subordination to the protagonist's party management decisions. I would love to do a quest alongside her for old time's sake ... sort of in a Narlen Darkwalk-ish way.

Just brainstorming here...maybe it would be a complete failure, but I wonder if it would ever be possible to have the player control a character who's not the leader of the group. I always wanted to read one of those Fantasy epics from the point of view of random_companion03 instead of the "farmboy with a destiny."

Watson to the game's Holmes? Could work, especially if it was more like being Penny to Inspector Gadget; you'd be the one actually doing all the work, while someone else soaks in the praise. The key, I think, would be ensuring that you felt like being the one everyone heaped praise onto was not, actually the better outcome.

For instance, if you got to sit back, relax and watch the poor "hero" get mobbed by paparazzi in a modern setting, you could spin that, in a lot of ways, the famous guy/gal was taking a bullet for you so you could actually proceed unhindered in your badassery.

Myth: The Fallen Lords (an RTS from yesteryear that was amazing) did a really good job of conveying the entire story from the point of view of a guy who was there at every battle. A grunt soldier whose only claim to fame was a remarkable stroke of luck at not getting blown to pieces by his own dwarven sappers. It was very effective.

Frankly, you're skirting on the kind of note we're trying to hit with Hawke. He/She isn't "chosen" by any particular stretch of the word. Hawke is just someone who manages to make it out of the blight. The funny thing is that the frame narrative plays with the fact that Hawke seems like a chosen one by virtue of his/her place in history, and then the game flirts with the idea that maybe all chosen ones were great because they bloody well worked at it.

Modifié par Mike Laidlaw, 09 octobre 2010 - 02:52 .


#3
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

marshalleck wrote...
Wow. You realiza that voicing such a strong opinion about a character is only going to confirm in the writers' minds that they did something very, very right when they created Morrigan?


Irony's such a b1tch, isn't it? Such venom for someone he claims not to care about. Tsk.

#4
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

asaiasai wrote...
I do not want Bioware to remove the option to involve Flemeth's new meat suit in the story. I under no circumstances will try to tell anyone how to play thier game unless they ask for advice on a situation. I am the type of gamer who thrives on options, the more choices the better, even those i will never excercise (the dark ritual), preferebly going from, this totally sucks to welcome to your no lube dry humping kind of painful choices. I am merely wanting the option to remove Flemeth's new meat suit from the game as i choose when i choose, and for those who find this repulsive, play your own game and stay the hell out of mine. As DAO and DA2 are single player experiences the ability to write my own story with in the provided story is something that has attracted me to the Bioware games. That is really all i have ever been after is the flexibility to not have characters thrown in my face with no choice as to how they are speced, used, or whether i can pass on thier usage altoghether. There should never be a single character who is MORE important than the PC to the game experience, because removing the PC removes me, as such i may as well go and watch a movie for all the interaction i have been relegated to.


Well!

I find it interesting that you assume when we say "Morrigan's story isn't done" that this means she will automatically assume Cosmic Importance that eclipses the PC and so forth-- or that we would simply ignore previous decisions regarding her.

You're right about one thing, though. You can't simply write her out of your story. Just like you can't write out any character we choose to include-- she will play a part in the future, and that's all we're really saying. Rage away if you must.

Modifié par David Gaider, 10 octobre 2010 - 07:01 .


#5
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

FellowerOfOdin wrote...
Goddamn **** you Bioware, seriously. Stop forcing people to like characters especially the most one-dimensional character in the entire game. Goddamn, I am so upset.


No-one's forcing you to like anyone. As a matter of fact, there's no character in the game that we force anyone to like. Hating a character is a valid response, and utterly intentional-- Morrigan in particular is designed to be loved and hated.

And when Oghren makes another appearance, I will personally murder every single Bioware employee. 

Fortunately, Guild Wars 2 will likely release at the same time thus I won't buy DA2 at that point anyway. And when you are forced to help or assist her in DA2, pirating is the way to go.


You know what? It is not okay to say these things, even in jest. Time to exit the forums, please.

As for everyone else, we've not said one way or the other how Morrigan's story will continue or if she'll even appear in DA2. Stop leaping to conclusions and you'll be a lot healthier.

#6
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

AlexXIV wrote...
I swear I just though I wish David Gaider would post in this thread and wondered why you didn't yet. Thanks so much Posted Image


I just find it interesting how some people will imagine the worst case scenario with how we could use Morrigan in the future, then react as if that must be true and rage about it.

I can think of numerous ways a character's story could be continued without having them show up in the future and go "Hi! You don't know me, but I'm X!" and force the player to take them into the party or ignore past decisions you'll be importing. I don't know, but I think we can do better than that. Either way people will have to wait and see... Morrigan's story will be relevant in the future. That's the only thing you can count on.

Modifié par David Gaider, 11 octobre 2010 - 08:14 .