David Gaider wrote...
No-one's forcing you to like anyone. As a matter of fact, there's no character in the game that we force anyone to like. Hating a character is a valid response, and utterly intentional-- Morrigan in particular is designed to be loved and hated.
As for everyone else, we've not said one way or the other how Morrigan's story will continue or if she'll even appear in DA2. Stop leaping to conclusions and you'll be a lot healthier.
Thank you it is official one does not have to like Morrigan to still be considered a valid fan, as the developers have created the character to provoke either reaction. I have never said anyone who likes Morrigan is a jerk, i have been called that on occasion for my dislike of Morrigan, but that comes with the territory of a minority position, and children without adult supervision. I have been accused of insulting Morrigan and by extention her fans by clearly stating why i do not like Morrigan, and yes some of the reasons i dis like Morrigan are not flattering hence the honest dis like.
I do as i have said before find it quite ironic that Morrigan has the kind of following she does, and to a degree it does make me shake my head in wonderment that she has generated this kind of undeserved devotion. See every character in the game wants something from the warden, is only following the warden because of the something they hope the warden will provide. I find it ironic that there are really only 2 characters in the game who follow the warden not because of what the warden can providefor them, but for what they can provide for the warden and those 2 characters are the most reviled characters in the game. Anyone care to take a guess as to whom i am talking about before i give you the answer your not going to like? Anyone, anyone, perhaps MR Gaider?
These 2 characters who are proof of divine providence, or at least proof the developers actually like the player. These 2 characters who beg to come along on the warden's mission. These 2 characters who for all thier faults and flaws provide guidance for the warden while walking the perilous road of absolute power. These 2 characters whose skill in battle have provided to all but 3 or 4 of my 22 characters the support to complete the warden's task. Those 2 characters are Leliana and Wynne. Every character except those 2 want something from the warden. Morrigan wants a bastard demon baby as either a replacement for Flemeth to use a a new meat suit, as her own meat suit, or to use as a weapon against Flemeth to prevent becomming Flemeth's new meat suit. Allistair, wants Loghain's head on a pike, even if it is not until late in the game that this motivation is revealed in an animated tantrum. Sten wants out of his cage and redemption. Zev wants to continue breathing. Shale likes mobility. Oghren wants to find Branka. Dog aside from the occasional ham bone and scratch on the butt is easy and does not really have a choice being imprinted to the warden anyway. Everyone of the party members has an ulterior motive as to why they follow the warden except Leliana and Wynne. I can not say how many times i have read that due to the preachy nature of these 2 honest women they are often killed, sometimes out of hand. But Morrigan a vile, manipulative, lying, self centered, emotionally scarred, morally questionable, apostate, with no sense of duty to others is the toast of DAO. I do not get it, and at this point after 22 plays there is very little one will provide that would change my mind, that would not appear to be a weak attempt at a resale of the character. WH changed the Morrigan character from a worthy adversary to one only worthy of pity, and even that is not enough.
I am not against the Morrigan fans getting all the Morrigan they want, hell get some with cherries on top, i would rather chew broken glass, and i would consider it a personal favor to be provided with the glass as an option. I am merely trying to remind the developers who read the forums that there are others who do find Morrigan to be a reprehensible excuse for a human being, regardless of her upbringing. Would one excuse an ax murder if thier defense in court was "I am an axe murder because mommy did not hold me as a child." or " daddy never bought me a pony or dirt bike". I know the answer, that answer is many of you would practice tying a hangman's knot until your fingers bleed in the hopes that your noose was the ONE. Yet you will disregard that comtempt for others that Morrigan will display time and time again, wave it off with the "can you blame her, she was raised by Flemeth after all, as if that is,was a viable excuse for her behavior and outlook on life.
All i want to do is, for lack of a better word protect, the continuation of the decision sets my characters made in DAO as series progresses. The story of DAO is good, the presentation of DAO is good, the developer interaction with the fans is stellar, but for me the reason i like DAO is because the developers have inferred to me the player, choose the path and we will respect the path you have chosen to the best of our abilities. I do understand that does come with limitations, and while Mr. Gaider is writing a story he is allowing me to play the one i choose. How many games and developers will go that extra mile to provide the player with a way to personalize the experience to that extent? Seriously how many? I have PC gamed for over 15 years, i can go back to the mid seventies if you include Pong or Atarii so if you know of any other titles that will respect the players involvment in the story and carry it through to the next installment by all means please let me know, i am always looking for a new experience. There are plenty of linear point A, to B, to C, here is your trophy moment, roll credits games like GTA3, GTA VC, GTA SA, GTA 4, Half Life 1 and 2, etc, games that have an initial quality about them the first or second time, but as they will always be the same with play after play there is litte reason to return after a few plays.
So Bioware i realize you will do what you must, and in some cases the creativity necesary to extricate yourselves from the corners of player choice you have painted yourselves into will escape even your talent. I have no idea what you have in store for later installments, and i do wait as patiently as i can for your next offering. I do hope that you will keep in mind while you create that not everybody likes Morrigan, not everybody wants her role to be expanded. But if you do need to because of the corner you may be painted into, at least this time try to provide some valid reason as to why i should care about the Morrigan character. If that means a bit of extra dialog or cut scenes to explain for the sake of a few fans I and i am sure many others would appreciate it.
Asai