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Love the direction this game is going!


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#26
term8

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I am not opposed to DA2's direction and think it will be a great game, but this post is most definately has not given DA:O the credit it deserves:

Felfenix wrote...

Game looks amazing. When you guys said you upgraded the combat system so it felt more like you controlled the character, I honestly just thought they'd shuffle faster and you'd just have to hit A everytime you attacked instead of just once. Saw the gameplay vid, and was amazed to see how fluid and responsive the game looks... I see how it works like DAO still, but is as visually impressive as an action game or JRPG. It still plays like DAO, with the commands, but just doesn't look like it was made with the cheap RPG Maker module you guys have been using since the 90s anymore.

I like the visual changes from DAO to DA2, too. Hawke's armor and weapon look amazing, very iconic. DAO looked like a generic fantasy game which could be another D&D like Neverwinter Nights for all you knew from just looking at it. DA2 definitely has a look of it's own which is recognizable and iconic. Very interesting, too. I like the way Hawke looks, whereas everyone wearing the same IRL style platemail suit in DAO was very boring. I like that Hawke looks like a hero instead of some stock extra. The voice acting is great too. The game is very cinematic and immersive, as opposed to interaction feeling limited to some lifeless survey. The emotion options are great too.

Good job, devs. I'm really looking forward to release and love the direction the game is going.


It seems the only thing the OP liked about DA:O was the story......

Modifié par term8, 09 octobre 2010 - 02:54 .


#27
DMC12

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Those seem like fair points the OP brought up about DA:O and what the devs are addressing.

#28
Pauravi

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GodWood wrote...

General Malor wrote...
I don't see much if any DAO bashing in his post. What are you talking about?


Felfenix wrote...
Game looks amazing. When you guys said you upgraded the combat system so it felt more like you controlled the character, I honestly just thought they'd shuffle faster and you'd just have to hit A everytime you attacked instead of just once. Saw the gameplay vid, and was amazed to see how fluid and responsive the game looks... I see how it works like DAO still, but is as visually impressive as an action game or JRPG. It still plays like DAO, with the commands, but just doesn't look like it was made with the cheap RPG Maker module you guys have been using since the 90s anymore.

I like the visual changes from DAO to DA2, too. Hawke's armor and weapon look amazing, very iconic. DAO looked like a generic fantasy game which could be another D&D like Neverwinter Nights for all you knew from just looking at it. DA2 definitely has a look of it's own which is recognizable and iconic. Very interesting, too. I like the way Hawke looks, whereas everyone wearing the same IRL style platemail suit in DAO was very boring. I like that Hawke looks like a hero instead of some stock extra. The voice acting is great too. The game is very cinematic and immersive, as opposed to interaction feeling limited to some lifeless survey. The emotion options are great too.

Good job, devs. I'm really looking forward to release and love the direction the game is going.


Wait, so... you're saying that those are things you LIKED about the game?

That the graphics were old-looking?  That there were only a handful of armor models, and that the PC didn't have any distinct character of his own?  I mean, even people who love DAO can acknowledge that they used very low-rez textures in a lot of places, and I have to say that I was disappointed in the fact that there were only like 4 or 5 actual armor models.  Did I love the game?  Yeah, of course.  But I wouldn't say that those were things that made DA more enjoyable.

Edit: I will say, however, that I disagree about the character interaction, which I thought was great with all the banter dialogue and excellent voice acting.

Modifié par Pauravi, 09 octobre 2010 - 02:57 .


#29
Mike Laidlaw

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Upsettingshorts wrote...
Actually if anything concerns me at this point it's the silly big sword art style that makes me groan whenever I see it. Could be worse, obviously.


Well, you could weild a different 2-handed sword...or go sword and shield...or play a rogue and use daggers. So there's ways around that particular sword, should it continue to rankle.

#30
grillz

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Mike can we get a chainsaw in DA2? like evil dead style.

#31
Gavinthelocust

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grillz wrote...

Mike can we get a chainsaw in DA2? like evil dead style.


Posted Image

But seriously WHAT :blink:

#32
GodWood

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Pauravi wrote...
Wait, so... you're saying that those are things you LIKED about the game?
That the graphics were old-looking?  That there were only a handful of armor models, and that the PC didn't have any distinct character of his own?  I mean, even people who love DAO can acknowledge that they used very low-rez textures in a lot of places, and I have to say that I was disappointed in the fact that there were only like 4 or 5 actual armor models.  Did I love the game?  Yeah, of course.  But I wouldn't say that those were things that made DA more enjoyable.

I liked how DA:O handled combat, I liked how the armours weren't ridiculously over the top (the OP was complaining the armours looked too boring and realistic) and I very much liked having a silent protaganist.

#33
General Malor

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GodWood wrote...

General Malor wrote...
I don't see much if any DAO bashing in his post. What are you talking about?


Felfenix wrote...
Game looks amazing. When you guys said you upgraded the combat system so it felt more like you controlled the character, I honestly just thought they'd shuffle faster and you'd just have to hit A everytime you attacked instead of just once. Saw the gameplay vid, and was amazed to see how fluid and responsive the game looks... I see how it works like DAO still, but is as visually impressive as an action game or JRPG. It still plays like DAO, with the commands, but just doesn't look like it was made with the cheap RPG Maker module you guys have been using since the 90s anymore.

I like the visual changes from DAO to DA2, too. Hawke's armor and weapon look amazing, very iconic. DAO looked like a generic fantasy game which could be another D&D like Neverwinter Nights for all you knew from just looking at it. DA2 definitely has a look of it's own which is recognizable and iconic. Very interesting, too. I like the way Hawke looks, whereas everyone wearing the same IRL style platemail suit in DAO was very boring. I like that Hawke looks like a hero instead of some stock extra. The voice acting is great too. The game is very cinematic and immersive, as opposed to interaction feeling limited to some lifeless survey. The emotion options are great too.

Good job, devs. I'm really looking forward to release and love the direction the game is going.

Go talk to some of the trolls around here or the malcontents and you'll see the difference between bashing and stating your own problems with it. Still don't really see that as bashing but as personal opinion.

But if you don't like what he's saying then that is totally cool, just like me, just like the OP you have every right to state your opinion. But do remember that so does everyone else.

#34
term8

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Pauravi wrote...


Wait, so... you're saying that those are things you LIKED about the game?
That the graphics were old-looking?  That there were only a handful of armor models, and that the PC didn't have any distinct character of his own?  I mean, even people who love DAO can acknowledge that they used very low-rez textures in a lot of places, and I have to say that I was disappointed in the fact that there were only like 4 or 5 actual armor models.  Did I love the game?  Yeah, of course.  But I wouldn't say that those were things that made DA more enjoyable.


that's not what i'm saying at all.... i'm saying using words like boring to describe the armour, and some extra to describe the warden are unfair to DA:O, i coundn't imagine loving DA:O as much as i did if i thought the armour was boring and the warden was equivalent to some extra.... i'm not saying that the armour was AMAZING or the warden was SUPER INTERESTING.... i'm just saying that i feel they deserve more credit than the OP is giving

#35
General Malor

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Mike Laidlaw wrote...

Upsettingshorts wrote...
Actually if anything concerns me at this point it's the silly big sword art style that makes me groan whenever I see it. Could be worse, obviously.


Well, you could weild a different 2-handed sword...or go sword and shield...or play a rogue and use daggers. So there's ways around that particular sword, should it continue to rankle.

But that would require thought and not just doing what they see...I feel you expect too much from your fan-base. :P

#36
term8

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Go talk to some of the trolls around here or the malcontents and you'll see the difference between bashing and stating your own problems with it. Still don't really see that as bashing but as personal opinion.

But if you don't like what he's saying then that is totally cool, just like me, just like the OP you have every right to state your opinion. But do remember that so does everyone else.


see this is what i'm trying to say... i feel the OP has crossed the line between stating your problems and bashing.... i lurk these forums constantly and only post on occasion, so i have seen the malcontents.... but these threads are just as bad

#37
upsettingshorts

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General Malor wrote...

Mike Laidlaw wrote...

Upsettingshorts wrote...
Actually if anything concerns me at this point it's the silly big sword art style that makes me groan whenever I see it. Could be worse, obviously.

Well, you could weild a different 2-handed sword...or go sword and shield...or play a rogue and use daggers. So there's ways around that particular sword, should it continue to rankle.

But that would require thought and not just doing what they see...I feel you expect too much from your fan-base. [smilie]../../../images/forum/emoticons/tongue.png[/smilie]


Yeah, I know.  It's more of a nitpick than any serious complaint.  I played a 2H warrior in DA:O and plan on playing one again.  Heck, I played 2H wielding characters in Age of Conan - my favorite fantasy melee gameplay yet - and it had pretty big swords, so it's not really a huge stumbling block for me.

Still, we all have our aesthetic preferences.

Modifié par Upsettingshorts, 09 octobre 2010 - 03:11 .


#38
Meltemph

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Ya, everything I've seen, outside of the dark-spawn, looks really good to me.

#39
Creeper425

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I personally can't wait for it. I do have questions, mostly regarding classes and if the epilogue is being treated the same way or if they are resurrecting Mako to do the ending scroll a la Conan the Barbarian.

#40
upsettingshorts

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Creeper425 wrote...
resurrecting Mako


Maybe Morrigan's portal leads to Alchera?

Modifié par Upsettingshorts, 09 octobre 2010 - 03:28 .


#41
J-Reyno

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While I think DA2 looks good, I don't agree with your bashing of DAO.  The improvements of the sequel don't make the predecessor a horrible game, or its experience any lesser for those who played and enjoyed it.  I guess having an imagination kept the dialogue from feeling like a lifeless survey to me, seeing as it is a roleplaying game after all, but to each their own.  But again I agree that DA2 is looking very good right now.  Better combat is always better.

=]

#42
Challseus

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I wholeheartedly co-sign this thread topic.

#43
Lumikki

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I don't like the direction where DA is going in some areas, while other areas it's seem to go nice direction. How ever, it's more taste of games than actually been bad or good. Just because I don't like something, doesn't mean it isn't good for other players.

#44
Shiakazee

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I agree, the game looks awesome bioware, i dont understand the people who whine about the game being too different than the first. It seems like they want the exact same game all over again. If you dont like the changes, you can always go back to 1st game.

#45
Merced256

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term8 wrote...

Felfenix says...
The voice acting is great too. The game is very cinematic and immersive


THE GAME IS NOT OUT YET!!!!!!

..... i figured it is only fair :)


You know, i'm not even sure cinematic is such a good thing either. I mean it makes your first time through epic, but i don't know many people who can watch the same movie 20 times in the span of a few weeks without hating themselves for it.

Modifié par Merced256, 09 octobre 2010 - 04:29 .


#46
Woofy128

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For what it's worth, I agree completely with the OP. It's refreshing to see a studio with the confidence to try new things rather than make the same game over and over and over again with marginally improved graphics. Right on, guys.

#47
Merced256

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Woofy128 wrote...

For what it's worth, I agree completely with the OP. It's refreshing to see a studio with the confidence to try new things rather than make the same game over and over and over again with marginally improved graphics. Right on, guys.


...

What exactly is new? Everything "new" they are incorporating has been in previous titles and some they pioneered themselves. Theres nothing new or risky about what they are doing other than attaching it to the DA franchise. Optimism is good and all but yikes.

#48
Woofy128

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Merced256 wrote...

Woofy128 wrote...

For what it's worth, I agree completely with the OP. It's refreshing to see a studio with the confidence to try new things rather than make the same game over and over and over again with marginally improved graphics. Right on, guys.


...

What exactly is new? Everything "new" they are incorporating has been in previous titles and some they pioneered themselves. Theres nothing new or risky about what they are doing other than attaching it to the DA franchise. Optimism is good and all but yikes.


What exactly is your point? Nitpicking the meaning of the word 'new' in my post? Going out of your way to be negative and pick fights?

#49
upsettingshorts

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Merced256 wrote...

What exactly is new? Everything "new" they are incorporating has been in previous titles and some they pioneered themselves. Theres nothing new or risky about what they are doing other than attaching it to the DA franchise. Optimism is good and all but yikes.


Newer.

#50
dielveio

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And what's the problem in using a known and successful formula?

I can't understand why so much complain about this?

You'll get a hell of a story, amazing characters, and your character will TALK, actually TALK, not just a line of text.

Geez guys, reading speeches in games is almost dead, stop beating a dying horse, please.