David Gaider wrote...
Sylvius the Mad wrote...
If they say something to that effect when you click on them, that's terrific. If there's a market on the map, will that disappear when we disable plot helpers (I hope so)?
I'm not sure. I think the plot helpers specifically refer to the floaties that appear over the heads of quest-givers and targets, as well as the direction to those plot helpers that appear on the mini-map. The reminders on the world map direct you to quests that you're already aware of (and have been told where to go).
Keep in mind that all of this is still in flux. Anything could change-- heck, for all I know you could indeed end up having a crowd of followers standing in your foyer.ralph2190 wrote...
Ok since the game is taking place over 10 years and the companions are leading their own lives, what happens to gear you put on them before they return home?
Any gear you're able to give them remains on them, just as when party members were retired to the camp in Origins.
I think this leads to the question, can you ever lose gear given to your companions , and/or are you readily able to switch gear amongst your companions at any time? Having to go see character X to get a dagger for character Y would be a real pain.




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