the_one_54321 wrote...
there didnt need to be any extra money spent. all they had to do was have the DLC added to the finished game. it could all have come in the same box. they spent time setting up a DLC system and coding a merchant into the game instead of just putting the content in the game itself.
What part of different teams do you not understand? The DLC team was not working on the main game. Why would their product be added directly to a game they are not working on?
the_one_54321 wrote...
no, they didnt, actually. this was
content that was cut from the game during production. then they set it
up to have it added back in. but instead of just putting it in the
game, they set up a DLC system so they could eek out a few more bucks
from each of the customers.
Only Shale was cut and readded, but he was readded too late to make it back into the final game. Warden's Keep was brand spanking new, and so will any new DLC coming out.
Critical Miss wrote...
I'm not talking about dev time. I'm talking about marketing.
I'm not sure why you are talking about marketing. This ingame NPC will neither use marketing speech, nor say anything incongruent to the world.
Modifié par Mjodr, 25 octobre 2009 - 11:40 .