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In-Game NPCs that offer DLC.


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#151
Locain

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"EDIT"
Wrote a wall of emotional garbage here. had a really bad day and saw everything through a very negative lens. Using my perogative now, and censoring myself (you can actually DO that on the internet)
"EDIT"

Still buying it, still playing it and still loving Bioware (They've never let me down)

(if this doesn't make sense, just ignore me :) )

Modifié par Locain, 25 octobre 2009 - 09:57 .


#152
Rodro Lliv

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Spaghetti_Ninja wrote...

I suggest waiting until you actually see how they implemented it before freaking out. You can always complain about it later.


Devs have talked a lot about the system (see my post two pages ago), so we know the basics of how it will work. I see nothing wrong with people expressing their opinions or asking more questions now.

#153
Tinkerb3ll

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I think the incredible amount of entitlement issues in this thread is more than a little depressing.



I personally have no issues with developers trying to make money for all their years of work. Bring on the advertising, DLC, micro, whatever. Implement it however you'd like to implement it. Buy your kids something nice for Christmas.




#154
Mjodr

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In game DLC merchant is fine with me. Anything that annoys people is a-ok in my book.

#155
LinkPMW

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I would rather put up with some NPC that sells me DLC and be able to play it as soon as I buy it than purchase it and in order to play it start a new game like in Mass Effect.

#156
the_one_54321

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i just dislike the notion of DLC completely. this merchant that offers it to you ingame is even worse.



please do not start selling games in chunks and pieces. it will make me loose some respect for you as a developer.

#157
Mjodr

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the_one_54321 wrote...

i just dislike the notion of DLC completely. this merchant that offers it to you ingame is even worse.

please do not start selling games in chunks and pieces. it will make me loose some respect for you as a developer.


The problem is, you are not the only buyer of the game, and many of us do like DLC. You do not have to buy the DLC. The game is complete without it. However, personally, I like the options DLC brings.

#158
the_one_54321

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Mjodr wrote...



the_one_54321 wrote...



i just dislike the notion of DLC completely. this merchant that offers it to you ingame is even worse.



please do not start selling games in chunks and pieces. it will make me loose some respect for you as a developer.




The problem is, you are not the only buyer of the game, and many of us do like DLC. You do not have to buy the DLC. The game is complete without it. However, personally, I like the options DLC brings.






i know, and i dont claim to be the sole voice of reason that bioware must listen to. however, i view a distinct difference between a company that makes decisions to make a profit, and a company that makes decisions to make a profit at the distinct disadvantage of it's customers.



this DLC will be ready for release with the release of the game. instead of coding in a merchant to sell it to us, they should have just included it in the game. they have deliberately chosen to charge us extra when they simply didnt have to. it was a decision that seems to clearly have been driving by a desire for higher revenue. this is something that i cannot just say is ok. even if there is nothing i can actually do about it, besides not buying the DLC, i can at least say that i dont like it and why i dont like it, when i am asked.

#159
Critical Miss

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Mjodr wrote...

The problem is, you are not the only buyer of the game, and many of us do like DLC. You do not have to buy the DLC. The game is complete without it. However, personally, I like the options DLC brings.


The customer price of the game already includes the cost of advertising and marketing. DA:O will become more than just a game, it will become a vehicle for advertising, and you are paying for the privilege of being advertised to. Can you smell a marketing con job? I doubt it.

Modifié par Critical Miss, 25 octobre 2009 - 11:31 .


#160
Mjodr

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the_one_54321 wrote...

i know, and i dont claim to be the sole voice of reason that bioware must listen to. however, i view a distinct difference between a company that makes decisions to make a profit, and a company that makes decisions to make a profit at the distinct disadvantage of it's customers.


All companies make decisions for profit. That is the point to being a company. I have owned my own company. I know how they work with their weaselly little minds....

this DLC will be ready for release with the release of the game. instead of coding in a merchant to sell it to us, they should have just included it in the game. they have deliberately chosen to charge us extra when they simply didnt have to. it was a decision that seems to clearly have been driving by a desire for higher revenue. this is something that i cannot just say is ok. even if there is nothing i can actually do about it, besides not buying the DLC, i can at least say that i dont like it and why i dont like it, when i am asked.


Different teams made the DLC than the main game. I would agree if the DLC was just some side project of the main team, but as it was separate teams...

#161
Critical Miss

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double post

Modifié par Critical Miss, 25 octobre 2009 - 11:29 .


#162
Mjodr

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Critical Miss wrote...

The consumer price of the game already includes the cost of advertising and marketing. DA:O will become more than just a game, it will become a vehicle for advertising, and you are paying for the privilege of being advertised to. Can you smell a marketing con job? I doubt it.


The consumer price does not include the time spent by the DLC teams to do their jobs. Do they not deserve to get paid for their efforts?

#163
the_one_54321

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quite simply put, i and many other old guard gamers want games to keep on being like they were in the past.



the game comes in the box. you pay for the box. you get the game. end of story.



all these methods by which they get us to pay a little extra to get a little extra are not a good thing. it's like hooking an open hypodermic to your artery. you bleed out drip by drip. some people dont see a problem with this. others recognize what is being done and we object to it, because there isnt much more we can do besides object.

#164
the_one_54321

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Mjodr wrote...



the_one_54321 wrote...



i just dislike the notion of DLC completely. this merchant that offers it to you ingame is even worse.



please do not start selling games in chunks and pieces. it will make me loose some respect for you as a developer.




The problem is, you are not the only buyer of the game, and many of us do like DLC. You do not have to buy the DLC. The game is complete without it. However, personally, I like the options DLC brings.






there didnt need to be any extra money spent. all they had to do was have the DLC added to the finished game. it could all have come in the same box. they spent time setting up a DLC system and coding a merchant into the game instead of just putting the content in the game itself.

#165
Critical Miss

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Mjodr wrote...

Critical Miss wrote...

The consumer price of the game already includes the cost of advertising and marketing. DA:O will become more than just a game, it will become a vehicle for advertising, and you are paying for the privilege of being advertised to. Can you smell a marketing con job? I doubt it.


The consumer price does not include the time spent by the DLC teams to do their jobs. Do they not deserve to get paid for their efforts?


I'm not talking about dev time. I'm talking about marketing.

#166
the_one_54321

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Mjodr wrote...
Different teams made the DLC than the main game. I would agree if the DLC was just some side project of the main team, but as it was separate teams...


no, they didnt, actually. this was content that was cut from the game during production. then they set it up to have it added back in. but instead of just putting it in the game, they set up a DLC system so they could eek out a few more bucks from each of the customers.

#167
Teron

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There is no "Privilege of being advertised to". Did some of you even read what Mr Gaider wrote? I would understand if you'd get spammed with messages ala "Buy the Wardens Keep DLC NOW! Cool Items for your party for $$$" that I would be against. But this is IMHO an issue not worth getting your panties in a knot over. Most of you sound as if BioWare had installed a huge billboard advertising "Red Bull, Gives wings to slay dragons!" all over the place. Which they did not. No NPC will initiate dialogue with you and "offer you a premium module for a low low price"



There is a very simple solution: Just buy the DLC as soon as it is released, then you wont even realize it and wont have an issue at all. Problem solved and BioWare gets more money which I am glad to give them.



Is it about maximizing profits? Of course it is, everything is. Did anyone really think now that they belong to EA the money grabbing would not start? I trust BioWare to at least handle this with a modicum of taste and appropriateness. And so should you all. A litle faith in BW is in order. Unless proven otherwise of course.

#168
Mjodr

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the_one_54321 wrote...

there didnt need to be any extra money spent. all they had to do was have the DLC added to the finished game. it could all have come in the same box. they spent time setting up a DLC system and coding a merchant into the game instead of just putting the content in the game itself.


What part of different teams do you not understand? The DLC team was not working on the main game. Why would their product be added directly to a game they are not working on?

the_one_54321 wrote...

no, they didnt, actually. this was
content that was cut from the game during production. then they set it
up to have it added back in. but instead of just putting it in the
game, they set up a DLC system so they could eek out a few more bucks
from each of the customers.


Only Shale was cut and readded, but he was readded too late to make it back into the final game. Warden's Keep was brand spanking new, and so will any new DLC coming out.

Critical Miss wrote...

I'm not talking about dev time. I'm talking about marketing.


I'm not sure why you are talking about marketing. This ingame NPC will neither use marketing speech, nor say anything incongruent to the world.

Modifié par Mjodr, 25 octobre 2009 - 11:40 .


#169
Hamarabi2006

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Calling people names is childish and does nothing to strengthen your argument. Use your vocabulary and knowledge to impress and persuade to gain respect and win converts to your cause, because it is the much more adult way to act.



I pre-ordered the game and I am positive that I will enjoy it immensely. Dragon Age will probably go down as my favorite game of all time, but that is besides the point. I was already going to buy the DLC, future expansions, sequels, and the next big Bioware game, but I am weary of unsavory business practices, especially after the Mass Effect PC DRM scam. People need to understand the way business works. The corporations will push their customers to the very limit of their tolerance to see how far they can go. As soon as DLC NPC Merchants are acceptable, the next phase will begin. Proof of this concept is all over the world throughout human existence and being naive about it makes you the very target of these aggressive marketing invasions. People will think back at the glory days with fond memories and regret when games are filled with these so called unobtrusive advertisements. You wouldn't accept advertisements in the middle of a movie that you paid for, so why would you accept it here?



You might think one NPC DLC Merchant standing in the corner can easily be ignored, but do not fool yourself into thinking that it will end there. There is a very real danger of this spiraling out of control, therefore, the existence of an EA Salesman NPC in-game is very worthy of discussion and opposition.

#170
BoomWav

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the_one_54321 wrote...
no, they didnt, actually. this was content that was cut from the game during production. then they set it up to have it added back in. but instead of just putting it in the game, they set up a DLC system so they could eek out a few more bucks from each of the customers.


On what planet do you live? The devs mentionned hundred of times the reasons of doing DLC. Yet, you continue to shovel **** on this board for no reason. Wow.. seriously.

#171
the_one_54321

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Mjodr wrote...

the_one_54321 wrote...

there didnt need to be any extra money spent. all they had to do was have the DLC added to the finished game. it could all have come in the same box. they spent time setting up a DLC system and coding a merchant into the game instead of just putting the content in the game itself.


What part of different teams do you not understand? The DLC team was not working on the main game. Why would their product be added directly to a game they are not working on?

the_one_54321 wrote...

no, they didnt, actually. this was
content that was cut from the game during production. then they set it
up to have it added back in. but instead of just putting it in the
game, they set up a DLC system so they could eek out a few more bucks
from each of the customers.


Only Shale was cut and readded, but he was readded too late to make it back into the final game. Warden's Keep was brand spanking new, and so will any new DLC coming out.


yes, i have read that explanation actually. i dont buy it. the fact that there is an ingame merchant that sells DLC means they had time to code in other things.

i am aware that this is harsh, but it's honestly the way i feel. i dont believe what the devs are saying, and i am fairly unhappy with this choice of theirs.

Modifié par the_one_54321, 25 octobre 2009 - 11:48 .


#172
Mjodr

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the_one_54321 wrote...

yes, i have read that explanation actually. i dont buy it. the fact that there is an ingame merchant that sells DLC means they had time to code in other things.


Well, I don't buy that we landed on the moon. :innocent:

Of course.. they could have added countless things to the game... but then the game would take 3+ more years to come out.

What you have is a complete game. Don't buy the DLC. Ignore the ingame merchant. Do not try to ruin it for those of us that believe differently.

Modifié par Mjodr, 25 octobre 2009 - 11:56 .


#173
the_one_54321

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Mjodr wrote...

the_one_54321 wrote...

yes, i have read that explanation actually. i dont buy it. the fact that there is an ingame merchant that sells DLC means they had time to code in other things.


Well, I don't buy that we landed on the moon. :innocent:

Of course.. they could have added countless things to the game... but then the game would take 3+ more years to come out.

What you have is a complete game. Don't buy the DLC. Ignore the ingame merchant. Do not try to ruin it for those of us that believe differently.


hey, the person who posted this thread wanted to talk about. i'm allowed to talk about it unless the devs lock it.

this is the way i feel about it and i am entitled to that.

#174
Maria Caliban

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Spaghetti_Ninja wrote...

I suggest waiting until you actually see how they implemented it before freaking out. You can always complain about it later.


That's a sensable suggestion.

There's no way people will follow it.

#175
the_one_54321

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Maria Caliban wrote...

Spaghetti_Ninja wrote...

I suggest waiting until you actually see how they implemented it before freaking out. You can always complain about it later.


That's a sensable suggestion.

There's no way people will follow it.


hey, im not freaking out. i just have an opinion. people are allowed to have opinions without being said to be ignoring good suggestions, arent they? :(