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Help with Barrier


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8 réponses à ce sujet

#1
Joshep

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Ok i tried to post this on Mass Effect 1 & 2 classes, Strategy and Builds Forum  But aparently, i "do not meet the requirements to post in that forum" so i'm posting my question here:


I have a level 3 barrier, and i don't know which leve four barrier is the best, the description reads as follows:


Rank 4
Choose to evolve the power into one of the following,
 Heavy Barrier
  • Your barrier is nearly impenetrable, shrugging off even heavy weapons.
  • Recharge Time: 12.00 seconds
  • Duration: 60.00 seconds
  • Barrier Strength: +100.00% of maximum shields
 Improved Barrier
  • Your barrier lasts a few critical seconds longer.
    • Recharge Time: 12.00 seconds
    • Duration: 180.00 seconds
    • Barrier Strength: +75.00% of maximum shields


So betwen the heavy barrier and the improved barrier, the diference is only 25% of shields, BUT the improved barrier last three times as much, so exchanging 90 seconds of duration for only 25% of shields doesn't seem like a good deal, but if i'm really "impenetrable" as the description says it may be worth it.

And another thing, i'm playing as a Vanguard, and every time i use biotic charge, my charge "deletes" my barrier, its like the charge bonus shield erases the barrier, in the Mass effect wiki it says otherwise:

Vanguards have a very aggressive fighting style and tend to stay very
close to their foes. Having Barrier at the start of the fight
complements the Charge strategy
by adding a safety net that should last
at least one or two Charges into the fray. The shield bonus also stacks
with Charge shield boost.


is it normal that my charge erases the barrier? Is it a  bug?

#2
Pacifien

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Moving to the correct forum.

#3
ashwind

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I personally find Barrier pretty useless for Vanguards. If I had to choose one, I think I would pick Improved Barrier.

#4
Bozorgmehr

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Whenever you Charge, your shield regenerate - if it doesn't there something wrong. Barrier is pretty useless for a Vanguard because of Charge (works like Barrier)



I recommend Barrier to be used on an Adept. Go for the Heavy version if you play on Insanity, it won't last very long, making the extra duration useless. And most fights don't last very long too - I never use the Improved version.

#5
Zaxares

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To the OP, using Charge seems to remove the glowing purple aura from around you, but I don't think it actually removes the shields granted by the Barrier ability. I'd need to check though.



Depending on your playstyle, you may find Barrier still useful on a Vanguard. I don't know why, but I also have a tendency to get myself killed by Charging into fights if there's more than one opponent around. The extra shields from Barrier helps provide a bit more of a safety net, as the Wiki says.

#6
lazuli

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I've seen Barrier used on Vanguards as a dump skill when you don't have enough points to get up to Squad Cryo (if you max out Pull instead). It's nothing you'll want to use in combat, but you can activate it before a fight and then forget about it. It's added protection on the first Charge (or more, if you're good at avoiding damage).

#7
Bozorgmehr

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Zaxares wrote...

To the OP, using Charge seems to remove the glowing purple aura from around you, but I don't think it actually removes the shields granted by the Barrier ability. I'd need to check though.


Using any power after activating Barrier will remove the glow (it will dissapear pretty fast even without using powers) - Barrier still works though, just check the squad screen.

#8
PsyrenY

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Bozorgmehr wrote...

Whenever you Charge, your shield
regenerate - if it doesn't there something wrong. Barrier is pretty
useless for a Vanguard because of Charge (works like Barrier)


Actually,  Barrier
stacks with Charge (meaning Charge refreshes it, so long as barrier's
own duration remains) therefore Barrier is very useful for Vanguards.

In other words, an active Barrier raises your max shields, and charge refills your shields to the new higher maximum granted by the barrier.

Furthermore, you can't always charge while under fire - the enemy could be unchargeable, what you're running into could be worse than what you're running away from. Barrier will give you the boost you need to get into cover safely, without the animation that Unity or the other shield powers require. You also get a larger boost than Unity and it doesn't cost medi-gel.

Finally, NEVER take Improved Barrier. Sure it lasts longer, but the duration on both barriers is already much longer than the cooldown. You'll have plenty of opportunities to refresh your barrier before it drops.

#9
Bozorgmehr

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Optimystic_X wrote...


Actually,  Barrier stacks with Charge (meaning Charge refreshes it, so long as barrier's own duration remains) therefore Barrier is very useful for Vanguards.

In other words, an active Barrier raises your max shields, and charge refills your shields to the new higher maximum granted by the barrier.

Furthermore, you can't always charge while under fire - the enemy could be unchargeable, what you're running into could be worse than what you're running away from. Barrier will give you the boost you need to get into cover safely, without the animation that Unity or the other shield powers require. You also get a larger boost than Unity and it doesn't cost medi-gel.

Finally, NEVER take Improved Barrier. Sure it lasts longer, but the duration on both barriers is already much longer than the cooldown. You'll have plenty of opportunities to refresh your barrier before it drops.


Yes Barrier stacks with Charge, but that doesn't help much. The strength of Charge and (to a lesser extent) Barrier is the shield regen. It isn't important how much of your shield regenerates - it's the "shields down" moments of indestructability you're after. I only use Charge whenever my shield goes down (in between I use other powers like Slam, NS or Pull) and once shields go down (and they go down fast), the effect of Barrier will be lost.

The only extra defense it provides is; you can take an enemy HW (rockets, Warp, Incinerate etc) hit without losing shields immediately and Barrier is the ultimate 'oh crap' power, it always works (like you said) - which is great.

Barrier is an excellent bonus power and it looks cool too, but I believe there are better and more usefull bonus powers available to a Vanguard. In fact, I dismissed Barrier after I first tested it on my Vanguard - never noticed any real improvement in terms of survivability - but fell in love with it later (thanks to JaegerBane) using it on my Adept. The way I see it, Vanguards already are almost unkillable due to Charge; Adepts are more vulnerable and Barrier can provide the extra protection needed to enable Adepts to fight at the vanguard ;)