Killjoy Cutter wrote...
adam_grif wrote...
All team on shuttle
The worst part of this wasn't that the whole team was on the shuttle, but rather that his plan was to send the whole team on the shuttle... and then send all but 2 of them back once he got there. It's just pointing a big flashing sign at the fact that you can only take two squadmates with you at a time, just because the game says so.
Collector cruiser coming out of the middle of nowhere
It being called a "cruiser" at all when it is obviously dreadnought/carrier sized.
Crew abductuion
How about the magical reaper virus that transmitted the system positions to the collectors... somehow? And also apparently knew that it was HUMANS because otherwise the collector ship would have just blown them the frack up, or completely ignored them.
I also like how the collectors don't bother to strip the IFF out of the ship while they're there. Lol.
Boobs in space
High heels
Yeeees. So bad.
Adding to the list:
- Everything about the Asari.
- Rampant idiocy of Shepard's crew; not having any sort of long term plan to wipe out the collectors even when they thought that it was a whole civilization of people, not just one space station.
- Thermal clips and modern mechs showing up on Jacob's loyalty mission. WHOOPS.
- "We're firing a high powered GARDIAN laser" *cuts to shot of obviously not a laser firing at the ship*
Let's see:
The shuttle was an odd workaround moment, but not one I couldn't set aside at the time. (Could just as easily have had the team aboard and have them all fight their way to engineering as Collectors are swarming all over the ship, saving some of the crew along the way...)
Reason for having the team on shuttle: "in case something goes bad". Why not take off the whole crew and risk only Joker? This is such an obviously contrived plot device (hole) in order to get the crew abducted, in order to build up urgency and cosmetic "conseqences".
Killjoy Cutter wrote...
The Collectors probably weren't planning to just leave the Normandy there adrift in space with the IFF still installed, but rather to take or destroy it. Joker and EDI did throw a wrench in the Collectors' works on that part, I'd say.
Why didn't the Collectors bring a bomb to the Normandy with them? With a note attached to it "Have a nice day Shepard, and oh, FU!"
Why didn't they use the seeker swarms to disable the crew (then wait for Shepard to return, that being the only reason for the attack)?
Are the Collectors idiots? I mean come on, they are comical rather than menacing! In ME1 the bad guys managed to kill at least one Shepard's companion for good on Virmire. BioWare could at least kill Joker at that point to show the things were high stakes. IDK. Or not try to present things as high stakes up until the "suicide mission" (where everybody can be saved, lolololollolooloolololool, - some suicide, huh, so much for it.) Like I said, this whole crew abduction business a Really Bad[ly written] Moment.
Killjoy Cutter wrote...
As for transmitting the location of the Normandy, well, an IFF has to be able to transmit, and EDI and Joker are arguing about whether or not there's a signal hidden in the static that the IFF generates when it's first activated and they're trying to tune it. All it has to be able to do is get a signal to the nearest comm buoy. From the moment the IFF was hooked up to the Normandy's comm system and turned on, the risk was there.
Coming out of nowhere? A ship in FTL is effectively invisible to those in front of it, it's outrunning all evidence of its existance. If the Collector ship drops out of FTL near the Normandy, it would appear to "come out of nowhere".
Even if the IFF signal can reach the Collectors' sensors anywhere in the Galaxy and allow them to home on it, it should have taken some time for the Collector ship to arrive from "anywhere" to that location. Certainly more time than it took Shepard to complete the mission he was going to... oh, wait...
I swear, as soon as I saw that Collector ship "dropping out of FTL", I heartily facepalmed myself, even though I kinda saw it coming (because ME2 sucked in general in terms of plotholes, but up until that moment I could manage to "suspend my disbelief").
Modifié par Zulu_DFA, 10 octobre 2010 - 03:56 .