Dragon Age 2 and NG+
#1
Posté 10 octobre 2010 - 03:19
it is an option that is never imposed and the implementation of which will basically please everyone (since it is totally optional).
a LOT of Bioware games had NG+, it only adds to the fun for those who actually enjoy the feature
Dragon Age 2 sorely needs NG+
#2
Posté 10 octobre 2010 - 03:22
It allowed us to finish some quests.
#3
Posté 10 octobre 2010 - 03:25
Baldur's Gate didn't (all iterations of it), KOTOR didn't, Jade Empire didn't, and Mass Effect 1 only added the option to start the game with an old character/add new talents, and ME 2 only lets you reexplore the galactic map. Sure that lets you finish up quests, but nothing else changes. Anderson doesn't know (and you can't tell him) that the Collectors are down, and you can't show anything to the Council, so I don't think that counts either.
#4
Posté 10 octobre 2010 - 03:31
I think it would be fun to start the game with a fully leveled party, but the game would have to be designed with that in mind. Enemies would have to scale accordingly, or the game wouldn't be fun at all.
Unless they already had plans to include it, it's not gonna happen.
#5
Posté 10 octobre 2010 - 03:41
#6
Posté 10 octobre 2010 - 03:43
#7
Posté 10 octobre 2010 - 03:43
#8
Posté 10 octobre 2010 - 03:48
Say you created a rogue, completed the game and leveled him/her to 25, you can start a new game with that character at the same level.
#9
Posté 10 octobre 2010 - 03:54
crimzontearz wrote...
it is an option that is never imposed and the implementation of which will basically please everyone (since it is totally optional).
It will displease anyone who hates level scaling, since NG+ relies on level scaling to work.
#10
Posté 10 octobre 2010 - 03:55
crimzontearz wrote...
please.......I will never stop stressing this feature enough. DAO lacked it and as a result I played it only 3 times (as opposed to the 20+ each of ME1 and ME2).
Just trying to do the math on this. 3 times with three different characters in DAO? How many different ME characters?
#11
Posté 10 octobre 2010 - 04:04
crimzontearz wrote...
please.......I will never stop stressing this feature enough. DAO lacked it and as a result I played it only 3 times (as opposed to the 20+ each of ME1 and ME2).
it is an option that is never imposed and the implementation of which will basically please everyone (since it is totally optional).
a LOT of Bioware games had NG+, it only adds to the fun for those who actually enjoy the feature
Dragon Age 2 sorely needs NG+
I guess I'm confuse. Why the lack of NG+ makes the game unreplayable? I mean, there's something special in ME1 NG+? I have ME2, but I don't really played the character after the end, anyway. In the other hand, DA: O has six origins, two for each race (let's ignore the existence of elf mages, just for now *racist bastard*). If you like roleplay and change the choices and personality of every warden in the six gameplays, it looks like a really fun game to me.
But that's my opinion. I'm still confuse about the ME NG+, though
#12
Posté 10 octobre 2010 - 04:07
Personally when I've reached that stage, I just cheat. After my fourth or so replay of DA:O I started making myself level 7 (to unlock a specialty, like Arcane Warrior) and gave myself plenty of cash upon reaching Ostagar on all further playthroughs.
Modifié par Upsettingshorts, 10 octobre 2010 - 04:15 .
#13
Posté 10 octobre 2010 - 04:11
#14
Posté 10 octobre 2010 - 04:14
#15
Posté 10 octobre 2010 - 05:22
#16
Posté 10 octobre 2010 - 05:24
#17
Posté 10 octobre 2010 - 05:25
LPPrince wrote...
It does not need NG+, and is better off without it.
Unlike some other features championed on this board, what would possibly be the negative result of including NG+ for those who do not wish to use it?
#18
Posté 10 octobre 2010 - 05:32
Fact= NG+ would make the game ridiculously easy, if we look at it as if DAO had it. The only way it wouldn't be so is if they changed the difficulty mechanic so that NG+ playthroughs became harder.
Fun Fact= I quite enjoy NG+ for the Mass Effect series. I use the same character over and over.
Opinion= I just don't think it'd work with DA2 unless it was vastly different than DAO.
Modifié par LPPrince, 10 octobre 2010 - 05:32 .
#19
Posté 10 octobre 2010 - 05:40
#20
Posté 10 octobre 2010 - 05:48
I spend a lot of time creating my character's faces, and I'd hate to have to write down the slider values and somehow not lose them just so that I can use the same face twice.
Modifié par Chimervera, 10 octobre 2010 - 05:53 .
#21
Guest_slimgrin_*
Posté 10 octobre 2010 - 05:51
Guest_slimgrin_*
#22
Posté 10 octobre 2010 - 05:57
I just don't see NG+ meshing well with DAO's system. And at this point, that's all we can reference. Not like we've played DA2 yet.
Modifié par LPPrince, 10 octobre 2010 - 05:57 .
#23
Posté 10 octobre 2010 - 09:04
Dhiro wrote...
Hmmm... I guess I can understand that. After hours and hours build a character and making him really strong, I suppose that starting again weak and fragile isn't really fun. =/
Hmm, well I guess i'm in the minority again. My favorite part of DAO was making a character and playing through the begining levels.
It seems to get to easy for me later on with so many skills and spells and what not.
I hear people complain about Ostagar all the time. For me that is one of my favorite sequences.
#24
Posté 10 octobre 2010 - 09:15
i agree basically a new play through with all your gear and maybe 1-2 new spells or items to pick up, it would be cool.
#25
Posté 10 octobre 2010 - 09:20
Better a new character to play a different path, rather than a re-run with the exact same character, IMHO.





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