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Dragon Age 2 and NG+


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#26
nightcobra

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Selene Moonsong wrote...

It simply would not work in DAO due to level limits. After reaching a specific level, you cannot advance further anyway, and I don't see where going back to the beginning with the same high level character you just completed the game with could be considered much fun.

Better a new character to play a different path, rather than a re-run with the exact same character, IMHO.


you may not find it fun , but i assure there are people who like it mostly not for the lack of challenge but to start a new story with the character they've spent a lot of time building. i myself would like the feature if it is possible.

#27
Selene Moonsong

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The point is, you can only continue to build so far before reaching the max in everything. To scale beyond that would require new development of game mechanics, character abilities. etc, just for the sake of rehashing the same character at a higher level, I do not think it woul something that would be considered as a high priority by the developers.



Even if you were to use console commands (or cheats as some call them) to advance your character a few levels at the beginning of the game in DAO, for example, you could put yourslef in a position where you max out long before the end of the game and having the Level-up indicator constantly lit with nowhere to go with it.

#28
upsettingshorts

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Selene Moonsong wrote...
Even if you were to use console commands (or cheats as some call them) to advance your character a few levels at the beginning of the game in DAO, for example, you could put yourslef in a position where you max out long before the end of the game and having the Level-up indicator constantly lit with nowhere to go with it.


I don't really see that as a problem, especially after having replayed the game enough.  I think the appeal is being able to experience the high level talents and abilities of a toon for a longer period of time than playing the game "straight" allows.

#29
theamplifiedsoul

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Even when you hit the max level cap it is still fun to play. I've maxed out my mass effect 1 and 2 characters and played them multiple times.

#30
Sir Ulrich Von Lichenstien

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I seriously doubt NG+ will be in DA2 and am a little surprised no one has thought as to the obvious reason why.



What demo have we seen recently?



You know the one, the one where Varric exaggerates about Hawke's fighting.



IIRC it has been confirmed that in that sequence Hawke is using skills they wouldn't have access to until later in the game. Cassandra calls BS on it and then the REAL scene plays out.



If you've got a high level character going into that scene then it ain't going to play out any different in either scene unless they mess with the levels of opposition, which they won't really be able to do I doubt seeing as they are obviously going to hit a 'max' point.



So keep dreaming but I doubt it will come due to the obvious reason.

#31
Aggie Punbot

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I asked this very question not long after DA2 was officially announced. Interestingly enough, I was told that it was 'too soon' to ask such questions because it would likely be implemented later in development. Now I see people saying that it's 'too late' for it to be considered.

I sincerely hope NG+ is utilized in DA2.

Modifié par TS2Aggie, 10 octobre 2010 - 12:04 .


#32
In Exile

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SnakeStrike8 wrote...
Baldur's Gate didn't (all iterations of it), KOTOR didn't, Jade Empire didn't, and Mass Effect 1 only added the option to start the game with an old character/add new talents, and ME 2 only lets you reexplore the galactic map. Sure that lets you finish up quests, but nothing else changes. Anderson doesn't know (and you can't tell him) that the Collectors are down, and you can't show anything to the Council, so I don't think that counts either.


Just to point out, JE did have a NG+ of sorts. The Jade Master difficulty in the CE unlocks only once you beat the game and you must re-use a character who has the full abilities and stats from previous playthroughs. It's the only way I play JE now.

#33
crimzontearz

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Uh, to those saying they'd rather not use NG+....how does the existence of an option force you to ignore the other? As with ALL ng+ systems theuse of the feature is TOTALLY optional....if one wants to start from level1 then one CAN. Btw, ME and ME2 allow you to keep playing and playing after reaching max level with no problem whatsoever.

And to the one who asked...I only have one ME1/ME2 character which I finished each game about 20 times with...Etrius shepard. Also..

#34
Selene Moonsong

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In Exile wrote...

Just to point out, JE did have a NG+ of sorts. The Jade Master difficulty in the CE unlocks only once you beat the game and you must re-use a character who has the full abilities and stats from previous playthroughs. It's the only way I play JE now.


That's true enough, and everything is bumped up to match your character. However, it is still the same grind all over again. The ONLY thing that changes is the combat difficulty. I made 5 full play-throughs with JE and I found it became tedious through normal play-throughs and downright annoying at the unlocked Master level.

#35
Lord_Valandil

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Jesus...The "Multiplayer please" and the "NG+ please" threads are never going to end.

Can we please move on, people? I mean, seriously.

#36
crimzontearz

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When they tell me it's in I'll move on....

#37
Lord_Valandil

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crimzontearz wrote...

When they tell me it's in I'll move on....


There are like...I don't know, ten or more threads about "NG+".
To be honest, I would love to see Nug Bombs in DA2, yet you don't see me opening new threads about that same thing over and over. Reminds me of the "OMG Is Hawke the son of Morrigan?" or "Is Flemeth an Old God?" or the infamous "Multiplayer in DA2?" threads, which keep appearing from time to time.

I'm not telling you or anyone else to shut up, so please don't get the wrong idea. Voicing your opinion is cool. If there is NG+ in DA2, then fine, I won't use it but I know there are people who would certainly like it.
If there isn't, that's fine with me as well.
Maybe for DA3?

Modifié par Lord_Valandil, 10 octobre 2010 - 05:16 .


#38
In Exile

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Selene Moonsong wrote...

That's true enough, and everything is bumped up to match your character. However, it is still the same grind all over again. The ONLY thing that changes is the combat difficulty. I made 5 full play-throughs with JE and I found it became tedious through normal play-throughs and downright annoying at the unlocked Master level.


The game becomes exponentially easier as you repeat Master playthroughs. 6 times through the game, and Jade Master is easier than easy. Harmonic combo is instakill for every enemy but bosses, and paralyzing palm is the "I win" button. Just swap paralyzing palm and a chi enhanced dmg combo and you're set.

#39
Pedrak

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Make a NG+, and make it optional. This way, people who play for the challenge won't choose it, and those who play for the story will breeze through the fights and enjoy the different choices, dialogues, etc.



Win/win.

#40
AlanC9

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So NG+ with no scaling? Works for me, and implementation would be trivial

#41
crimzontearz

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Lord_Valandil wrote...

crimzontearz wrote...

When they tell me it's in I'll move on....


There are like...I don't know, ten or more threads about "NG+".
To be honest, I would love to see Nug Bombs in DA2, yet you don't see me opening new threads about that same thing over and over. Reminds me of the "OMG Is Hawke the son of Morrigan?" or "Is Flemeth an Old God?" or the infamous "Multiplayer in DA2?" threads, which keep appearing from time to time.

I'm not telling you or anyone else to shut up, so please don't get the wrong idea. Voicing your opinion is cool. If there is NG+ in DA2, then fine, I won't use it but I know there are people who would certainly like it.
If there isn't, that's fine with me as well.
Maybe for DA3?


remember ME2? Remember NG+ was cut from the game and brought back in before release? if it was not for all the noise that was made I believe they would not have brought it back at all. Hence why I am ok with the proliferation of these threads. Also this feature is not wild speculation or the implementation of something like nug bombs....but a feature that would add a LOT of replayability for a lot of people....so I'd say it's ok to keep asking about it after all..... repetita juvant right?

#42
Brass_Buckles

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SnakeStrike8 wrote...

Lots of Bioware games had NG+ features? How do you figure?
Baldur's Gate didn't (all iterations of it), KOTOR didn't, Jade Empire didn't, and Mass Effect 1 only added the option to start the game with an old character/add new talents, and ME 2 only lets you reexplore the galactic map. Sure that lets you finish up quests, but nothing else changes. Anderson doesn't know (and you can't tell him) that the Collectors are down, and you can't show anything to the Council, so I don't think that counts either.


Actually Jade Empire Special Edition did.  It's called "Master Mode."  I dunno if the original game did or not, but I know I started up a game in NG+ for it before my computer woes began and I lost my saves.

#43
DalishRanger

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When the option of New Game + is available, I generally enjoy using it, especially if it's one of my later runs through a game. However, I am perfectly fine with there being no NG+ as well - I'm used to it, after all. If I want to create the same character without a NG+, I usually can remake them from memory fairly well. And in the case of Origins, it had a character creator you could import characters' starting stats and looks, if not their later levels and equipment. It wouldn't surprise me if DA2 had something similar, though I won't assume it has it.



In any case, if the devs can impliment a NG+ option without sacrificing resources for other, more important features, I'm all for having it in DA2. But I won't cry and moan if it's not added, either.

#44
Pedrak

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AlanC9 wrote...

So NG+ with no scaling? Works for me, and implementation would be trivial


That's the idea, yes Image IPB

#45
Maverick827

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Lord_Valandil wrote...

crimzontearz wrote...

When they tell me it's in I'll move on....


There are like...I don't know, ten or more threads about "NG+".
To be honest, I would love to see Nug Bombs in DA2, yet you don't see me opening new threads about that same thing over and over. Reminds me of the "OMG Is Hawke the son of Morrigan?" or "Is Flemeth an Old God?" or the infamous "Multiplayer in DA2?" threads, which keep appearing from time to time.

I'm not telling you or anyone else to shut up, so please don't get the wrong idea. Voicing your opinion is cool. If there is NG+ in DA2, then fine, I won't use it but I know there are people who would certainly like it.
If there isn't, that's fine with me as well.
Maybe for DA3?

The problem is those threads pose a question or scenario we know is unequivocally untrue.

These threads are made by people who really want a certain feature, a feature which quite literally adds hundreds of hours of more gameplay from their perspective, and try their hardest to argue in favor of it.  But all we get in response are the same naysayers regurgitating the same idea: "no, I don't like it, and therefore it shouldn't be in the game."  They always use the same flawed arguments about "resources" and it is simply insulting on an intellectual level to have these people opposing your views.  That's not to say that there aren't a few who oppose these ideas intelligently, but they are few and far between.

I'm not sure if you earnestly want "Nug Bombs," or if you only faux-want them for the "lulz" of the matter.  I don't follow the memes of these forums - what with the 300 page threads about unrelated chest hair and Nutella (no offence to those that enjoy said threads) - so I'm not even sure if "Nug Bombs" are an honest wish or if they are, instead, like Chuck Norris jokes, where people only pretend to like something because it's funny.  If it's the latter, then you really can't compare the two.

#46
Lord_Valandil

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Maverick827 wrote...

Lord_Valandil wrote...

crimzontearz wrote...

When they tell me it's in I'll move on....


There are like...I don't know, ten or more threads about "NG+".
To be honest, I would love to see Nug Bombs in DA2, yet you don't see me opening new threads about that same thing over and over. Reminds me of the "OMG Is Hawke the son of Morrigan?" or "Is Flemeth an Old God?" or the infamous "Multiplayer in DA2?" threads, which keep appearing from time to time.

I'm not telling you or anyone else to shut up, so please don't get the wrong idea. Voicing your opinion is cool. If there is NG+ in DA2, then fine, I won't use it but I know there are people who would certainly like it.
If there isn't, that's fine with me as well.
Maybe for DA3?

The problem is those threads pose a question or scenario we know is unequivocally untrue.

These threads are made by people who really want a certain feature, a feature which quite literally adds hundreds of hours of more gameplay from their perspective, and try their hardest to argue in favor of it.  But all we get in response are the same naysayers regurgitating the same idea: "no, I don't like it, and therefore it shouldn't be in the game."  They always use the same flawed arguments about "resources" and it is simply insulting on an intellectual level to have these people opposing your views.  That's not to say that there aren't a few who oppose these ideas intelligently, but they are few and far between.

I'm not sure if you earnestly want "Nug Bombs," or if you only faux-want them for the "lulz" of the matter.  I don't follow the memes of these forums - what with the 300 page threads about unrelated chest hair and Nutella (no offence to those that enjoy said threads) - so I'm not even sure if "Nug Bombs" are an honest wish or if they are, instead, like Chuck Norris jokes, where people only pretend to like something because it's funny.  If it's the latter, then you really can't compare the two.


But yeah, I really want Nug Bombs.
People and the devs think that I'm joking, or just saying silly things...but come on, I know the Nug Bombs are silly, but the Superman easter egg was silly as well.
The NB are (or were) an honest wish, truly. We even thought of ways to implement them to be useful items, and not just "Oh, Nugs that explode, LMAO, ROFL". But almost no one took them seriously, and I can't blame them.
From my point of view, I can really compare them, because me (and a few more crazy guys) really, really wanted them, as much as many of you want the NG+.

Modifié par Lord_Valandil, 10 octobre 2010 - 07:42 .


#47
upsettingshorts

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Seriously though, there's no shame in using the console. It's a single player game. If you want to emulate NG+ you can, at least in terms of skill, by doing so. You might even be able to give yourself all the same gear again though I'm not sure of that.

#48
DalishRanger

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Upsettingshorts wrote...

Seriously though, there's no shame in using the console. It's a single player game. If you want to emulate NG+ you can, at least in terms of skill, by doing so. You might even be able to give yourself all the same gear again though I'm not sure of that.


Can't do that if you're playing on an Xbox or PS3, though - which is probably the issue for some wanting to have NG+. I use the PC, so I have the console accessible and I usually take advantage of it on later plays to level up. First time around, early fights are fun as is slowly getting stronger. On later plays, it just feels like grinding so I will use the console when I can to level up earlier.

Some people see that as cheating and unacceptable, however, regardless of how many times you've played the game straight. No amount of persuation will get them to use the console.

#49
upsettingshorts

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DalishRanger wrote...
Can't do that if you're playing on an Xbox or PS3, though


Good point.

DalishRanger wrote...
Some people see that as cheating and unacceptable, however, regardless of how many times you've played the game straight. No amount of persuation will get them to use the console.


As long as it accomplishes the same thing as a game mode they request be implemented, but isn't... eh, that's their problem, then.

#50
DalishRanger

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Upsettingshorts wrote...
As long as it accomplishes the same thing as a game mode they request be implemented, but isn't... eh, that's their problem, then.


Personally, I agree. Just pointing out there will be those who don't see it as an option, even if it's available to them, and might help color their view of NG+ as an important/preferred feature. Doesn't have to be a cause for the preference, of course, but it's certainly a possible factor.