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Dragon Age 2 and NG+


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#126
DMC12

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Aradace wrote...

DMC12 wrote...

Aradace wrote...

Doesnt matter if you were singling
anyone out or not. The point is that you're making a broad generalizing
statement to explain something that has absolutely ZERO basis in fact.
You want me to calm down? Help me convince the morons who think that
adding a NG+ would take too much time and money that they're being
idiotic about it when again, BW themselves stated it would be a trivial
matter to add because Im getting reaaaaaaaaaaaaaaaaaaalllllly sick of
seeing that one. Especially when it's already been squashed.


There's not going to be a NG+? Lame...


But you got to admit, it is kind of about ePeens. I mean, when I went through ME1/2 on NG+, I was so awesome that I would just whip out my ePeen and smack it across the foreheads of all my enemies until they died from it... then I smacked it across Miranda's forehead. But I digress, NG+ was very fun and was a great feature of those games, don't see why it's not in DA2.


No, not saying there isnt going to be one, Im just saying that people who dont want the feature need to stop using the lame ass "It'll detract from resources" or "degrade the story" line to justify their positions against having a NG+ feature.  We dont know if there is going to actually be one yet or not.  For me though, it's going to be the deciding factor as to whether I buy the game, or simply rent it and play it once then send it back to gamefly lol.


Ahh, okay... So there's hope! I don't think it'd detract from the story though, it's a framed narrative afterall. All they need to do is reinforce the fact that Varric is not a reliable narrator and presto! You got your excuse for being a BAMF at the very beginning... with scaled leveling of course.

#127
Bryy_Miller

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Aradace wrote...

Yes, ZERO basis in fact until you can show stone cold evidence of the contrary. That's what makes it an OPINION. Or, are you one of those that tries to pass his opinion off as fact?


It seems you're doing just that, my friend. Which was my point. Assigning terms like "fact" to an abstract is stupid, and a strawman. That's like saying it's a fact that everybody chews 32 times before swallowing. There's absolutely no way to prove it right or wrong. I was merely saying that people DO use NG+ for the purpose of pissing contests with other players. Because they do. Does everyone? No. Of course not.

So no. The onus is not on me for simply stating that you can't prove an abstract. 

#128
Dsentinel

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I see your plea and give u a better option. Instead of going back to the start with your character, allow your character to continue exploring the world even after you finish the campaign.





Because lets be honest if you start a new game with the same character, you are 1). Still going to have to wait to meet all your companions, because it is already part of the story. 2) Your decision that your character make, are saved to that character (this is due to the fact that we all want to import our characters into the expansions and dlc, and have our choices effect our new game.).



Basically your cries for NG+ are impossible, if you still want to be able to import your character into new games. So...the option to allow your character that has finished the game to continue to roam and finish anything that has not been taken care off, is basically your only option.

#129
upsettingshorts

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Dsentinel wrote...
Basically your cries for NG+ are impossible


That may or may not be the case, but based on the rest of your post I'm not sure you understand how New Game+ worked in Mass Effect 1.

#130
DMC12

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Dsentinel wrote...

I see your plea and give u a better option. Instead of going back to the start with your character, allow your character to continue exploring the world even after you finish the campaign.


They executed that option poorly in Origins.

#131
Dsentinel

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Upsettingshorts wrote...

Dsentinel wrote...
Basically your cries for NG+ are impossible


That may or may not be the case, but based on the rest of your post I'm not sure you understand how New Game+ worked in Mass Effect 1.


this is my first post in this thread, so based upon the rest of your posts I'm not sure you understand that it is impossible. 

Modifié par Dsentinel, 12 octobre 2010 - 10:03 .


#132
Dsentinel

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DMC12 wrote...

Dsentinel wrote...

I see your plea and give u a better option. Instead of going back to the start with your character, allow your character to continue exploring the world even after you finish the campaign.


They executed that option poorly in Origins.


They didn't execute it, so  how could they possibly do it poorly? Or is that what you are implying. 

Modifié par Dsentinel, 12 octobre 2010 - 09:01 .


#133
Aradace

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Bryy_Miller wrote...

Aradace wrote...

Yes, ZERO basis in fact until you can show stone cold evidence of the contrary. That's what makes it an OPINION. Or, are you one of those that tries to pass his opinion off as fact?


It seems you're doing just that, my friend. Which was my point. Assigning terms like "fact" to an abstract is stupid, and a strawman. That's like saying it's a fact that everybody chews 32 times before swallowing. There's absolutely no way to prove it right or wrong. I was merely saying that people DO use NG+ for the purpose of pissing contests with other players. Because they do. Does everyone? No. Of course not.

So no. The onus is not on me for simply stating that you can't prove an abstract. 


As much as it pains me to admit it, I think you're right on that one.  Some people indeed do while others do not.  As far me trying to pass off an opinion as fact, never.  People here that know me know two things: One, Im VERY passionate about issues I choose to speak out on.  And second, never....NEVER have I ONCE tried to pass my OPINION off as fact.  I even usually go out of my way to make sure that people know it's an opinion, just in case.  So in truth, I can turn what you've just said on you yourself...And then in turn you could turn in back in on me...And then we have this whole vicious circle thing going.  To the point, I agree with what you've said except for your first sentence. 

#134
upsettingshorts

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Dsentinel wrote...
Because lets be honest if you start a new game with the same character, you are 1). Still going to have to wait to meet all your companions, because it is already part of the story.


Irrelevant to NG+.  In Mass Effect 1 you imported your endgame character to the very beginning, Pre-Eden Prime part of the story.  Heck, you could even be wearing Colossus armor equipped with Spectre X gear before you're even made a Spectre.  Furthermore, all of your allies gear is sitting in your inventory.

Dsentinel wrote...
2) Your decision that your character make, are saved to that character (this is due to the fact that we all want to import our characters into the expansions and dlc, and have our choices effect our new game.).


Irrelevant to NG+.  In Mass Effect 1 your original save still had its endgame save, and if you played through again you'd simply end up making another one.  Then, you could choose which save you wanted to import into the sequel.  

Dsentinel wrote...
Basically your cries for NG+ are impossible,


Oh they're certainly not impossible.  If the Bioware folks decided they wanted to do it I'm sure they could.  Not cost effective, not worth it, heck even "is a bad idea" would be more accurate than describing it as impossible.

Furthermore, I don't see anyone in favor of NG+ in this thread who gives a damn about combat being rebalanced to reflect their decision to import a badass toon. 

Dsentinel wrote...
bif you still want to be able to import your character into new games. So...the option to allow your character that has finished the game to continue to roam and finish anything that has not been taken care off, is basically your only option.


That's the only option in Dragon Age: Origins, and then only for DLC.  Which is why it was crap.  Mass Effect 2 had both a new game plus and play after the endgame.  Who knows what DA:2 will have.

Modifié par Upsettingshorts, 12 octobre 2010 - 09:02 .


#135
DMC12

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Dsentinel wrote...

DMC12 wrote...

Dsentinel wrote...

I see your plea and give u a better option. Instead of going back to the start with your character, allow your character to continue exploring the world even after you finish the campaign.


They executed that option poorly in Origins.


They didn't execute it, so  how could they possibly do it poorly?


They did... It was immediately after the credits or the auto-save after the credits (can't remember which). It was apparently "before the epc battle with the Archdemon", but was just there to complete DLC and some side quests. Completely useless.

#136
Aradace

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Dsentinel wrote...

Upsettingshorts wrote...

Dsentinel wrote...
Basically your cries for NG+ are impossible


That may or may not be the case, but based on the rest of your post I'm not sure you understand how New Game+ worked in Mass Effect 1.


this is my first post in this thread, so based upon the rest of your posts I'm not sure you understand that it is impossible. 

Also in mass effect 1 they had scaling, based on that I don't think YOU understand how it worked.


No, it's NOT impossible...Jesus christ yet another person who didnt get the memo that the Devs themselves said that adding a NG+ feature would basically be a trivial matter.  It was discussed already for Origins and that's where they stated that.  So assuming the core mechanic is the same, yes, it would be just as easy for them to add it this time around.

#137
Bryy_Miller

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Aradace wrote...

As much as it pains me to admit it, I think you're right on that one.


This is why you need to calm down.

"Pains" you to admit something over the internet? P"Pains" you to agree with someone?

As far me trying to pass off an opinion as fact, never.  


But you just did:

The point is that you're making a broad generalizing statement to explain something that has absolutely ZERO basis in fact.



#138
Selene Moonsong

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Let's stop arguing with each other and focus on the topic without resorting to name-calling...

#139
Aradace

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Selene Moonsong wrote...

Let's stop arguing with each other and focus on the topic without resorting to name-calling...


Agreed.  The point of the matter is that a NG+ can easily be implemented as stated by the devs.  So again, those who disagree with implementing the feature come up with a better stance than "detracting from the story" (which is just silly to begin with.) or "Pulling too much from other resources and/or budget" because according to the Devs, it's not as difficult as some of you think it is. If you disagree with a NG+, just say so without the lame attempts of justification.  It hurts no one by being there and those that want to use it can while others who dont want to, simply start a new game from scratch as usual.

Some people like "struggling" every time they start a new game.  While others like the illusion of feeling "powerful" or whatever other reason of joy they get from starting a NG+.  It's a matter of what each gamer perceives as fun.  Those who play a raw new game each time are not better than the players who start a NG+ or visa versa.  Seems to me like the people who dont want the feature to be included seem to not want it there either out of principle or because they themselves may be "tempted" to use it.  But in the words of Dennis Miller; "That's just my opinion, I could be wrong."

#140
0x30A88

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There are many pros considering DA too easy, and you....want it easier?

But as long as it's just an option for those who want it, I can't be selfish and complain about it.

Modifié par Gisle Aune, 12 octobre 2010 - 09:27 .


#141
Aradace

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Gisle Aune wrote...

There are many pros considering DA too easy, and you....want it easier?


Again, what would it hurt for it to be there....Again, the point you seem to be missing is that it's an OPTION to use it...No one would be twisting your arm with a gun to your head telling you to select the NG+ option.  As far as making it easier, again, if I wanted to be "challenged" I'd go plug in Ninja Gaiden and blast through Master level again, (which I do on occasion).  I dont play RPGs for the "challenge", I play them for the story.  And again, before it's attempted, NO, a NG+ would NOT detract from the story in any way.

#142
Bryy_Miller

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Ara, now you seem to be presenting arguments just for the sake of arguing. It only makes you look uber-angry and unreasonable.

#143
Aradace

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Bryy_Miller wrote...

Ara, now you seem to be presenting arguments just for the sake of arguing. It only makes you look uber-angry and unreasonable.


And you seem to be trying to simply discredit anything I post simply for the sake of doing so.  It makes you look anal and nit-picky Image IPB.  In all seriousness though, Im not agruing for the sake of arguing.  The only thing Im "arguing" at this point is as in my previous post and to come up with a "good" reason as to why it shouldnt be there other than their default reasons.  And, if it comes off as that, it is what it is Bryy lol.  What's truly "unreasonable" is people think it cant be implemented without detracting from the game for whatever reason.  So, instead of focusing on me Bryy, like you obviously are now, how about you focus on topic.  And actually add something to the bebate, otherwise, move on.

#144
Enough is Enough

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LPPrince wrote...

It does not need NG+, and is better off without it.


what makes your opinion so important? Those want it can use, those who don't doesn't have to. Did you understand that?

#145
Dsentinel

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I apologize, for my previous posts. You were speaking of ME1, therefore I was incorrect.



If the devs say this is such a trivial matter, then why haven't they implemented this yet. I'd be all for it, and it's not like it would hurt those who aren't interested.



If you are all as adamant about getting this implemented as it sounds. Should start a petition, I know i'd sign one.

#146
Aradace

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Dsentinel wrote...

I apologize, for my previous posts. You were speaking of ME1, therefore I was incorrect.

If the devs say this is such a trivial matter, then why haven't they implemented this yet. I'd be all for it, and it's not like it would hurt those who aren't interested.

If you are all as adamant about getting this implemented as it sounds. Should start a petition, I know i'd sign one.


One of the forum rules actually states that petitions are not tolerated.  For example, see my signature as quoted by Moderator Javier lol.

#147
crimzontearz

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To thosa saying NG+ would screw the story and plot flagging...uh...how?



ME1/2 had no issue.....even in DAO you can literally start with a level 25 character with the BEST gear in the game and NO flagging issues (mostly because of the non linearity nature of the game)



And the devs might have implemented it already...yet without a green light from branding/marketing they can't say squat.



I still would love to understand how some people get off saying "I do not think the feature matters so it should not be in"



Well I do not think playing as a female Hawke matters so the feature should be scrapped and the game would be better off right? :headdesk:

#148
ladydesire

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I did not say it would mess with those things; I said that making sure those worked properly was important to those players that care about immersion. Here is a link to a community fix pack that has a list of bugs that exist in DAO as of now; some were fixed in patch 1.04, but the vast majority of them have been in the game since release, on all 4 supported platforms. http://social.biowar...m/project/2563/

#149
crimzontearz

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And I said that the open ended nature of the game already accounts for such things for the most part...and I agree that the feature should be playtested of course...the two are not mutually exclusive. I am on the 360 and never encountered a single flagging issue even with the whole ostagar thing going in full swing by my 3d Playthrough

#150
Aradace

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ladydesire wrote...

I did not say it would mess with those things; I said that making sure those worked properly was important to those players that care about immersion. Here is a link to a community fix pack that has a list of bugs that exist in DAO as of now; some were fixed in patch 1.04, but the vast majority of them have been in the game since release, on all 4 supported platforms. http://social.biowar...m/project/2563/


And once again, BW has already stated that it would have been easy for them to add it.  And that play testing would have been the only issue.  For all we know, they could be testing such a feature right now as we speak or could be in the near future.  Point is, they considered it in DA:O and could easily work it into DA2.  Not like they have to have people working on more DLC for Origins because it's also already been said that there will be no more DLC for Origins due to the fact that DA2 was coming along so well and that they felt Origins was an "outdated" project now.