Dragon Age 2 and NG+
#151
Posté 12 octobre 2010 - 03:53
These shouuld not have ever been allowed to get to market, and they affect folks no matter what. Is that something that's really so unimportant to you that you persist in denying they happen? And yes, they are flagging issues, even if you don't realize it; they just aren't thing that would be affected by your character's level.
#152
Posté 12 octobre 2010 - 04:11
I can actually think of some other bugs that aren't on that page, like the bug for the Back Alley Justice quest.
I still don't think of DAO as a particularly buggy game, though that's maybe because I play games from Paradox too.
Modifié par AlanC9, 12 octobre 2010 - 04:13 .
#153
Posté 12 octobre 2010 - 05:40
#154
Posté 12 octobre 2010 - 06:00
ladydesire wrote...
Here I go again: http://dragonage.wik...s_Bugs/Glitches
These shouuld not have ever been allowed to get to market, and they affect folks no matter what. Is that something that's really so unimportant to you that you persist in denying they happen? And yes, they are flagging issues, even if you don't realize it; they just aren't thing that would be affected by your character's level.
And, yet again, you seem to think that because of those bugs existing before, that they wont implement it this time around either. As long as they cover the play testing, which I have a feeling isnt that big of an issue due to the amount of time still left before release, it would be no problem to implement. Admit it, you just dont want the feature included seeing as how this is the only info you keep regurgitating to justify it.
So here's a hypothetical situation for you, what if they do implement the feature (because they can). What then? Will you be able to admit that you were wrong? Because I can admit the possibility of being wrong and have done so on the issue already. Where as you, however, seem to think that just because of the issues in DA:O that they wont do it. So again, what happens when/if you're wrong?
#155
Posté 12 octobre 2010 - 07:52
Aradace wrote...
And, yet again, you seem to think that because of those bugs existing before, that they wont implement it this time around either. As long as they cover the play testing, which I have a feeling isnt that big of an issue due to the amount of time still left before release, it would be no problem to implement. Admit it, you just dont want the feature included seeing as how this is the only info you keep regurgitating to justify it.
So here's a hypothetical situation for you, what if they do implement the feature (because they can). What then? Will you be able to admit that you were wrong? Because I can admit the possibility of being wrong and have done so on the issue already. Where as you, however, seem to think that just because of the issues in DA:O that they wont do it. So again, what happens when/if you're wrong?
The sentence underlined is bothering me. You seem as though your taking this way to personally. Thought I'd point that out.
Ok, I'm a modder and the reason I mod is because I like having every possible option there is. I'm not sure but, maybe LadyDesire feels the same. So if enough people want the option then fine, as someone has already said in this forum we will choose to use it. We just want Dragon Age 2 to be of 'high quality'. Is that too much to ask? No. It isn't. And as I said before. Issues can arise, thus they have to spend more resources on fixing said issues. My two cents
Modifié par DeathStroke TZA, 12 octobre 2010 - 07:53 .
#156
Posté 12 octobre 2010 - 08:04
DeathStroke TZA wrote...
Aradace wrote...
And, yet again, you seem to think that because of those bugs existing before, that they wont implement it this time around either. As long as they cover the play testing, which I have a feeling isnt that big of an issue due to the amount of time still left before release, it would be no problem to implement. Admit it, you just dont want the feature included seeing as how this is the only info you keep regurgitating to justify it.
So here's a hypothetical situation for you, what if they do implement the feature (because they can). What then? Will you be able to admit that you were wrong? Because I can admit the possibility of being wrong and have done so on the issue already. Where as you, however, seem to think that just because of the issues in DA:O that they wont do it. So again, what happens when/if you're wrong?
The sentence underlined is bothering me. You seem as though your taking this way to personally. Thought I'd point that out.
Ok, I'm a modder and the reason I mod is because I like having every possible option there is. I'm not sure but, maybe LadyDesire feels the same. So if enough people want the option then fine, as someone has already said in this forum we will choose to use it. We just want Dragon Age 2 to be of 'high quality'. Is that too much to ask? No. It isn't. And as I said before. Issues can arise, thus they have to spend more resources on fixing said issues. My two cents
The only part I took personally was her inability to do anything but regurgitate the same info over, and over again, trying to seemingly pass it off as more than her own personal preference. You also have to realize too that not everyone will be playing this on PC. That's the main reason Im trying to push for this feature. PC'ers can mod where as consolers can't (not without unofficial software being downloaded anyway and I refuse to go that route) for the most part. In the end, as Ive stated before, it wont matter too much one way or the other if it is or isnt. The addition, or lack thereof whichever the case may be, will be the deciding factor as to me either buying this game, or only renting it. Because IMO, I should have rented Origins because I was bored with it after playing through 5-6 times.
#157
Posté 12 octobre 2010 - 08:33
I explained this to show just how Biased I am. I absolutely loved Dragon Age. thought it was perfect in every way. But I was lucky because I never once encountered any of the bugs that others were.
Again though, take my 2 cents and do what you will with it: I don't think NG+ has to be in Dragon Age 2 to make me enjoy it, or anyone else. But on the other hand, It could possibly not hurt to have NG+ in it as long as it's proper and the game doesn't catch any hitches. If you actually read this, thank you.
#158
Posté 12 octobre 2010 - 08:40
#159
Posté 12 octobre 2010 - 08:47
crimzontearz wrote...
You cannot speak for everyone. To me for instance the lack of NG+ in DA2 meand I Will not replay it more than 4 or 5 times as opposed to the 20+ of ME1/2 each thus severely reducing my enjoymebt. To you it might make no difference...to many others it does
Would you want NG+ if it meant that you would be stuck with bugs that you may or may not notice because Bioware "left them for the community to fix"? Since Xbox 360 and PS3 will not be getting mods (send a PM to either Victor Wachter or Fernando Melo if you want verification), you'll be stuck with a bugged game unless the issue is serious enough to be worth sending a patch through certification. Personally, I don't care if Bioware does put it in, but I would be seriously annoyed if my cousin bought DA2 (his PC isn't good enough to play it, so he would be getting it on consoles) and couldn't enjoy the game because of annoying bugs like those I've linked to.
#160
Posté 12 octobre 2010 - 08:54
#161
Posté 12 octobre 2010 - 09:14
crimzontearz wrote...
You cannot speak for everyone. To me for instance the lack of NG+ in DA2 meand I Will not replay it more than 4 or 5 times as opposed to the 20+ of ME1/2 each thus severely reducing my enjoymebt. To you it might make no difference...to many others it does
Your right sorry for that What I should had said was 'people like me' and that includes the 23 people around me. (I'm in college and my dorm apartment thingy is full of DA:O fans, lol.) Sorry for that mistake.
#162
Posté 12 octobre 2010 - 09:18
#163
Posté 12 octobre 2010 - 09:56
ladydesire wrote...
crimzontearz wrote...
You cannot speak for everyone. To me for instance the lack of NG+ in DA2 meand I Will not replay it more than 4 or 5 times as opposed to the 20+ of ME1/2 each thus severely reducing my enjoymebt. To you it might make no difference...to many others it does
Would you want NG+ if it meant that you would be stuck with bugs that you may or may not notice because Bioware "left them for the community to fix"? Since Xbox 360 and PS3 will not be getting mods (send a PM to either Victor Wachter or Fernando Melo if you want verification), you'll be stuck with a bugged game unless the issue is serious enough to be worth sending a patch through certification. Personally, I don't care if Bioware does put it in, but I would be seriously annoyed if my cousin bought DA2 (his PC isn't good enough to play it, so he would be getting it on consoles) and couldn't enjoy the game because of annoying bugs like those I've linked to.
Yes, I'd rather play a game that has some bugs but that I can be interested in replaying 10+ times than a bugs free Game that I'll play only once....and yes I am on the 360, and it is for that very reason that I want NG+ since pc players do not have to worry about it at all.
And no NG+ would not plunge the whole game in bugs-hell...that's just a poor excuse
#164
Posté 12 octobre 2010 - 10:09
crimzontearz wrote...
ladydesire wrote...
crimzontearz wrote...
You cannot speak for everyone. To me for instance the lack of NG+ in DA2 meand I Will not replay it more than 4 or 5 times as opposed to the 20+ of ME1/2 each thus severely reducing my enjoymebt. To you it might make no difference...to many others it does
Would you want NG+ if it meant that you would be stuck with bugs that you may or may not notice because Bioware "left them for the community to fix"? Since Xbox 360 and PS3 will not be getting mods (send a PM to either Victor Wachter or Fernando Melo if you want verification), you'll be stuck with a bugged game unless the issue is serious enough to be worth sending a patch through certification. Personally, I don't care if Bioware does put it in, but I would be seriously annoyed if my cousin bought DA2 (his PC isn't good enough to play it, so he would be getting it on consoles) and couldn't enjoy the game because of annoying bugs like those I've linked to.
Yes, I'd rather play a game that has some bugs but that I can be interested in replaying 10+ times than a bugs free Game that I'll play only once....and yes I am on the 360, and it is for that very reason that I want NG+ since pc players do not have to worry about it at all.
And no NG+ would not plunge the whole game in bugs-hell...that's just a poor excuse
I'm only going to reply to this thread once, ANYTHING that has to do with software can hit snags thus costing more resources. I just want to stress this, I'm not going to college for history
#165
Posté 12 octobre 2010 - 10:52
crimzontearz wrote...
And no NG+ would not plunge the whole game in bugs-hell...that's just a poor excuse
I'm reminded of a famous line from an old movie: "What we have here is a failure to communicate".
I have never said that adding New Game + would cause the game to be buggy; what I have said, and used valid examples of from DAO, is that I would like Bioware to concentrate on making the game as bug free as practical and if they could add NG+ as well, I wouldn't care. Take that as you will, as I don't want to debate it any more.
#166
Posté 12 octobre 2010 - 11:25
#167
Posté 12 octobre 2010 - 11:58
Remember NG+ is a option there for you to choose, not something you have to select
Modifié par Zerocide, 13 octobre 2010 - 12:04 .
#168
Posté 13 octobre 2010 - 01:11
Could a NG+ system be relatively easy to tack onto DA: O or DA2? Possibly. However, play-testing is costly and needs to be done over multiple platforms to ensure that the game isn't broken by the implementation, whether a player chooses to use or not use such a feature.
Modifié par Selene Moonsong, 13 octobre 2010 - 01:14 .
#169
Posté 13 octobre 2010 - 01:31
Or getting that third specialization in Awakening can take a bit of playing if you start as a lower level, again limiting the amount of time you can play with it.
Most egregious is the fourth specialization in Witch Hunt, that I got only after beating the very last enemy. So, yeah...
#170
Posté 13 octobre 2010 - 12:40
#171
Posté 13 octobre 2010 - 12:44
No ill effects? Really? Didn't you notice the extremely unbalanced fights? A NG+ would have to have balanced fights, thus requiring a design change of a pretty large magnitude.crimzontearz wrote...
And the other side of the argument Selene is that in DAO with ZERO playtesting for NG+ you could give yourself a pseudo NG+ (reach level 25 at ostagar, get 1000 sovereigns. Immediately bujy the best equipment in the game straight after warden's keep and RTO before even starting any real DAO quest) with NO ill effects to the game whatsoever...thanks of course in part to the open ended nature of DAO. Also...pc players will never care much about it because if they want NG+ all they have to do, assuming the feature is not in at all, is open the console and just give themselves equipment money and xp to match their previous playthrough's character's....console players like me DO NOT have that luxury.....
#172
Posté 13 octobre 2010 - 12:50
The Masked Rog wrote...
No ill effects? Really? Didn't you notice the extremely unbalanced fights? A NG+ would have to have balanced fights, thus requiring a design change of a pretty large magnitude.
NG+ pretty much leads to unbalanced fights. Even in ME1 Insanity was absolutely no challenge whatsoever with Spectre X gear and Colossus armor. None.
I don't view that as a problem.
#173
Posté 13 octobre 2010 - 01:04
Upsettingshorts wrote...
The Masked Rog wrote...
No ill effects? Really? Didn't you notice the extremely unbalanced fights? A NG+ would have to have balanced fights, thus requiring a design change of a pretty large magnitude.
NG+ pretty much leads to unbalanced fights. Even in ME1 Insanity was absolutely no challenge whatsoever with Spectre X gear and Colossus armor. None.
I don't view that as a problem.
The level scaling would need to be fixed to have somewhat of a challenge I think. I wonder has any Dev said it will be lvl scaling again?
People say NG can be unbalanced, yes but so can the games. DAA many mobs were spawning way too low, lvl 11 groups, 15 etc. Can't blame the new talents/toys as my imported warden from origins just arrived and did not have any yet. Hmm lvl 22 or 23 she was. It's no wonder she could fight bare-fisted and win, heck maybe even blindfolded.
If the Dev's want to do ng+ I'm fine with it, even if I may not use it.
#174
Posté 13 octobre 2010 - 05:15
Why wouldn't something along those lines work?
#175
Posté 13 octobre 2010 - 11:58
crimzontearz wrote...
And the other side of the argument Selene is that in DAO with ZERO playtesting for NG+ you could give yourself a pseudo NG+ (reach level 25 at ostagar, get 1000 sovereigns. Immediately bujy the best equipment in the game straight after warden's keep and RTO before even starting any real DAO quest) with NO ill effects to the game whatsoever...thanks of course in part to the open ended nature of DAO. Also...pc players will never care much about it because if they want NG+ all they have to do, assuming the feature is not in at all, is open the console and just give themselves equipment money and xp to match their previous playthrough's character's....console players like me DO NOT have that luxury.....
Actually, there is a risk for PC players using the command console to pump up their wealth, stats, levels, gear, etc, a very high risk of ruining their character and game playability. The most simple example being greed: giving themselves too much gold. if they exceed a certain amount, they will end up at -1 because they exceed the game limits, rendering purchasing and selling impossible. If you need to buy or sell something to continue a plot, you are out of luck.
Using the console in the PC version is not without hazards in a player's game, and the problems aren't caused by bugs in the game, but are bugs created by exceeding limit values: induced by the user. So your suggestion that it is flawless and is accomplished with NO ill effects in the PC version is, in and of itself, a flawed assumption since 'bugs' can be induced.
DAO is limited to level 25, as I recall, and it is easy enough to reach the end of the game witnin two or three levels of the max without cheats. Once maxed, your character gains nothing in the game in regards to advancement and I don't expect the devs would modify the leveling system, such as creating new levels for DAO to support NG+.
The way I see it, the only advantage to NG+ in DAO would be being able to waltz through hordes of opponents without breaking a sweat; with no challenge and not much reward.
DA2 is not a continuation, it's a new game starting from the beginning, and I expect DA 2 to have its own limits as well, unless the devs decide to do something like they did with Jade Empire. Otherwise, it would be like the scenario with DAO I suggest above.





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