testing these out and they are really fun combinations, feel pretty balanced so far. Soldier having so many skills is balanced by limited point distribution.
infiltrator having those specific 3 ammo powers makes combat as one pretty tactical, it actually gives shredder a real purpose, especially since you're on a class that fights at range and has the distance and time to make an ammo centric class setup kinda work. I actually leave them on the shortcut list because of how versatile switching is, outside of that you still have the time dilation on rifle aiming, so having less "offensive" powers still balances out. being able to still have both flashbang and cloak allows for some really good escape and stalling tactics. The lack of disruptor ammo feels like it's offset by the other abilities you'd already have outside of the ammo. If anyone should be built around switching ammo it should be the calm, calculated class. (plus sniper rifles practically mutilate shielded enemies without ammo anyways)
Haven't tried it yet but conceptually I really like this version of the sentinel. totally focused on elemental exploitation....domination and neural shock balance out against eachother pretty well, makes the class more fun to play. I feel like a badass medic with this setup.
Havent tried the rest yet but it feels like engy should be more durable and have more tactical options when facing large groups, energy drain feels like it would naturally combo well with having a shield power ability, and geth shield boost is already decent compensation for their lack of firepower.
Vanguard seems like that specific alotment of skills should make for a really amazing combination to actually make that class more fun to play. having more defensive and offensive options while trading in some of their more useless skills feels like it should be fun to play. Slam being good for pinning an enemy, while reave and barrier feel like an appropriate combination parallel to my engineer build. really can't wait to try this one.
Adept...well you can do that build already and it's a good build. stasis was practically MADE for adept and adept doesn't really get much use out of shockwave because it doesn't combo with their warp.
Modifié par Doctor_Jackstraw, 10 octobre 2010 - 10:45 .