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Delay in spells and potion effects in heavy combat.


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#1
0x30A88

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On many occations where there is heavy combat, spells' and potions' effect comes later than one shall expect. Let's say the character's healthbar is soon to render empty and I, in desperation, makes him/her use a potion, but due to the delay, the character ends up vanquished long before the potions should have worked.

This only happens in combat, where the numbers of combatants is large. It began when I played Awakening for the first time and I wonder if this is a bug or my characters lack a skill.

It has only bugged me when playing as a mage. (which is my favorite class).

Thank you for reading and any help will be appreciated.

#2
Gorath Alpha

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Including adequate information in a problem report, DA O:
social.bioware.com/forum/1/topic/58/index/2836375

Get All the Details on the Hardware Inside Your PC
http://www.pcworld.c...de_your_pc.html

Modifié par Gorath Alpha, 10 octobre 2010 - 05:08 .


#3
0x30A88

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I was simply asking if this was a bug or me not living up to system requirements...but here's the info. It's on Norwegian, but we have many loanwords when it comes to technology.



(ikke tilgjengelig = not available)

(mappe = folder / directory)

(minne = memory)





OS-navn Microsoft® Windows Vista™ Home Premium

Versjon 6.0.6002 Service Pack 2 Build 6002

Beskrivelse for annet OS Ikke tilgjengelig

OS-produsent Microsoft Corporation

Systemnavn GISLE-PC

Systemprodusent Acer

Systemmodell Aspire 7738

Systemtype X86-based PC

Prosessor Intel® Core™2 Duo CPU T6600 @ 2.20GHz, 2200 Mhz, 2 kjerne®, 2 logiske prosessor(er)

BIOS-versjon/-dato Phoenix Technologies LTD V1.07, 22.06.2009

SMBIOS-versjon 2.5

Windows-mappe C:\\Windows

Systemmappe C:\\Windows\\system32

Oppstartsenhet \\Device\\HarddiskVolume2

Nasjonal innstilling Norge

Hardware Abstraction Layer Versjon = "6.0.6002.18005"

Brukernavn Gisle-PC\\Gisle

Tidssone Vest-Europa (sommertid)

Installert fysisk minne (RAM) 4,00 GB

Fysisk minne totalt 2,99 GB

Fysisk minne tilgjengelig 2,06 GB

Virtuelt minne totalt 6,19 GB

Virtuelt minne tilgjengelig 4,68 GB

Plass for sidevekslingsfil 3,29 GB

Sidevekslingsfil C:\\pagefile.sys



Seems this list doesn't tell about the GFX card, but it runs fluent graphically, but anyways it's a nVidia GT 130 M, 1 GB.



The strange thing however is that this did not occur before I played Awakening, but now it happens in Origins too. Is this a game bug or not? ( which was my original question )

#4
Gorath Alpha

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I suspect that it's heat. Laptops are just badly designed when it comes to the cooling systems for them, and must slow themselves down to reduce the heat buildup. The larger mob scenes involve a lot of AI scripts that work the CPU very hard; it gets hot, and can't cool down with the inadequate heat sink provided, so it slows down.

However, there have been many reports of performance losses from patches 1.03 and 1.04, particularly for some Windows 7 users.  This isn't a universal symptom.  Most Windows 7 users have no such problems.  Awakening installs patch 1.03 when it is added to your game.

(You also may have either a failing cooling fan, or a buildup of lint inside, blocking the airflow, if it didn't have similar difficulties previously, and you were already using patch 1.03.) 

Modifié par Gorath Alpha, 10 octobre 2010 - 07:00 .


#5
0x30A88

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So the game could run fluently graphically, but struggle CPU-wise?

#6
Gorath Alpha

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According to what I learned about the video card you have, if it is reasonably close to the performance of the reference devices given to the OEMs to work from, it should be fairly good. Not exactly outstanding, but respectable.

Heat, however, is endemic when it comes to laptops, and the 8n00 / 9n00 cards, from which yours is a renamed 9600 of some sort, were all well known for running hot, so the heat bothering the CPU could as easily come from the GPU's activity, since the same fans and heat sinks have to handle everything inside the laptop.

Personally, I would never task any laptop with a load such as represented by this game, and although I do have and am using it some for familiarization, Windows 7 is not my daily operating system, and most certainly is not my gaming system's operating system, so I have had no direct experience with either loss of stability (a major complaint about the patch 1.03 / 1.04 pair of patches versus Vista / Win 7), nor with performance degradation. 

Modifié par Gorath Alpha, 10 octobre 2010 - 09:17 .


#7
0x30A88

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I am running Vista though. Perhaps I should try running DA:O without much running in the background...or maybe I could give the GFX card an easier task...Thanks for your help.

#8
Gorath Alpha

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Gisle Aune wrote...

I am running Vista though. Perhaps I should try running DA:O without much running in the background...or maybe I could give the GFX card an easier task...Thanks for your help.

I wish I could feel as if I had actually been able to provide help that solved the problem! 

The way to find out if you have something running that causes the CPU to waste cycles and not take care of game- playing, is the "Clean Boot" diagnostic procedure.  It will let you identify an AV product, a firewall, something like Xfire, and so on.  If you aren't taking precautions against keyloggers, adware, other malware of that nature, the Clean Boot won't identify that sort of bad stuff.  You need a good anti-adware product, and regular scanning with it, although most of the pricey anti-virus product now are also looking for adwares. 

It is a fact, however, that the commercial AV programs tend to interfere severely with game-playing performance. 

Anyway. visit Microsoft's web site, and navigate to the page describing the procedures in Vista for running a Clean Boot.  Follow those.  If you see too many things you cannot identify, use the lists on the Black Viper site to identify what you should leave alone. 

Gorath

#9
UVA Law 98

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I'm having the same problem. (Running a WIndows 7 laptop with 1 GB video RAM, 4 GB regular RAM, and an Intel i7 quad core processor.) From what I can tell looking at other people's postings, it's a problem that popped up somewhere around the 1.03 or 1.04 patches, which squares with my memory of having no such troubles on my first play-through. I don't want to revert back to 1.02, because (1) it's a pain to reinstall all my mods, and (2) some of the DLC requires the later patches. Anyone know if there is a 1.05 patch planned in the near future?

#10
Bebuse

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Same problem here too. I am playing on a laptop, these specs:



Dell Studio 15

Intel Core2 Duo CPU T6500 2.1 GHz

6GB RAM (don't ask...)

ATI Mobility Radeon HD 4570

Windows Vista Home 64b

500GB Hard Disk (plenty of free space)



I know that my odd setup is hardly ideal for gaming, but I keep it in very good condition (frequent internal [virus, spyware, defrag scans etc] and external [cleaning fans etc] cleansing routines) and the last few times (several months ago) I played the game through I had absolutely no trouble. I ran at a medium graphics and resolution setting, gore turned on, and had no issues at all through my entire playthrough. I use a cooling tray.



Now, I get a delay of several seconds between attack playing on screen and the damage registering. I have tried turning the graphics down to minimum and the gore off, but it still does nothing. Problem only visible with my sword and shield warrior, everybody else on the team does not have the trouble. If I use a knockdown power, knockdown registers instantly, damage does not.



Since I tend to play the game on a lower difficulty setting for enjoyment reasons, this is not a game breaking problem, but it is really annoying!

#11
Gorath Alpha

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UVA Law 98 wrote...

I'm having the same problem. (Running a WIndows 7 laptop with 1 GB video RAM, 4 GB regular RAM, and an Intel i7 quad core processor.)

That list of yours is very incomplete.

From what I can tell looking at other people's postings, it's a problem that popped up somewhere around the 1.03 or 1.04 patches, which squares with my memory of having no such troubles on my first play-through. I don't want to revert back to 1.02, because (1) it's a pain to reinstall all my mods, and (2) some of the DLC requires the later patches. Anyone know if there is a 1.05 patch planned in the near future?

Since you chose not to name the most important part of a gaming system, there is no way at all to know whather your PC would be a problem with or without the recent patches.  The amount of VRAM attached is a makes-no-difference thing, once you have the 256 MBs the game needs.  VGA core speed, RAM speed, memory system bandwidth, and the count of shader processors is critical, not VRAM amounts. 

Modifié par Gorath Alpha, 16 octobre 2010 - 09:24 .


#12
Gorath Alpha

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Bebuse wrote...

Same problem here too. I am playing on a laptop, these specs:

Dell Studio 15
Intel Core2 Duo CPU T6500 2.1 GHz
6GB RAM (don't ask...)
ATI Mobility Radeon HD 4570
Windows Vista Home 64b

I ran at a medium graphics and resolution setting, gore turned on, and had no issues at all through my entire playthrough. I use a cooling tray.

Now, I get a delay of several seconds between attack playing on screen and the damage registering. I have tried turning the graphics down to minimum and the gore off, but it still does nothing. Problem only visible with my sword and shield warrior, everybody else on the team does not have the trouble. If I use a knockdown power, knockdown registers instantly, damage does not.

Since I tend to play the game on a lower difficulty setting for enjoyment reasons, this is not a game breaking problem, but it is really annoying!

It's screen resolution that actually affects the game's performance more than anything else, and an HD 4570 should be running at 1024 by 768, maybe less, or the equivalent for a wide screen in pixel count. 

You haven't said what game version you are running, what patch level you are at, what DLCs are included, and haven't even said what Service Pack level your OS is at. 

Last, you should never expect much from any laptop other than the most expensive of them.  They just aren't very good at all for games.  .

Modifié par Gorath Alpha, 17 octobre 2010 - 07:04 .


#13
Gorath Alpha

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UVA Law 98 wrote...

I'm having the same problem. (Running a WIndows 7 laptop with 1 GB video RAM, 4 GB regular RAM, and an Intel i7 quad core processor.)

Anyone know if there is a 1.05 patch planned in the near future?

There is never any such advance notice, just like there is no way, short of Clairvoyance, to be sure your video graphics solution isn't a large part of your problem, because you chose not to complete a standard problem report.

Video Card Shader Performance Rankings (DA: O):
social.bioware.com/forum/1/topic/58/index/128343

Hmmm?  That author's newest comment is so old now, I wasted my time answering.  The newer member comment is not really a hijack at this point (I'd waited to respond to that comment, as if the newer comment was a matter of hours newer instead of a matter of days).  . 

Modifié par Gorath Alpha, 17 octobre 2010 - 07:27 .


#14
Alysheba

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I won't lie, I'm afraid of you Gorath! ;) Sorry to bogart this thread..I just recently purchased this game (yesterday) and So far I've enjoyed it, up until 2 to 3 groups of combat encounters. My game then becomes some what unplayable. It gets extremely slow no matter what I'm doing, even just standing there. I can run ME, ME2, Crysis, Bioshock..



Game Version: DAOrigins.exe v1.04 / DAOriginsLauncher v1.01 / DAOrigins.Confix v1.03

Awakening installed, as well as some dlc.

Retail or Digital:Digital Version Vendor (Steam)

Processor Manufacturer: AMD

Processor Type :Phenom 9600 Quad-Core

Processor Core Speed:2.3 ghz

Operating System / Service Pack: Winxp / Service pack 3

System RAM: 2gbs

Direct3D APIs dated: 4.09.0000.0904

Video Card Manufacturer: nVidia

Video Card Model: GeForce 9500 gt

Video Card RAM: 1gb

Video Card Driver Version: 6.14.0012.5886

Sound Card Manufacturer: Realtek

Sound Card Model: Realtek HD Audio (?)

Sound Card Driver date: 10/5/2010

Sound Card Driver Version: 5.10.0000.6215

DVD Type: Dvd RW

Hard Drive Type: Sata

Free Disk Space: C:\\ 451 GB

Power Supply: Thermaltake 430w .8A (?)

#15
Kernel Cinders

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If you choose to play DA on a laptop, turn *everything* else off. Internet, music, chat programs, firewalls, anti-virus software. Everything. Doing this will maximize the resources available for the game, and you're going to need as much as you can for a laptop, even if it is high-end.



Dragon Age should be the only application running when you play. Your only other option is not to play it on a laptop. It's that simple.



I've played games on different laptops and different PC's. No way in hell I would play DA on anything but a PC. With similair specs and power, a PC will out-perform a Laptop every time. The hardware, heat issues, and memory all favor the PC.