Is there a canon ending? (spoilers obviously - discussion of the ending[s])
#76
Posté 13 novembre 2009 - 09:02
#77
Posté 13 novembre 2009 - 09:05
#78
Posté 13 novembre 2009 - 09:06
#79
Posté 13 novembre 2009 - 10:11
I just pondered, we might just get a blurry vision on the events in Origins when a second game is out. Which features the grey-shaded villain from The Calling, I'd assume.
As for speculation what might become canon... Morrigan and the baby surely are the most important possibility.
Modifié par JohnF1986, 13 novembre 2009 - 10:12 .
#80
Posté 13 novembre 2009 - 10:21
Jaredh wrote...
They're already using the mechanic in ME2. You can use your savegames from ME1 so your choices will be taken over to the 2nd part.
Hmmmm.....
In ME1 your main huge event chioces are: Who you sided with at the end, did you make humanity the big boys, or work with everyone else. Did you save the big Asari ship or not, etc.
In DA:O you could have been 1 of 6 different origins, each on affecting how the game played out (not to mention the changes by gender). The major decisions you could have made were Who you recruited, who you supported for king of dwarves, who is on Ferelden Throne, if you died or allowed the arch demon to continue, if Loghain lived or became a warden, who was sacrificed if any, etc.
To have a game that truely took all of that into account in a meaningul way would take massive dev time to do. Much longer time than ME - ME2 has taken.
Better to have a whole new game where you do not have to deal with all the twists and turns.
#81
Posté 13 novembre 2009 - 10:23
Krenmu wrote...
I got a Codex after I killed a certain Researcher..that he returned to Denerim a bit worse for wear..Made me almost fall out of my chair laughing..but it was the wrong entry because it claims he still lives.
Yep, i had a nice cutscene where I put a knife in the back of his head. Kind of hard for him to make his way home after that.
#82
Posté 13 novembre 2009 - 10:24
#83
Posté 13 novembre 2009 - 10:49
Jersey75639 wrote...
First of all, you have every right to your opinion that Morrigan is an evil bloodthirsty ****. To an extent (besides the evil part; because good and evil is really subjective, and I feel like the only real 'evil' anywhere in this game is the darkspawn), you're probably right, but the character is not that way simply for the purpose of being such.
In the example of the circle magi, she sees them as getting what they deserve for allowing themselves to be caged as they are, and all of them see her as an evil malificar apostate anyways, so what should she care what happens to them? It's much easier to simply follow through with the Rite of Annulment.
If you want her to show some sort of empathy for a fellow mage, she does support freeing Jowan when you find him in Redcliffe.
Being raised in a forest, I can see where she would feel more empathy to the forest spirit and the werewolves than she would for the elves; and you can go on all you like about how killing is wrong, but ever since you left Ostagar most likely you've been killing many, many men that got in your way, not just darkspawn. What difference are those men and the elves to her? The werewolves are probably even stronger allies than the dalish would be, and you still get help with the battle, which is your main purpose in coming there, not setting everything right.
You are given the option to help defend the town, risking yourselves and your mission to hold an indefensible location of no strategic importance that they abandon to the darkspawn first thing before you even get there your second time in Redcliffe.
Also, sure, if you go through with the ritual, there could be consequences down the road. Consequences that you would possibly be alive to help deal with, which you would not be if you killed the archdemon without it. There aren't even any guarantees that Ferelden's troubles would be over if you killed the archdemon and sacrificed yourself; it would put an end to the Blight, but there would still be thousands of darkspawn roaming around wreaking havoc, albeit with a less focused will.
How you view the characters is entirely up to you and you have a right to your opinion, as anyone else does. Still, preaching about 'morrigan worship' and then going on about how much development Alistair goes through is a bit hypocritical, in my opinion. In your game, perhaps Alistair made leaps of development; in someone else's, he spent the whole game whining and threw a giant temper tantrum at the end when they considered trying to let Loghain redeem himself. In your game, Morrigan was unrepentant and never thought twice about using you for her own ends; in someone else's, she was conflicted over the choice she knew she would have to make.
Everything is open to interpretation. And I do agree that this is a hell of a game that really gets you emotionally attached to the characters, both yours and the npcs.
This.
I loved the story with Morrigan and would love to see her back and fight at her side again in Xpack /DLC or even make her see the "light". Otherwise I just turn to the "Dark side", my PC just wants to be with her. lol.
#84
Posté 13 novembre 2009 - 10:56
The game is completely predicated on player choice and the one time you don't get to choice is because of a rather heavy-handed plot hook for an expansion or sequel.
Bioware has been guilty of this many times in the past as well - the Viconia ending in Throne of Bhaal, the fact that Bastila always turns to the dark side in KoToR, etc - these are all areas where they ignore the player and his/her influence and go with the story they've got, even if it doesn't make total sense. Which is pretty disingenuous with the rest of the experience and is lazy, in my opinion.
#85
Posté 14 novembre 2009 - 01:59





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