In Exile wrote...
Right, but suppose we have this scenario: a floating car (i.e. the flying delorean from back to the future 2). Arguably, one can say that having a car whose wheels simply become horizontal for it to fly looks silly - but it does have a particular purpose - - to make it fly.
The oversized weapons are there for a purpose as well - to make the subsequent acrobatic required for their use visually impressive.
Ehhh, I'll buy that that might be the purpose - but I doubt it. I mean, you could be absolutely right - but the example of the flying car in Back to the Future actually supports my argument I think.
In Exile wrote...
But it is not just the design swap. Take a look at the lightsaber. It is not just a laser sword - it is a laser sword that can (among other things) deflect bullets (or lasers). That leads to some very iconic moments in Star Wars. If it was just a laser sword to be used as a sword, without the addition of the force acrobatics, it would be far less impressive.
That was actually the precise point I was making. Lightsabers work as fantasy weapons because they aren't just flashly laser swords, they cut through metal, deflect blaster fire, and represent a unique weapon used by an exclusive group. Big swords are just big swords. We can reasonably debate over whether or not they make their acrobatic use more visually exciting, I just don't think that's the motivation behind it.
Crimmsonwind wrote...
I see that, yes. And I agree with the art department. I think it looks cool. I like it. You don't. It's not an argument, it's just a preference. You don't have to be a jerk.
Since when is it being a jerk to defend one's argument as neither foolish nor hypocritical, as many in this thread and others have done?
It's irrelevant to me if anyone else actually agrees with me, I'd just like my arguments to not be belitted as Ren-fest crap or faux realism for the sake of it.
That and bad arguments like "LOL this game has magic and you're complaining about swords" annoys me no matter what topic they are applied to, but that's more of a personal issue than specific to this debate.
Crimmsonwind wrote...
If you're playing a game, and you find some amazing powerful weapon, do you really want it to look just like the other 50 common swords you've stumbled upon?
They may look stupid to you, of course, and you can believe that. But some of us like our ridiculous weapons. It makes us feel cool.
While we're getting into a different preference, I'd rather not pick up 50 common swords at all. I'd rather there be less crap loot in general - but that's a different argument entirely.
In my second big post on that page, I talk about how - basically - unless the art department gets creative with their fantasy weapons like the batleth or lightsaber - then I'm all for it. I'm behind both of those examples because the batleth is the weapon of a unique culture with its own fighting style, and the lightsaber - as covered - incorporates elements in its design beyond simple appearance. So if we're going to be using swords, axes, and other real-world inspired weapons, I'm well within my rights to want them to look cool to me. It's not realism for the sake of it, it's realism because I find the "big swords mean fantasy" thing boring, contrived, and unappealing. It's just a preference.
Modifié par Upsettingshorts, 13 octobre 2010 - 01:29 .





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