Yes weapons were designed to be used by humans but they were also made out of bronze, iron or steel. They weren't made out of mithril, adamantium or dragon bone. No real armor enhanced the wearer's strength or made him more nimble. There is also no way someone can utter a couple of words and wave in the air a little to make him a lot stronger.Upsettingshorts wrote...
HTTP 404 wrote...
realism in fantasy worlds just dont exist. Not many people are going to notice or care like the OP. I do see OPs note. Which makes me wish there was a realistic medival combat set in historic times. The setting as is is set with Magic, Metals that are lightweight and durable(mithral, etc), with Elves, dwarves, and dragons. To say that how a sword is weilded as being unrealistic in its mechanics? why my friend, thats just ludicrous.
And I'd view that as a non-sequitor. The fact Thedas is a fictonal realm with magic has nothing to do with what size the weapons are unless they bother to explain how humans in Thedas are stronger per pound than real world humans. I see nothing that would suggest this, and since the weaponry of Thedas is inspired by those of real world humans then any departure from them is an artistic decision and therefore one that is open to criticism over its aesthetics.
Real weapons were designed to be wielded by humans.
These weapons were designed because the art department thinks they look cool. And they're welcome to their opinion. I'm just as welcome to say that they look stupid.
In the real world swords have their size due to practicality. A 2-hander would do more damage if it weighed twice as much (if you could swing it almost as fast when it mattered) but it would be impractical. If you have a more durable alloy that is lighter you might want to make the sword bigger in order to get the best practical use out of it.





Retour en haut





