NEAT!
The Last Days of the Raven - Update
Débuté par
PJ156
, oct. 12 2010 08:23
#51
Posté 26 janvier 2011 - 11:19
#52
Posté 26 janvier 2011 - 11:45
Might I suggest changing the dimensions of the image tag on your pics so things don't look squished?
#53
Posté 27 janvier 2011 - 02:25
That screenshot looks great. Love the cliffs. You can never have too many cliffs.
#54
Posté 27 janvier 2011 - 07:02
kamal_ wrote...
Might I suggest changing the dimensions of the image tag on your pics so things don't look squished?
Hmmm, I put the dimensions of the image in. Do they look really squished ?
Me and posting images is not working so well.
That screenshot looks great. Love the cliffs. You can never have too many cliffs.
I am a big fan of cliffs too, next stop; cliffs and trees.
PJ
#55
Posté 02 février 2011 - 11:17
Almost done with testing myself. I have a few things to do and I need to have a play with the balance and then I should be good to give this to any Beta testers kind enough to volunteer.
PJ
800x450http://img218.imageshack.us/img218/1102/dockscrap2.jpg[/IMG]
Show time ...
PJ
800x450http://img218.imageshack.us/img218/1102/dockscrap2.jpg[/IMG]
Show time ...
Modifié par PJ156, 03 février 2011 - 09:32 .
#56
Posté 02 février 2011 - 02:43
Life has gotten hectic again so I can't guarantee fast results but I can throw my hat in when the time comes.
#57
Posté 02 février 2011 - 05:24
Quixal wrote...
Life has gotten hectic again so I can't guarantee fast results but I can throw my hat in when the time comes.
Thanks Quixal, I will be grateful for any time you can spare. I will DM you a link when I am done with the next set of bug squishing.
I may even use my project site if I can get the files to upload.
Modifié par PJ156, 02 février 2011 - 09:40 .
#58
Posté 27 mars 2011 - 09:38
I have just finished what, I hope, is my penultimate play test. I have some fixes to do and then I will run through with a magic user to look at balance.
Then one more playtesters comments to take on and I can finally release this to the vault.
It will be nice to play something other than my own mod
1920x1080http://img20.imageshack.us/img20/9793/druids2.jpg[/IMG]
PJ
Then one more playtesters comments to take on and I can finally release this to the vault.
It will be nice to play something other than my own mod
1920x1080http://img20.imageshack.us/img20/9793/druids2.jpg[/IMG]
PJ
#59
Posté 27 mars 2011 - 10:42
Nice use of the pillars to make a bridge.
#60
Posté 27 mars 2011 - 11:09
Thanks Kamal_
The bricks are SoZ ruins blueprints scaled to give me the width I wanted (the long thin bits lying on thier side). I did have a stretched portal to form the arch but it looked better without in the end.
The pillars are an utter pain to select when you shorten them
PJ
The bricks are SoZ ruins blueprints scaled to give me the width I wanted (the long thin bits lying on thier side). I did have a stretched portal to form the arch but it looked better without in the end.
The pillars are an utter pain to select when you shorten them
PJ
#61
Posté 27 mars 2011 - 11:15
Tilt the camera to a more overhead view. The pillars select from the "pillar" part, not the top.The pillars are an utter pain to select when you shorten them





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