Gleym wrote...
Maybe if you'd read the freakin' Codex, Soldat13, you'd know why a knife would work. Or heck, if you'd read the thread, considering this point is brought up and addressed using info from the Codex at least fifty times by now.
The codex says this.
Copied from soeone elses post.
"The outer layer consists of automatically-generated kinetic barriers. Objects traveling above a certain speed will trigger the barrier's reflex system and be deflected,
provided there is enough energy left in the shield's power cell.....
Kinetic barriers are repulsive mass effect fields projected from tiny
emitters. These shields safely deflect small objects traveling at rapid velocities.
This affords protection from bullets and other dangerous projectiles,
but still allows the user to sit down without knocking away their
chair."
So where does it say not vs knives?
Do you think maybe your beleif is pure conjecture based on how you interpret terms like small and fast moving. You want your dune like sheilds to be the reality, but all the codex compares it to is everday activities like sitting down. I can assure you I swing punches faster than someone swings their butt into a chair. The codex was also written in ME1 and many things have changed since then, barriers seem to work fine in game vs melee where as in ME1 they did not.
So why don't you tone down the hostility since it is never clearly stated what happends in melee when you have a shield/barrier in ME2 level tech.