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Bringin' a Knife to ME3


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#201
Praetor Knight

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Imagine how intimidating Krogan could be wielding some halberd or sledgehammer, right now a Krogan with a shotty is an after thought, especially when they are supposed to so strong compared to other species.

Anyone play any game of the Halo series? there is a shooter with some melee, and those monkey things with their big sledgehammers are tough. But there is no need to copy because there are ME melee weapons that have been mentioned in passing that are effective in combat within the ME Universe.

#202
mattylee10

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As a life long Warhammer 40000 player (a sci fi game were half of all combats are resolved via the use of a large hitty stick - often with a chainsaw attached) I thoroughly endorse this proposal.

Maybe done in a slightly less over the top way - monomolecular knives/bayonets seem to be the most logical way to go, but if Bioware want to include a mass effect powered super hammer then that's cool.

#203
StowyMcStowstow

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mattylee10 wrote...

As a life long Warhammer 40000 player (a sci fi game were half of all combats are resolved via the use of a large hitty stick - often with a chainsaw attached) I thoroughly endorse this proposal.
Maybe done in a slightly less over the top way - monomolecular knives/bayonets seem to be the most logical way to go, but if Bioware want to include a mass effect powered super hammer then that's cool.


I would like to be able to do stealth kill with a knife. I don't know about Hammers and Halberds and swords, because then it turns into Final Fantasy, and the last thing I need is a gunblade. 

But yeah, being able to sneak up on people and kill them would be great, especially for Infiltrators. I suppose Vanguards could use swords and just charge into a group of enemies and start slicing and dicing. 

#204
wrexfan32hanalei

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not everybody in ME has a gun or armor. ocassionally I'd like to see shep pull a space ka-bar on a batarian and get his stab on.

#205
desonnac00

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A lot of potential in this idea- remember when Kaidan mention the "military issue talon". They must still use metal knives. That doesn't mean we can't have it.

#206
Sursion

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I'm still waiting for Tali to use her knife.

#207
1upD

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Melee weapons would be pretty cool. Maybe not the most useful idea, but I'd just love to see Wrex pull out some kind of giant axe or hammer. I'm surprised we haven't already seen Krogan or Turian melee weapon fighting.

#208
Chris Priestly

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I am not saying this to put a damper on this thread, which has some great replies, but to try to temper your expectations. Melee weapons do not work well in a ranged weapon game.

Yes, having a krogan run at you with a spear is potentially cool. Having to have Commander Shepard armed with a knife run at a krogan armed with an assault rifle is less cool (not to mention potentially likely lethal). While it makes sense to have a limited amount of melee (such as the pistol whip) to drive off attackers who have come too close, it does not make sense in the long run to add an entire melee combat type in a game where the character specializes in ranged weapons.

Again, you are welcome to keep asking for a knife (or similar). It is up to Casey, Christina, Jesse, etc to add it or not. So we'll see what happens.




:devil:

#209
Nyx2k

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Well ranged weapons and SciFi do fit. One word: Star Wars. Lightsabers, Vibroblades, etc. And Biotics are some Kind of Force arent they? You could use a Masseffect-field blade. Works with the lore and can deflect bullets.

#210
Chris Priestly

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Biotics are ranged weapons, so they go to my point.

So now you not only want a knife, but a knife that can deflect bullets?

And there is a reason they started letting Jedi/Sith throw their lightsabers.




:devil:

#211
joriandrake

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Chris Priestly wrote...

Biotics are ranged weapons, so they go to my point.

So now you not only want a knife, but a knife that can deflect bullets?

And there is a reason they started letting Jedi/Sith throw their lightsabers.




:devil:

being too lazy to also bring a gun with them?

#212
Chris Priestly

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Heh, could be.

Star Wars was designed from the ground up for melee combat (if you are not aware, it was based on an Akira Kurosawa samurai movie called the Dark Fortress and samurai use swords, so they kept the idea for Star Wars). Mass Effect was not designed for melee combat. Again, some is fine, but expecting a complete revision for ME3 may be a little unlikely.




:devil:

#213
Khayness

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Mr. Chris Priestly vs. The Rule of Cool, most interesting.

#214
Ahglock

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I don't have a problem if it is added.



But knives should do less damage than every gun in the game. While shields ignore slow moving objects, punches and knife strikes actually have to be pretty damn fast if you want them to hurt so shields should still work. Also the shield function is based on automatic reflex action to deflect the bullet. Nothing should stop someone form just activating the damn thing to stop the knife thrust manually. Also this should only be something to add if they have everything else covered. It is too niche of a part of the game to take away from other development IMO.

#215
Praetor Knight

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Chris Priestly wrote...

I am not saying this to put a damper on this thread, which has some great replies, but to try to temper your expectations. Melee weapons do not work well in a ranged weapon game.

Yes, having a krogan run at you with a spear is potentially cool. Having to have Commander Shepard armed with a knife run at a krogan armed with an assault rifle is less cool (not to mention potentially likely lethal). While it makes sense to have a limited amount of melee (such as the pistol whip) to drive off attackers who have come too close, it does not make sense in the long run to add an entire melee combat type in a game where the character specializes in ranged weapons.

Again, you are welcome to keep asking for a knife (or similar). It is up to Casey, Christina, Jesse, etc to add it or not. So we'll see what happens.




:devil:


I'd be very happy to see Krogans really show off their marital prowess even if it's in a cut scene! They only one that gave any real trouble was on Therum and that's only if your a low level and or have no biotics in the squad, I'd even wait for the next game after ME3 for the mighty Krogan in action!

#216
trobbins777

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Bayonet maybe as an attachment for vanguard guns. Also maybe use GOW 2's meat shield mechanic would be cool.

#217
snfonseka

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Perhaps a plasma sword would be nice for Vanguard.....

Modifié par snfonseka, 24 novembre 2010 - 05:20 .


#218
The Smoking Man

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Chris Priestly wrote...

I am not saying this to put a damper on this thread, which has some great replies, but to try to temper your expectations. Melee weapons do not work well in a ranged weapon game.

Yes, having a krogan run at you with a spear is potentially cool. Having to have Commander Shepard armed with a knife run at a krogan armed with an assault rifle is less cool (not to mention potentially likely lethal). While it makes sense to have a limited amount of melee (such as the pistol whip) to drive off attackers who have come too close, it does not make sense in the long run to add an entire melee combat type in a game where the character specializes in ranged weapons.

Again, you are welcome to keep asking for a knife (or similar). It is up to Casey, Christina, Jesse, etc to add it or not. So we'll see what happens.

How about a knife used during cutscenes?

#219
-Skorpious-

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All I really want is for the dev team to slow down the current ME2 melee animation. As of now Shepard's melee is a rifle/pistol whip, but the player can only see this if they pause the game during the animation (since the action passes by so quickly). Slowing it down would look both cooler and more believable in my opinion.

Although having a knife attached to Shepard's armor purely for aesthetic reasons would be awesome as well.

Modifié par -Skorpious-, 24 novembre 2010 - 05:41 .


#220
kmcd5722

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no thanks, i like mass effect as mass effect, not call of duty or the energy sword from halo

#221
Emyer

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Chris Priestly wrote...

I am not saying this to put a damper on this thread, which has some great replies, but to try to temper your expectations. Melee weapons do not work well in a ranged weapon game.

Yes, having a krogan run at you with a spear is potentially cool. Having to have Commander Shepard armed with a knife run at a krogan armed with an assault rifle is less cool (not to mention potentially likely lethal). While it makes sense to have a limited amount of melee (such as the pistol whip) to drive off attackers who have come too close, it does not make sense in the long run to add an entire melee combat type in a game where the character specializes in ranged weapons.

Again, you are welcome to keep asking for a knife (or similar). It is up to Casey, Christina, Jesse, etc to add it or not. So we'll see what happens.




:devil:


Shepard should just take some combat tips from Big Daddy :police:




Modifié par Emyer, 24 novembre 2010 - 06:26 .


#222
Shepard needs a Vacation

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Why not just have a combat knife that is sheathed on your leg or boot and can be pulled put to intimidate people, like holding it to their throat or have an interrupt where you throw the knife at some one, or an interrupt where you stab someone through the hand while their hand is on a table

#223
Klimy

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I don't see much use for a knife, but a presence of it on the armor is logical because it used by many chars in the novels.

It can be implemented in the game to fight off those enemies that fight in close combat (Krogan, Husks, Bugs and so on). Because current "hit" is a bit boring. Would be nice if there was a different animation for it with a knife.

Also while using cloaking ability you can get in close range (for example Katsumi moves cloaked and do a backstab) so why can't Shep do a stab with a knife for instant kill?

#224
sympathy4saren

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No knives, but every advantage is needed, which is why at the end of ME2 I.....

#225
snfonseka

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Chris Priestly wrote...

I am not saying this to put a damper on this thread, which has some great replies, but to try to temper your expectations. Melee weapons do not work well in a ranged weapon game.

Yes, having a krogan run at you with a spear is potentially cool. Having to have Commander Shepard armed with a knife run at a krogan armed with an assault rifle is less cool (not to mention potentially likely lethal). While it makes sense to have a limited amount of melee (such as the pistol whip) to drive off attackers who have come too close, it does not make sense in the long run to add an entire melee combat type in a game where the character specializes in ranged weapons.

Again, you are welcome to keep asking for a knife (or similar). It is up to Casey, Christina, Jesse, etc to add it or not. So we'll see what happens.




:devil:


Then what about the games like Halo. It is not a RPG and it is a FPS, but I think the concept is same here. You use range weapons at range and melee weapons in close combat. Even DA has both melee and range weapons and I almost forgot Gears of War, even that has some kind of melee weapons.

I am not saying that I am very earger to have melee weapons in ME but I think it is possible. Specialy for classes such as Vanguard.