1varangian wrote...
But also don't like the ninja style gameplay and exploding hurlocks I've seen so far. Stuff like that works for Ninja Gaiden but not for a greatsword wielding Hawke in an RPG. Origins was painfully slow but it seems in DA2 they way overdid the speed adjustment and are generally headed towards more "fun" action style gameplay.
I totally agree- I have no problem with the attacks being sped up such that they're more responsive. But I just think that the animations look ridiculous in the leaked stuff so far.
And thats just the warrior. I won't link it here, but know that some basic youtube searching turns up a video of this same demo with Rogue Hawke. Yeah....he is flipping, spinning and somersaulting all over the place and its funny more than anything. Its all extremely anime-ish. Which some people may like, but I don't care for.
1varangian wrote...
I understand that the gameplay video was "exaggerated" but in game terms that probably mean the characters were of higher level. So I fully expect the combat to look ridiculous and unbelievable by level 15 at the latest.
I think you're right on this- the exaggerated aspects mainly are the over the top gore, overall ease and having the player leveled up. But the combat is still going to look like that in the real game.
1varangian wrote...
I really hope the developers at Bioware keep in mind the story they are telling, and the level of immersion they want to reach. And then take a look at the gameplay and think hard if the exploding hurlocks and teleporting greatsword ninja warriors belong in that story.
Yes, I find it kind of hard to take the story seriously when the combat looks that over the top and silly, exaggerated or not.