Is the story for DA2 as dark as DA?
#1
Posté 13 octobre 2010 - 03:10
I was wondering if DA2 is going to have a darker story like DA or will it go with a lighter story to match the new art design?
This is kind of an important matter for me because as I am getting older I have played a ton of light hearted rpgs.(kids save the universe...you know like that)
A big reason I liked DA was because it had the darker story and it wasn't ashamed to depict a dark world set in disturbing times.
So if anyone could give me some answers or thoughts because if DA2 becomes a light hearted rpg I would be a sad panda. (the first person that tells me what show the panda reference somes from gets a cookie)
#2
Posté 13 octobre 2010 - 03:13
The reference is from South Park.
#3
Posté 13 octobre 2010 - 03:13
Just how dark someone considers the subject matter is, of course, subject to interpretation. But I assure you there's no bunnies and rainbows to be had.
#4
Posté 13 octobre 2010 - 03:13
#5
Posté 13 octobre 2010 - 03:15
David Gaider wrote...
It's not a light-hearted RPG, no-- though we do like our lighter moments, especially with the followers. Personally I think that you need those to contrast the darkness, or all you get is something very dreary.
Just how dark someone considers the subject matter is, of course, subject to interpretation. But I assure you there's no bunnies and rainbows to be had.
Well, i think that we'd all be equally sad if Bioware lost its sence of humor or ability to make us smile.
#6
Posté 13 octobre 2010 - 03:19
David Gaider wrote...
It's not a light-hearted RPG, no-- though we do like our lighter moments, especially with the followers. Personally I think that you need those to contrast the darkness, or all you get is something very dreary.
Just how dark someone considers the subject matter is, of course, subject to interpretation. But I assure you there's no bunnies and rainbows to be had.
You just love to incite controversy, huh Mr. Gaider?
#7
Posté 13 octobre 2010 - 03:20
David Gaider wrote...
It's not a light-hearted RPG, no-- though we do like our lighter moments, especially with the followers. Personally I think that you need those to contrast the darkness, or all you get is something very dreary.
Just how dark someone considers the subject matter is, of course, subject to interpretation. But I assure you there's no bunnies and rainbows to be had.
make that werebunnies in caves, and a rainbow over a river of blood, and it becomes fun
#8
Posté 13 octobre 2010 - 03:21
Blastback wrote...
I don't think that you'll have to worry about that. It's the same group of writers, and they have continued to use the Dark Heroic Fantasy label, so I expect an equally dark tale.
to be frank, I think DA1 was more basic high fantasy than dark fantasy
#9
Posté 13 octobre 2010 - 03:23
Or the bunnies could just have vicious streaks a mile wide! They could be killers!joriandrake wrote...
David Gaider wrote...
It's not a light-hearted RPG, no-- though we do like our lighter moments, especially with the followers. Personally I think that you need those to contrast the darkness, or all you get is something very dreary.
Just how dark someone considers the subject matter is, of course, subject to interpretation. But I assure you there's no bunnies and rainbows to be had.
make that werebunnies in caves, and a rainbow over a river of blood, and it becomes fun
Sorry, Monty Python refrences are obligitory when rabbits come up. It's a law.
#10
Posté 13 octobre 2010 - 03:24
it could be done as in Divinity 2Blastback wrote...
Or the bunnies could just have vicious streaks a mile wide! They could be killers!joriandrake wrote...
David Gaider wrote...
It's not a light-hearted RPG, no-- though we do like our lighter moments, especially with the followers. Personally I think that you need those to contrast the darkness, or all you get is something very dreary.
Just how dark someone considers the subject matter is, of course, subject to interpretation. But I assure you there's no bunnies and rainbows to be had.
make that werebunnies in caves, and a rainbow over a river of blood, and it becomes fun
Sorry, Monty Python refrences are obligitory when rabbits come up. It's a law.
#11
Posté 13 octobre 2010 - 03:28
David Gaider wrote...
It's not a light-hearted RPG, no-- though we do like our lighter moments, especially with the followers. Personally I think that you need those to contrast the darkness, or all you get is something very dreary.
Just how dark someone considers the subject matter is, of course, subject to interpretation. But I assure you there's no bunnies and rainbows to be had.
You all heard it. Thedas has no bunny or horse species.
#12
Posté 13 octobre 2010 - 03:29
#13
Posté 13 octobre 2010 - 03:32
It might depend on the exposure that the player has had towards fantasy in general. Most of my experiances have been rather light, so Origins fell on the darker side of the specturm for me. Maybe if someone has more exposure to darker fantasy they wouldn't be as impressed with the tone of Origins.joriandrake wrote...
Blastback wrote...
I don't think that you'll have to worry about that. It's the same group of writers, and they have continued to use the Dark Heroic Fantasy label, so I expect an equally dark tale.
to be frank, I think DA1 was more basic high fantasy than dark fantasy
#14
Posté 13 octobre 2010 - 03:35
#15
Posté 13 octobre 2010 - 03:37
Blastback wrote...
It might depend on the exposure that the player has had towards fantasy in general. Most of my experiances have been rather light, so Origins fell on the darker side of the specturm for me. Maybe if someone has more exposure to darker fantasy they wouldn't be as impressed with the tone of Origins.joriandrake wrote...
Blastback wrote...
I don't think that you'll have to worry about that. It's the same group of writers, and they have continued to use the Dark Heroic Fantasy label, so I expect an equally dark tale.
to be frank, I think DA1 was more basic high fantasy than dark fantasy
Well, they shot for low fantasy, but the presence of a couple tropes - the fact that magic is freakin' everywhere, for one - pushed this a bit higher, even if the subject material itself was rather darker than what is usually associated with high fantasy.
I guess we could call it medium fantasy?
#16
Posté 13 octobre 2010 - 03:38
#17
Posté 13 octobre 2010 - 03:39
Medium heroic fantasy? heh, maybe, but somehow I don't think that Bioware's Marketing is gonna go using the term as its newest buzzword.TheBlackBaron wrote...
Blastback wrote...
It might depend on the exposure that the player has had towards fantasy in general. Most of my experiances have been rather light, so Origins fell on the darker side of the specturm for me. Maybe if someone has more exposure to darker fantasy they wouldn't be as impressed with the tone of Origins.joriandrake wrote...
Blastback wrote...
I don't think that you'll have to worry about that. It's the same group of writers, and they have continued to use the Dark Heroic Fantasy label, so I expect an equally dark tale.
to be frank, I think DA1 was more basic high fantasy than dark fantasy
Well, they shot for low fantasy, but the presence of a couple tropes - the fact that magic is freakin' everywhere, for one - pushed this a bit higher, even if the subject material itself was rather darker than what is usually associated with high fantasy.
I guess we could call it medium fantasy?
#18
Posté 13 octobre 2010 - 03:40
#19
Guest_slimgrin_*
Posté 13 octobre 2010 - 03:42
Guest_slimgrin_*
Modifié par slimgrin, 13 octobre 2010 - 03:43 .
#20
Posté 13 octobre 2010 - 03:43
#21
Posté 13 octobre 2010 - 03:45
Low fantasy contrasts with the sub-genre of High fantasy.Low fantasy is characterised by being set in the real ("Primary") world, or a rational and familiar fictional world, with the inclusion of magical elements. The opposite, high fantasy, is set in an alternative,entirely fictional ("Secondary") world with its own, albeit internally-consistent, rules that separate it from the real world. Low fantasy can be described as non-rational events occurring in a rational setting.[1][2][3]It is important to note that the use of the word "low" is not an indication of quality but of the relative level of "fantasy" contained within a particular work of fiction.[4][5]
Bolded parts seem to fit Dragon Age pretty well. But the inclusion of elves, dwarves, qunari and especially The Fade, really skew it towards High fantasy. It's tough for me to define, especially considering I'm not sure what's to be gained from doing so.
Modifié par Upsettingshorts, 13 octobre 2010 - 03:51 .
#22
Posté 13 octobre 2010 - 03:46
andar91 wrote...
I don't know how you can get around the "magic is everywhere" thing. I heard it explained by a dev a while back extremely well. Magic is extremely rare in Thedas and your average person will probably never see it in their entire life. Your character, however, is not average and is involved in situations that include magic all of the time. I think this is true of both the Warden and Hawke, most likely.
funny that most bandit groups still had a mage or two when they ambushed people, that there were magic shops and average traders also had magic items
nah, DA is high fantasy, now that I think about it perhaps even more than LOTR
#23
Posté 13 octobre 2010 - 03:48
andar91 wrote...
I don't know how you can get around the "magic is everywhere" thing. I heard it explained by a dev a while back extremely well. Magic is extremely rare in Thedas and your average person will probably never see it in their entire life. Your character, however, is not average and is involved in situations that include magic all of the time. I think this is true of both the Warden and Hawke, most likely.
Howewer
No one's average . Everyone's special . Everyone's unique
But i understand what you mean
#24
Posté 13 octobre 2010 - 03:48
Take the Darkspawn, for instance. They're a horde of Always Chaotic Evil monsters out to destroy the world, which is signature of high fantasy works. On the other hand, the people fighting them are hardly white hats themselves, both in general (in terms of the nations and power politics) and exceptionally so in the case of the Grey Wardens.
Also, magic. I know I just said that magic is freaking everywhere and permeates the setting - again, a high fantasy trademark - but the way it's treated in a style much more reminiscent of low fantasy.
Oh, and you lack the usual proliferation of mostly equal Tolkeinesque races - humans are by far the dominant species, and they follow a ruthless Church that controls it's military order with drugs.
Modifié par TheBlackBaron, 13 octobre 2010 - 03:49 .
#25
Posté 13 octobre 2010 - 03:49
silentassassin264 wrote...
Well considering DA:O was not dark and it kept on getting marketed as a "Dark Fantasy" you are not really expecting too much.
The game featured extreme violence, the numerous murders of innocent people (including that of children), demonic possession, rape, slavery, racial discrimination, poverty, drug addiction and a healthy dose of Body Horror (see Broodmothers and golems).
Sure, it wasn't Berserk, but it still got pretty damn dark.
Modifié par Face of Evil, 13 octobre 2010 - 03:55 .





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