ScroguBlitzen wrote...
I have tried both Improved Cryo and Squad Cryo. The extra 2 seconds of Improved Cryo will help sometimes when you turn your back on a frozen enemy, but if your squad has cryo then they are likely to refreeze them anyways. I would still prefer Improved Cryo IF I could detect some increased chance to freeze, but I didn't notice any difference in freeze chance between the two so I reverted back to Squad Cryo. I should probably run some scientific tests to verify whether or not there is a difference in activation percentage between the two but I haven't yet. If anyone has tested this, then please post your results.
I've been working on an infiltrator using Improved Cryo Ammo vs. Squad Cryo Ammo. This is not empirical yet, but so far, it seems chance to freeze is based largely on damage. Because all shotguns deal a lot of it from point-blank range to begin with, any existing bonus in freezing chance with Improved Cryo wouldn't matter. I've tried freezing with low-damage-per-bullet weapons like the Predator, Tempest, and the Avenger... they do tend to freeze less, and the Improved version does affect their chances more. Their inherent lower chance to freeze rates are also compensated by their higher RoF and bigger ammo clips, of course. Non-shotgun weapons like the Carniflex, Mattock, and the Viper are ideal to be used with Cryo Ammo as they all deal significant damage per shot combined with decent-to-very fast RoF.
I'll post this build whenever I get a chance to write it, it's based somewhat on your Cryoguard. I also wish I had the equipment to record Xbox 360 vids to demonstrate these findings, it'll be a lot easier to explain instead of writing.





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