I just watched 300 again. The visual style of the end credits, the Spartans, the film is clearly an inspiration for both Origins and DA2. 300 is highly stylized with enhanced realism and has amazing battle scenes. Being able to fight like the Spartans in 300 would be nothing but awesome in DA2.
But then I look at the gameplay videos. Yes, they are exaggerated. But the abilities and animations seen in the vids are actually in the game. That's what it does look like. Perhaps not at level 1, but later on at higher levels, for sure. Warriors and Rogues move at lightspeed like Flash, teleport and leap around with little regard to physics, and wield oversized weapons that look fake without proper mass. Animations look like they are missing several frames. The combat is much closer to anime than the enhanced realism of 300, unfortunately.
I know the marketing slogan is just that - marketing. It is not a literal promise how the game will look and play. But in this case, I really would want to fight like a Spartan. A reality enhanced but flesh and blood Spartan and not the dragonballz version.
A great RPG immerses the player in the story and the characters. To achieve that the gameplay has to be based on realism. The characters have to be believable. That realism can be enchanced so that it will look awesome in a game or a movie. 300 shows this as the movie is both believable and awesome. But from what I've seen DA2 is so much beyond enhanced realism it seems very immersion breaking.
I have to say I enjoy action games quite a bit and am a big fan of Ninja Gaiden, Assassins Creed etc.. I'm sure the combat in DA2 plays great too, but it just might be in the wrong game.
I truly hope I am wrong.
Modifié par 1varangian, 13 octobre 2010 - 05:48 .





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