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Please let us slap our companions. (Kicking or headbutt acceptable)


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#101
ObserverStatus

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Lotion Soronnar wrote...

bobobo878 wrote...

Dave of Canada wrote...

bobobo878 wrote...
I agree, the part when Allistair went hysterical upon discovering that Loghain gets to live needed a renegade interrupt option.

View it this way: Imagine how the players would feel if Alistair forced you to spare Howe then recruit him as a Cousland. The playerbase would be out for his (Alistair's) blood. :P

If Alistair was in charge and he needed Howe to protect Lothering, then he'd have to slap some sense into the player.

Assuming there was some sense in it.
What would be cool is the option to slap somebody, and he blocks it and slaps you back. Frankly, I think the player needs a little putting down every once and a while. All this ego stroking in the games is starting to irritate me.

Personally I always thought it would be funny if that reporter from Mass Effect learned kung fu, and punched Shepard in ME3.

#102
Perfect-Kenshin

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I want to slap my companions, but only in a naughty way.

#103
DMC12

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Perfect-Kenshin wrote...

I want to slap my companions, but only in a naughty way.


Like this?

#104
iampool

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In real life people don't slap each other. So, can we HIT our companions? Punch em' enough so they understand we dissaprove?

#105
tmp7704

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iampool wrote...

In real life people don't slap each other. So, can we HIT our companions? Punch em' enough so they understand we dissaprove?

Fairly sure they understand, they just don't agree since it boils down to having different opinions. And wanting to beat people up because they don't agree with you on something... that's what mental weaklings do, in lack of reasonable argument.

#106
Ortaya Alevli

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I'd love a slap option if we have a whiny little **** like Alistair in the group. No, I'd love a ****slap option if we have a whiny little **** like Alistair in the group.

#107
iampool

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tmp7704 wrote...

iampool wrote...

In real life people don't slap each other. So, can we HIT our companions? Punch em' enough so they understand we dissaprove?

Fairly sure they understand, they just don't agree since it boils down to having different opinions. And wanting to beat people up because they don't agree with you on something... that's what mental weaklings do, in lack of reasonable argument.


Are you calling sten a mental weakling? :P

#108
tmp7704

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iampool wrote...

Are you calling sten a mental weakling? :P

Does he ever hit you just to make you shut up?

He challenged me to fight over the leadership, to have the group follow his orders rather than my character's, bit different thing and not in the least because he happened to have more reasonable stance in that particular event -- i was leading group on wild goose chase after alleged bones of long-dead woman while meantime the Blight was spreading unchecked.

#109
JrayM16

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David Gaider wrote...

JrayM16 wrote...
Don;t take this too bad, but I feel like the nature of Bioware games is kind of a power trip, perhaps not a childish one though.  I mean, the whole premise of all the games is that you play as a character who gets to make tons of super-important decisions that influence the world, even when the choices should be someone else's to make.


Ha! True enough-- but as you point out,it's not a childish power trip, whereas wanting to slap around your party members because you don't like them (and I assume then demanding that "realistic consequences" be implemented as well, and if that leaves you without a sufficient party to win the game then it would be "add more party members, maybe ones that I don't want to slap this time") is exactly that. I've no interest in fulfilling that need any more than in fulfilling the need of people who want the option to kill everyone they wish. That's not our game.



While in the context of what the OP was suggesting, slapping or hitting would certainly be "childish".  However, I believe we shouldn't necessarily give up on this idea.  In a more mature context perhaps, an argument escalating out of control, with the physical attack being not about "bringing people in line" so much as the culmination of a raging conversation that culminated in minor physical violence.

I would then sugges that the NPCs be given the ability to respond in kind and that an encounter such as this would lead to your relationship with that NPC developing differently than if you were to simply lose approval with them.  That would be interesting.

#110
iampool

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tmp7704 wrote...

iampool wrote...

Are you calling sten a mental weakling? :P

Does he ever hit you just to make you shut up?

He challenged me to fight over the leadership, to have the group follow his orders rather than my character's, bit different thing and not in the least because he happened to have more reasonable stance in that particular event -- i was leading group on wild goose chase after alleged bones of long-dead woman while meantime the Blight was spreading unchecked.


Who said i wanted to punch em to shut em up?
Read again.
In my case he wanted to go and kill the archdemon, like if we were going to kill a fly.

#111
tmp7704

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iampool wrote...

Who said i wanted to punch em to shut em up?
Read again.

Well, you said "punch em' enough so they understand we dissaprove". If that's all, why request option to hit them instead of simple "i disapprove" dialogue line?

Modifié par tmp7704, 16 octobre 2010 - 03:56 .


#112
Schuback

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tmp7704 wrote...

iampool wrote...

Who said i wanted to punch em to shut em up?
Read again.

Well, you said "punch em' enough so they understand we dissaprove". If that's all, why request option to hit them instead of simple "i disapprove" dialogue line?


Talking don't work sometimes. We need to hit em to tell them to fall into line!!

#113
tmp7704

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Schuback wrote...

Talking don't work sometimes. We need to hit em to tell them to fall into line!!

Which brings us to the mental weakling argument from couple posts back. And there's still small catch here pointed out earlier -- they don't have to "fall into line" -- if they tag along just because they choose to, then what you rather need is to keep your delusions of grandeur in check and accept they're helping you on their own conditions, not yours.

#114
cachx

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iampool wrote...

In real life people don't slap each other. So, can we HIT our companions? Punch em' enough so they understand we dissaprove?


What about pushing ?

"I'm really a former assasin looking for peace"
"GET OUT!" *push*

#115
Eveangaline

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I for one would like the option to smack a rogue that insists they can open a chest for you when you all know damn well that rogue has terrible lockpicking skills. (Yes Zevran, I'm looking at you).

#116
Kerilus

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All time classic. With all sort of slapping for all sort of situation.
Who dare say do not want?

#117
Sevens

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David Gaider wrote... I've no interest in fulfilling that need any more than in fulfilling the need of people who want the option to kill everyone they wish. That's not our game.


Thankfully. There's already enough pointless nonsense with Fallout 3 (oh boy...) and Fable 2/3 (oh boy...).

#118
tmp7704

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Kerilus wrote...

With all sort of slapping for all sort of situation.

For the punching variant "all sorts of situations" being more or less all interrogations of agents working for enemy. Totally relevant.

#119
Bootsykk

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David Gaider wrote...

My move?

I'd say you're welcome to the mods. Or fanfiction. Your choice. Have fun.


I think this is one of the most awesome comebacks I have ever seen on this forum.

June approves +14<3

#120
Rogue Unit

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Ortaya Alevli wrote...

I'd love a slap option if we have a whiny little **** like Alistair in the group. No, I'd love a ****slap option if we have a whiny little **** like Alistair in the group.


Amen.

#121
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Inside_Joke wrote...

tmp7704 wrote...

Inside_Joke wrote...

*Like throwing a shoe, who slaps someone?*

I can see that as companion interaction, now.

*teehee*

Bush disapproves: -10


Right. People do throw shoes.
I guess that makes my post invalid :P

You know, that might just work.  The game needs a renegade interrupt option.
Posted Image

#122
kjdhgfiliuhwe

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Eveangaline wrote...

I for one would like the option to smack a rogue that insists they can open a chest for you when you all know damn well that rogue has terrible lockpicking skills. (Yes Zevran, I'm looking at you).


*laugh*

So true. 

#123
Felfenix

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bobobo878 wrote...

Inside_Joke wrote...

tmp7704 wrote...

Inside_Joke wrote...

*Like throwing a shoe, who slaps someone?*

I can see that as companion interaction, now.

*teehee*

Bush disapproves: -10


Right. People do throw shoes.
I guess that makes my post invalid :P

You know, that might just work.  The game needs a renegade interrupt option.
Posted Image


It take you 4 months to make that pic just to post in this thread?

#124
GameBoyish

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I think if you dislike the companion just let him/her die of plot death. Varric doesn't count, he has plot armor XD

#125
Arthur Cousland

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Reinoc wrote...


Thanks for the link.  It's always nice to see Morrigan get slapped, or grabbed by an ogre.