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About this additional downloadable party member...


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#151
Dave of Canada

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Revan312 wrote...

Totally free DLC on one hand, kick in the balls to patient and logical gamers/second hand gamers on the other.. lame


I suspect that the companion is like Shale / Zaeed and will come free with the new game, regardless if you preordered or not. So you "logical" gamers can still get it.

But...

Why should the company care about second-hand gamers though? They don't support the company, they support the store they are buying from.

#152
Anarya

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leonia42 wrote...

Even if we analyse the patterns from Origins/Awakening, however, hasn't Gaider or someone else said that they don't necessarily plan companions around their classes or some such? As in, just because there are 2 warriors doesn't necessarily mean there has to be 2 rogues and 2 mages. Or maybe I am thinking of a post about balancing races/gender within the party, hmm. Can't rightly remember now.


I don't recall. Maybe? But they'd kind of have to plan out the number of each class wouldn't they? Unless they wanted an unbalanced assortment.

#153
Dave of Canada

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leonia42 wrote...

Even if we analyse the patterns from Origins/Awakening, however, hasn't Gaider or someone else said that they don't necessarily plan companions around their classes or some such? As in, just because there are 2 warriors doesn't necessarily mean there has to be 2 rogues and 2 mages. Or maybe I am thinking of a post about balancing races/gender within the party, hmm. Can't rightly remember now.


I think it's (I might be mistaken) they write the character, decide that the character fits more X archtype and then put them in there. If there's an unbalance, they switch the role of one character. I remember Gaider saying something about Leliana being a warrior for a while.

#154
Merced256

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Anarya wrote...

leonia42 wrote...

Even if we analyse the patterns from Origins/Awakening, however, hasn't Gaider or someone else said that they don't necessarily plan companions around their classes or some such? As in, just because there are 2 warriors doesn't necessarily mean there has to be 2 rogues and 2 mages. Or maybe I am thinking of a post about balancing races/gender within the party, hmm. Can't rightly remember now.


I don't recall. Maybe? But they'd kind of have to plan out the number of each class wouldn't they? Unless they wanted an unbalanced assortment.


I recall him saying that they don't plan the companions around classes in the first live interview thingy. As far as an unbalanced assortment... Thats how i felt in DAO because i had 2 worthless warriors, alistair, and shale... what i would've preferred is another mage so i could ditch wynne or hell even morrigan depending on the character i was playing.

Modifié par Merced256, 15 octobre 2010 - 06:59 .


#155
Leonia

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Found this snippet in the "What we KNOW" thread:

There will be at least 2 of each class as potential companions [GameStar Sept 2010 article]


@Nerced256 - Ah,come on, Alistair was the only warrior really set up for tanking (well, aside from Secret Companion and Justice, and I'd argue he was better than either of them with the right gear/tactics/stats set up).

Modifié par leonia42, 15 octobre 2010 - 07:03 .


#156
Dave of Canada

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leonia42 wrote...

Found this snippet in the "What we KNOW" thread:


I suspect that this doesn't include DLC. 

#157
Merced256

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leonia42 wrote...

Found this snippet in the "What we KNOW" thread:

There will be at least 2 of each class as potential companions [GameStar Sept 2010 article]


@Nerced256 - Ah,come on, Alistair was the only warrior really set up for tanking (well, aside from Secret Companion and Justice, and I'd argue he was better than either of them with the right gear/tactics/stats set up).


Yea its just that 2h warrior took so much micro to be good that i always ditched them, and when i wanted to play a 2h warrior i benched them all and did a 3 ranged setup.

#158
Anarya

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leonia42 wrote...

Found this snippet in the "What we KNOW" thread:

There will be at least 2 of each class as potential companions [GameStar Sept 2010 article]


@Nerced256 - Ah,come on, Alistair was the only warrior really set up for tanking (well, aside from Secret Companion and Justice, and I'd argue he was better than either of them with the right gear/tactics/stats set up).


I dunno, Shale is a pretty amazing tank. Especially for dragons.

#159
Dave of Canada

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Anarya wrote...

I dunno, Shale is a pretty amazing tank. Especially for dragons.


Mage Warden
Wynne
Morrigan
Shale

= EZ MOAD NIGHTMARE.

#160
Revan312

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Dave of Canada wrote...

Revan312 wrote...

Totally free DLC on one hand, kick in the balls to patient and logical gamers/second hand gamers on the other.. lame


I suspect that the companion is like Shale / Zaeed and will come free with the new game, regardless if you preordered or not. So you "logical" gamers can still get it.

But...

Why should the company care about second-hand gamers though? They don't support the company, they support the store they are buying from.


Where was it stated that the character will be available on just the new game regardless of preorder, from what I've read that's mostly the point of the sig edition, to get a free character...

I think game companies should care about second hand gamers because that's the way the industry worked for 20 years. Your friend hooked you up with a game from a certain dev, you played it, loved it, and then bought their future releases. Anymore they treat gamers like thieves waiting in the wind to swoop out of the sky and steal their product even though much of the pirating community emerged once DRM, securom and other "protection" measures came out.

I'm just tired of companies turning to fast cash rather than treating gamers as loyal customers. These aren't bonuses to treat long lasting members of their community, they're there in an attempt to quell what they see as a cancerous aspect of the industry, second hand gamers. Consistently they're turning to skimping on release content just to turn around and charge for it on release day. Give it five years and they'll start releasing 1/3rd of a game for full price, oh wait, Blizzard already did...

Basically what this boils down to is devs and their overarching conglomorate bosses hate pirates and people playing the game without their express consent and $$$. Yet the measures they take in both DRM and DLC are enlarging the pirate community, then they **** about said pirates, release even more measures to try and stop them and the ripoff community grows further.

I might not feel as such about any of this if EA/Activision/Ubisoft didn't moan and moan about pirating when they're the ones driving it faster than anything else...

#161
Leonia

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True, I only really used Shale for super-tough fights. Though I found the Drakeskin armour to be pretty useful against dragons as well.

#162
Leonia

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Revan312 wrote...

Where was it stated that the character will be available on just the new game regardless of preorder, from what I've read that's mostly the point of the sig edition, to get a free character...


Clearly you weren't around when Shale was advertised as a Collector's Edition character but came with the standard game after launch for a limited time and was even purchaseable seperately if people missed that offer.

I think game companies should care about second hand gamers because that's the way the industry worked for 20 years. Your friend hooked you up with a game from a certain dev, you played it, loved it, and then bought their future releases. Anymore they treat gamers like thieves waiting in the wind to swoop out of the sky and steal their product even though much of the pirating community emerged once DRM, securom and other "protection" measures came out.

I'm just tired of companies turning to fast cash rather than treating gamers as loyal customers. These aren't bonuses to treat long lasting members of their community, they're there in an attempt to quell what they see as a cancerous aspect of the industry, second hand gamers. Consistently they're turning to skimping on release content just to turn around and charge for it on release day. Give it five years and they'll start releasing 1/3rd of a game for full price, oh wait, Blizzard already did...

Basically what this boils down to is devs and their overarching conglomorate bosses hate pirates and people playing the game without their express consent and $$$. Yet the measures they take in both DRM and DLC are enlarging the pirate community, then they **** about said pirates, release even more measures to try and stop them and the ripoff community grows further.

I might not feel as such about any of this if EA/Activision/Ubisoft didn't moan and moan about pirating when they're the ones driving it faster than anything else...


Really, this thread isn't the place for this debate. If you want to punch on, could you take it out of the "we are trying to guess who the new character is" thread? It's kind of curbing our fun.

Modifié par leonia42, 15 octobre 2010 - 07:18 .


#163
Dave of Canada

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Revan312 wrote...

Where was it stated that the character will be available on just the new game regardless of preorder, from what I've read that's mostly the point of the sig edition, to get a free character...


They advertised Shale as content for the Limited Edition of DA:O, though it was just EA's 15 dollar project at work. I suspect it's the same thing here.

I think game companies should care about second hand gamers because that's the way the industry worked for 20 years. Your friend hooked you up with a game from a certain dev, you played it, loved it, and then bought their future releases.



That isn't how it works now, though. Maybe back in the N64 / PS2 days but now you've got companies like Gamestop stealing a lot of profit.

Anymore they treat gamers like thieves waiting in the wind to swoop out of the sky and steal their product even though much of the pirating community emerged once DRM, securom and other "protection" measures came out.


They wouldn't need DRM if there wasn't a pirating problem in the first place.

Modifié par Dave of Canada, 15 octobre 2010 - 07:18 .


#164
Bryy_Miller

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Revan312 wrote...
Basically what this boils down to is devs and their overarching conglomorate bosses hate pirates and people playing the game without their express consent and $$$. 


And your solution is.... to have these companies stop giving a **** about people stealing their product?

Your avatar is very ironic.

#165
Felfenix

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My only issue with these sorts of things is that they purposely withhold content just to charge more...

#166
CoS Sarah Jinstar

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Felfenix wrote...

My only issue with these sorts of things is that they purposely withhold content just to charge more...


This, makes one wonder how many quests are going to be cut out of the game just to be readded as paid DLC later on. Gotta love the new EA Bioware.  

#167
Leonia

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Was there an old EA Bioware?

#168
CoS Sarah Jinstar

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Dave of Canada wrote...

They wouldn't need DRM if there wasn't a pirating problem in the first place.


The whole pirate argument is so over exaggerated in the first place.  Pirates aren't hurting publishers and sales, gamestop's second hand console sales are. That's totally where the idea of withholding content and only including it in NEW copies of the game vs paying 10-15 for the same content in a used copy came from. The pirating thing is just a thinly veiled excuse to try and justify cutting content to resell it.

#169
upsettingshorts

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Right, because piracy is a new problem. And extra stuff to encourage new retail sales are a new thing invented by EA to exploit us.

Except: I remember bloody code wheels coming with game boxes filled with floppy disks. And massive manuals and extra physical content shipped with the game to encourage new, legitimate purchases.

Confirmation bias strikes Sarah again.

Modifié par Upsettingshorts, 15 octobre 2010 - 08:29 .


#170
The Hardest Thing In The World

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It's Duncan! I'm positively sure.

#171
CoS Sarah Jinstar

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Upsettingshorts wrote...

Right, because piracy is a new problem. And extra stuff to encourage new retail sales are a new thing invented by EA to exploit us.

Except: I remember bloody code wheels coming with game boxes filled with floppy disks. And massive manuals and extra physical content shipped with the game to encourage new, legitimate purchases.


Did I suggest it was a new problem? The percentage of sales lost due to piracy isn't as high as the big publishers want you to believe it is. Paid DLC will be the death of the industry just wait and see due to the greed behind it. We already had one major video game industry crash in the 80's, don't think it can't happen again, because it can.

#172
upsettingshorts

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CoS Sarah Jinstar wrote...
Paid DLC will be the death of the industry just wait and see due to the greed behind it.


And I'll believe that when I see it.

The problem with DLC is and always will be the cost-benefit analysis, on both ends.  Speaking as a consumer, I'll buy as much Lair of the Shadow Broker as developers are willing to throw at me.  But I still haven't bought Witch Hunt.  Quality is important, but the concept isn't nearly as abhorrent as you make it out to be - you just like to say so because it reinforces your belief that EA and/or Bioware are abandoning you.

Modifié par Upsettingshorts, 15 octobre 2010 - 08:36 .


#173
CoS Sarah Jinstar

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Upsettingshorts wrote...

CoS Sarah Jinstar wrote...
Paid DLC will be the death of the industry just wait and see due to the greed behind it.


And I'll believe that when I see it.

The problem with DLC is and always will be the cost-benefit analysis, on both ends.  Speaking as a consumer, I'll buy as much Lair of the Shadow Broker as developers are willing to throw at me.  But I still haven't bought Witch Hunt.  Quality is important, but the concept isn't nearly as abhorrent as you make it out to be - you just like to say so because it reinforces your belief that EA and/or Bioware are abandoning you.


Abandonwha? I'm talking the industy as a whole here, not just Bioware, god god man so petty! So you're quite alright with the idea of stripping content out prerelease just to sell it later on as paid DLC? Because if you honestly think that isn't going on with just about every major release these days, you're pretty nieve.

#174
upsettingshorts

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CoS Sarah Jinstar wrote...
Abandonwha? I'm talking the industy as a whole here, not just Bioware, god god man so petty! So you're quite alright with the idea of stripping content out prerelease just to sell it later on as paid DLC? Because if you honestly think that isn't going on with just about every major release these days, you're pretty nieve.


I wouldn't say I'm naive, just unwilling to paint an entire industry's worth of games and an infinite number of examples of DLC with the same brush.  I am happy to get content.  As long as the price for the content is reasonable, I will be pleased and purchase it without hesitation.

But I'm also unwilling to derail the thread about the speculation surrounding the additional party member.  It is not and will not be some kind of indictment of DLC, nor ought it be used as such.  

Modifié par Upsettingshorts, 15 octobre 2010 - 08:44 .


#175
Felfenix

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I just think it looks greedy and tacky for them to make a character several months before release and purposely exclude that character from the game, making everyone pay extra unless they pre-ordered the game 3+ months in advance just to have a character that was planned to be in the game and finished early enough that it should be in the game when bought new. The only reason the character isn't in the game is to extort an extra "20 dollars worth of content" from the mainstream fans, even though the content is as planned, pre-prepared, and ready as Hawke and Varric.