You posted your complaint 24 hours ago, now. The system requirements were on the outside of the game box, and right there on the download page for the digital versions. You apparently never came back. Did you notice that the game was rated
mature for its content, which your parents might object to?
The game itself is three years old, and was only intended for gaming consoles when designed. EA decided to add PCs to the list and handed the game's code over to DemiUrge to create a port of the game. For curiosity's sake, I've visited the Legacy forums for Bioware and for the PC version of the game, which is two years old now.
Direct3D's Dx9 and its SM-3 pixel shaders have been supported by video cards for five years now (Geforce 6n00 generation, and half of the Radeon Xn00 generation), but the top link that Google had found was filled with whining, crying, complaining gamers demanding a patch of some kind to roll back to SM-2 pixel shaders (Radeon 9n00 generation, six years ago, and nVIDIA's disaster of a generation, the FXes).
Two years previously, the same kind of outcry had been all over the TES IV: Oblivion forums, about SM-2, and the old cards that couldn't handle that, which included those Geforce FX 5n00 cards. Interestingly, someone found that there actually were textures included in the game's code that were for SM 1.4, which was part of Dx8. Apparently Bethesda started off thinking that they would support the older video generations and then changed their minds.
It really *
WAS* possible for Bethesda to issue a backwards patch that would have enabled those textures for the older video generations. They chose not to do so, but a gamer using the handle "ASP" created a replacement game launcher named "OldBlivion" that did enable the 1.4 level textures for the old cards.
www.oldblivion.com/sm/index.phpNothing similar was possible for Mass Effect.
Gorath
Modifié par Gorath Alpha, 16 octobre 2010 - 11:34 .