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The "Thanks Bioware for the Signature Edition" Thread


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#151
Meltemph

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BrotherWarth wrote...

Meltemph wrote...

What so many of you very positive people fail to realize is that not everyone has complete and utter faith in Bioware to make a stellar game because some of don't think all of their games are stellar. I thought ME2 was a waste of time and wasn't even that fun. You act as though we're just pessimistic despite loving everything Bioware has ever done.


What is your point? Yes you don't like every game bioware has made, ok... So then you don't like that Bioware is rewarding people, who trust Bioware to make another quality game? If it is that much of a issue, then you would either pre-order for hopes of liking the game or it the issue truly is of importance to you, then the cost to you out way's the worth. Am I missing something here?


I don't understand half of your post.


How do you not?  It is quite clear.

 You are acting like this is a big deal, that they are giving DLC to people who pre-order by January 11.  So I'm asking, if this is such a big deal to you, you would think you would either pre-order to get the dlc free, by January 11th, OR it is a big enough deal, to you, that people who don't pre-order by then do not recieve free dlc, that cost of the game outweighs its worth.

If that is not the case, then what are you saying?

#152
Pseudo the Mustachioed

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Dave of Canada wrote...

But yeah, I'm a big fan of the Signature Edition. It essentially saved me around 20-25 bucks that can be used on other things. I would've purchased the Collector's Edition, so including this content in my preorder gives me a big smile and I'm happy about it.

Can't argue about free stuff.


Indeed. I can't argue with a deal that gets me more content for the same price. Naysayers can interpret it how they want but even if the point is entirely to wring money from consumers, well, I'd rather give my money to them than save five dollars on a used copy and feed Gamestop.

#153
Maverick827

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I miss my old signature; it's so fitting for these boards.

"We live in an amazing, amazing world, and it's wasted on the crappiest generation of spoiled idiots that don't care."

It's free content. Shut up.

#154
Leonia

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Maverick827 wrote...

I miss my old signature; it's so fitting for these boards.

"We live in an amazing, amazing world, and it's wasted on the crappiest generation of spoiled idiots that don't care."

It's free content. Shut up.


Here, here! Hm, we need a beer-toasting emote.

Modifié par leonia42, 15 octobre 2010 - 05:19 .


#155
Guest_BrotherWarth_*

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Meltemph wrote...

BrotherWarth wrote...

Meltemph wrote...

What so many of you very positive people fail to realize is that not everyone has complete and utter faith in Bioware to make a stellar game because some of don't think all of their games are stellar. I thought ME2 was a waste of time and wasn't even that fun. You act as though we're just pessimistic despite loving everything Bioware has ever done.


What is your point? Yes you don't like every game bioware has made, ok... So then you don't like that Bioware is rewarding people, who trust Bioware to make another quality game? If it is that much of a issue, then you would either pre-order for hopes of liking the game or it the issue truly is of importance to you, then the cost to you out way's the worth. Am I missing something here?


I don't understand half of your post.


How do you not?  It is quite clear.

 You are acting like this is a big deal, that they are giving DLC to people who pre-order by January 11.  So I'm asking, if this is such a big deal to you, you would think you would either pre-order to get the dlc free, by January 11th, OR it is a big enough deal, to you, that people who don't pre-order by then do not recieve free dlc, that cost of the game outweighs its worth.

If that is not the case, then what are you saying?



Go back and read the previous post. It was bordering on jibberish. This time its much clearer.
And my point is that DLC of things like characters done in a way like Shale only being available as a preorder bonus is pretty lame. And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.

#156
Reverie

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I'd love to say thanks, since with those extras it would be one of the very few games I do pre-order. I just can't yet. I don't want to pre-order from an American company online because I don't feel like paying duties, taxes and the post offices little handling fee. Hopefully a store around here will get this edition before January 11 for me to pre-order.

#157
Akka le Vil

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KnightofPhoenix wrote...

The offer stands until January 11 2011. By that time, I am sure we would have learned more about the game, enough to know  whether the game will be worth it or not. So give them a break.

No, you don't know enough about if a game is worth it until it's been released. It's still a contemptible attempt to push people to pay blindly, and removing content that has already been developped if you're somewhat cautious. Saying "thanks" because someone count on you being a blind fool isn't worthy of a thank.

#158
David Gaider

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BrotherWarth wrote...
Go back and read the previous post. It was bordering on jibberish. This time its much clearer.
And my point is that DLC of things like characters done in a way like Shale only being available as a preorder bonus is pretty lame. And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.


I'll just point out that, if DLC hadn't been an option, Shale would simply have been cut entirely and you would never have seen it at all. That would be your preference, then?

#159
Patriciachr34

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@BrotherWarth... He's saying either you are going to pre-order because you hope the game is going to be good or you simply will not pre-order because of your disappointment in other Bioware products. I think he's using a translation program. Those things sometimes create strange sentences.



On Topic...I too wish to express my appreciation for the extra goodies being sent our way. I so enjoyed DA:O that I pre-ordered DA2 when it first became available. I am very happy that these extra items are being thrown in at no charge, especially since I would have paid for them anyway.



And to clarify, being grateful and thankful does not make a person a mindless moron. Expressing genuine gratitude is simply paying a compliment to someone or some entity that has done something a person appreciates. This gratitude does not necessarily require knowledge of the givers true motivation.

#160
Dave of Canada

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Akka le Vil wrote...

No, you don't know enough about if a game is worth it until it's been released.


You can say this about any game but preorder bonuses have existed for years. This isn't Bioware going "FLEE PATHETIC MORTALS AND PURCHASE OUR GAME!", this is them giving a better preorder incentive than a tattoo (Fable 3).

#161
Meltemph

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And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.


It was obvious because it was made along side the main game? If they say it is DLC, then it is by market standards DLC, just because you thought it should with the game does not make it so. How they came to the conclusion that it is DLC is irrelevant, since as consumers we don't control the actions of the producer.

They obviously(the company) do not agree with you at all, and that it is in-fact supposed to be DLC. So then you are mad because they made the DLC fit so well into the story? Or is this where another consumer tries to play the role of the producer and tell them what is and is not DLC?

Modifié par Meltemph, 15 octobre 2010 - 05:28 .


#162
Guest_slimgrin_*

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David Gaider wrote...

BrotherWarth wrote...
Go back and read the previous post. It was bordering on jibberish. This time its much clearer.
And my point is that DLC of things like characters done in a way like Shale only being available as a preorder bonus is pretty lame. And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.


I'll just point out that, if DLC hadn't been an option, Shale would simply have been cut entirely and you would never have seen it at all. That would be your preference, then?


:crying: well, um...no.

#163
Leonia

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Akka le Vil wrote...

KnightofPhoenix wrote...

The offer stands until January 11 2011. By that time, I am sure we would have learned more about the game, enough to know  whether the game will be worth it or not. So give them a break.

No, you don't know enough about if a game is worth it until it's been released. It's still a contemptible attempt to push people to pay blindly, and removing content that has already been developped if you're somewhat cautious. Saying "thanks" because someone count on you being a blind fool isn't worthy of a thank.


Then don't say thanks. There is already a negative thread on this topic, feel free to post there instead.

#164
Guest_BrotherWarth_*

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David Gaider wrote...

BrotherWarth wrote...
Go back and read the previous post. It was bordering on jibberish. This time its much clearer.
And my point is that DLC of things like characters done in a way like Shale only being available as a preorder bonus is pretty lame. And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.


I'll just point out that, if DLC hadn't been an option, Shale would simply have been cut entirely and you would never have seen it at all. That would be your preference, then?


That doesn't really make any sense since that DLC was available on day 1 and was free with new copies. It couldn't have been a problem with time constraints since it was available on day 1. And it couldn't have been a budgetary problem since it was free.

#165
Dave of Canada

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BrotherWarth wrote...

That doesn't really make any sense since that DLC was available on day 1 and was free with new copies. It couldn't have been a problem with time constraints since it was available on day 1. And it couldn't have been a budgetary problem since it was free.


It was made with a different budget and after the game was made. They wouldn't have it made it at all if there wasn't a DLC option.

Modifié par Dave of Canada, 15 octobre 2010 - 05:30 .


#166
Guest_BrotherWarth_*

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Meltemph wrote...

And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.


It was obvious because it was made along side the main game? If they say it is DLC, then it is by market standards DLC, just because you thought it should with the game does not make it so. How they came to the conclusion that it is DLC is irrelevant, since as consumers we don't control the actions of the producer.

They obviously(the company) do not agree with you at all, and that it is in-fact supposed to be DLC. So then you are mad because they made the DLC fit so well into the story? Or is this where another consumer tries to play the role of the producer and tell them what is and is not DLC?


Ummm, Bioware freely admits that Shale was always supposed to be in the game. It wasn't until later that they decided to make Shale a DLC item to curb rentals and piracy.

#167
Meltemph

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That doesn't really make any sense since that DLC was available on day 1 and was free with new copies. It couldn't have been a problem with time constraints since it was available on day 1.




It is not uncommon for companies to have secondary projects running in line with a primary project...



And it couldn't have been a budgetary problem since it was free.




So budget concerns factor into you purchasing something? I mean, really?

#168
Guest_BrotherWarth_*

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Dave of Canada wrote...

BrotherWarth wrote...

That doesn't really make any sense since that DLC was available on day 1 and was free with new copies. It couldn't have been a problem with time constraints since it was available on day 1. And it couldn't have been a budgetary problem since it was free.


It was made with a different budget and after the game was made. They wouldn't have it made it at all otherwise.


Again, available on day 1. It wasn't made after.

#169
Dave of Canada

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BrotherWarth wrote...

Ummm, Bioware freely admits that Shale was always supposed to be in the game.


But was cut and made when the game was delayed.

#170
Leonia

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BrotherWarth wrote...

David Gaider wrote...

BrotherWarth wrote...
Go back and read the previous post. It was bordering on jibberish. This time its much clearer.
And my point is that DLC of things like characters done in a way like Shale only being available as a preorder bonus is pretty lame. And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.


I'll just point out that, if DLC hadn't been an option, Shale would simply have been cut entirely and you would never have seen it at all. That would be your preference, then?


That doesn't really make any sense since that DLC was available on day 1 and was free with new copies. It couldn't have been a problem with time constraints since it was available on day 1. And it couldn't have been a budgetary problem since it was free.


JohnEpler wrote...

Except this isn't what we're doing. This isn't something we've ever done, at any point. I know many people are
convinced that whenever we mention any kind of DLC that's released near the on-disc product that it's stuff we just tore out of the main game to sell for an extra price, but that's not true. DLC of any sort is budgeted and worked on in a completely separate fashion from the main game. For the most part, we need to be completely locked down
content-wise a good two or three months in advance. More is preferable, of course, but there's a minimum of at least a month and a half.

Anything, and everything that's worked on as PRC is both budgeted and worked on completely separately from the main game. Sometimes, the timelines intersect a bit - writers tend to be done with the game a little sooner than anyone else, so they've got some downtime to write dialogue and such. But we've never gone in and stripped something from the main game just so we could sell it after the fact. As it is, most of our projects end up in a lot of 14 hour days and long weekends at the office just so we can finish what you're actually getting on the disc. Nevermind extra content for us to cut so we can later repackage it and resell it. That just doesn't happen.

Of course, I work for the company, so I'm certain some people wouldn't believe me if I told them rain is
wet. That's their prerogative! For the rest, though, I figured I'd chime in and dispel some of the fears.


And another:

John Epler wrote...

Except the decision isn't between 'do we release this as DLC' and 'do we put it on disk', but rather 'do we release this as DLC' and 'do we not release it'. We do not have unlimited time and resources. We cannot simply put every piece of content we can think of on-disc, as it's not being completed during the development process. There is, simply, never enough time to do everything you want to - otherwise, if you decide to add every bit of content you can think of to the on-discproduct, you're never going to release your game.

It's fine if you don't believe me, or don't agree with me - that's cool! Everyone's entitled to their own opinion. But at this point, it seems obvious that debating this with you is pointless, and so I will withdraw from this discussion.


Modifié par leonia42, 15 octobre 2010 - 05:33 .


#171
AngryFrozenWater

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Upsettingshorts wrote...

Saibh wrote...

Wulfram wrote...

I don't consider things that you're paying money for free.


Then consider them complimentary with your order.


By Wulfram's logic the complimentary breadsticks one gets at a restaurant are an insult to his intelligence because they were made separate from the meal very early in the menu design process.

I think Wulfram has a point. EA/BW is a company and everything they do has to be accounted for. The have budgets, wages, rules, regulations, lawyers, and stockholders now. It's hard to believe that the Signature Edition and its marketing campaign are made in their spare time. The work they have put in to this has to be translated into money. In the end, the customer pays. And thus nothing at EA/BW is for free.

#172
Akka le Vil

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Dave of Canada wrote...

You can say this about any game but preorder bonuses have existed for years. This isn't Bioware going "FLEE PATHETIC MORTALS AND PURCHASE OUR GAME!", this is them giving a better preorder incentive than a tattoo (Fable 3).

I've no problem with pre-order bonuses that are, well, BONUSES (like a cloth map, figurines and the like)L.
I've a serious problem with pre-order bonuses that are counted in GAME CONTENT - like a whole new party character.
If it's been developped by the time of release, holding it back to lure people into paying is just a shameful ripp-off.

#173
Meltemph

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BrotherWarth wrote...

Meltemph wrote...

And by the Shale example I mean characers were obviously intended to be a part of the default game but were then removed and used as a ploy to get people to the buy the game instead of renting.


It was obvious because it was made along side the main game? If they say it is DLC, then it is by market standards DLC, just because you thought it should with the game does not make it so. How they came to the conclusion that it is DLC is irrelevant, since as consumers we don't control the actions of the producer.

They obviously(the company) do not agree with you at all, and that it is in-fact supposed to be DLC. So then you are mad because they made the DLC fit so well into the story? Or is this where another consumer tries to play the role of the producer and tell them what is and is not DLC?


Ummm, Bioware freely admits that Shale was always supposed to be in the game. It wasn't until later that they decided to make Shale a DLC item to curb rentals and piracy.


"I'll just point out that, if DLC hadn't been an option, Shale would simply have been cut entirely and you would never have seen it at all. That would be your preference, then?"

So then Gaider is lying, huh?

#174
Dave of Canada

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BrotherWarth wrote...

Again, available on day 1. It wasn't made after.


The game isn't made and then released, there's a time where the game is a finished product and then launched. Writers finish writing earlier than the others, they start writing the DLC character after the main game was written and dealt with. Then as the team finishes, they work on the DLC.

Modifié par Dave of Canada, 15 octobre 2010 - 05:33 .


#175
Guest_BrotherWarth_*

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Meltemph wrote...

That doesn't really make any sense since that DLC was available on day 1 and was free with new copies. It couldn't have been a problem with time constraints since it was available on day 1.


It is not uncommon for companies to have secondary projects running in line with a primary project...

And it couldn't have been a budgetary problem since it was free.


So budget concerns factor into you purchasing something? I mean, really?


What? I don't think you understand my post. I'm saying it couldn't have been budgetary constraints keeping Bioware from making Shale part of the default game since the DLC for her was free.