Ok, I'm trying to create a shade type class and i would like him/her to have a constant ultravision effect, i know i can't create a feat to do this so the next thing i was thinking was to add it to a skin as an item property, unfortunatly ultravision is not listed, so my question is ... is there any way adding this item property via modding the .2da files, if yes which files?
Thanx J
Help: Adding Constant effects to items/properties
Débuté par
runeshade
, oct. 15 2010 10:19
#1
Posté 15 octobre 2010 - 10:19
#2
Posté 16 octobre 2010 - 01:47
#3
Posté 16 octobre 2010 - 11:55
ApplyEffectToObject(DURATION_TYPE_PERMANENT, SupernaturalEffect(EffectUltravision()), oPC);
Defining the oPC object depends on how you choose to apply this effect. If it's in the OnClientEnter module event then use GetEnteringObject().
-420
Defining the oPC object depends on how you choose to apply this effect. If it's in the OnClientEnter module event then use GetEnteringObject().
-420
Modifié par 420, 16 octobre 2010 - 11:59 .





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