You're going to have to work on getting Microsoft and Sony off their console design duffs. Their consoles won't go beyond Dx9, and the craze for multi-platform releases effectively puts the same Dx9 cap on PC games for any but a very few, like Crytek.CoS Sarah Jinstar wrote...
The quicker devs move on from Direct X9 the happier I'll be, then again I tried out the Metro 2033 demo just to see the graphical advantages of Direct X11 and it rebooted my machine twice. So more than likely one of those can't win situations.
Fallout New Vegas
#351
Posté 20 octobre 2010 - 06:45
#352
Posté 20 octobre 2010 - 07:29
Gorath Alpha wrote...
You're going to have to work on getting Microsoft and Sony off their console design duffs. Their consoles won't go beyond Dx9, and the craze for multi-platform releases effectively puts the same Dx9 cap on PC games for any but a very few, like Crytek.CoS Sarah Jinstar wrote...
The quicker devs move on from Direct X9 the happier I'll be, then again I tried out the Metro 2033 demo just to see the graphical advantages of Direct X11 and it rebooted my machine twice. So more than likely one of those can't win situations.
Yeah I know, it was more so just me wishful thinking outloud. It would be awesome if DA2 at least took some advantage of latest PC hardware but much like Gamebryo that Bethesda seems to love despite being a pretty buggy engine, the core engine is already so dated considering how long Origins was in dev, its somewhat a moot point.
#353
Posté 20 octobre 2010 - 07:40
#354
Posté 20 octobre 2010 - 07:55
CoS Sarah Jinstar wrote...
...the core engine is already so dated considering how long Origins was in dev, its somewhat a moot point.
And this is a selling point for continuing the series as far as EA is considered--stable engine, no further development costs, minor additions or refinements only. Yay!
#355
Posté 20 octobre 2010 - 08:12
OnlyShallow89 wrote...
Noooooooooooooooo, Gamebryo isn't buggy. Civ IV is fine
Alright then, Bethsoft haven't managed to fix any of their long standing issues using said engine then.
#356
Posté 20 octobre 2010 - 08:17
Don't worry, it's a common enough statementCoS Sarah Jinstar wrote...
Alright then, Bethsoft haven't managed to fix any of their long standing issues using said engine then.
I don't know how Bethesda managed to **** up their modifications to the Gamebryo engine so much, though, I really don't. It's at the point where it's getting ridiculous, although I'll admit I felt the FO3 incarnation was much more efficient and stable than Oblivion.
#357
Posté 20 octobre 2010 - 08:22
Well, Fernando Melo did say back at the Gamescom chat in August they were looking at supporting high end PC stuff like DX11, so there may be some glimmer of hope. Even Bad Company 2, an EA game did have DX11 support, so who knows?CoS Sarah Jinstar wrote...
Yeah I know, it was more so just me wishful thinking outloud. It would be awesome if DA2 at least took some advantage of latest PC hardware but much like Gamebryo that Bethesda seems to love despite being a pretty buggy engine, the core engine is already so dated considering how long Origins was in dev, its somewhat a moot point.
#358
Posté 20 octobre 2010 - 08:28
OnlyShallow89 wrote...
Don't worry, it's a common enough statementCoS Sarah Jinstar wrote...
Alright then, Bethsoft haven't managed to fix any of their long standing issues using said engine then.Always struck me as weird how people'll refer to Unreal Engine 3 no matter the game or the extent of modifications to it, but when you get to Oblivion/FO3/FONV it's always "Bethesda's engine".
I don't know how Bethesda managed to **** up their modifications to the Gamebryo engine so much, though, I really don't. It's at the point where it's getting ridiculous, although I'll admit I felt the FO3 incarnation was much more efficient and stable than Oblivion.
I was more so venting due to NV CTD'ing again anyways. I would guess the reason people do that is its still techically Unreal or Gamebryo or whatever engine is in question at the core level, but you're right in that its more than likely the modifications made by whoever the licensee are that causes issues. Just a hunch anyway.
#359
Posté 20 octobre 2010 - 08:31
I've had a lot of issues with nVidia and Bethesda, though. FO3 used to BSOD on me quite often until I rolled back drivers (Which caused problems with other games), but on the ones I'm on now it seems fine, at least for the time being. Sounds like if I get NV this week, I'll be having issues with that too.
#360
Posté 21 octobre 2010 - 01:37
Patch notes were rather vague but it seemed to focus on fixing up some quest and NPC scripting issues.
#361
Posté 21 octobre 2010 - 01:57
Modifié par LegendaryAvenger, 21 octobre 2010 - 01:57 .
#362
Posté 21 octobre 2010 - 02:52
Both.LegendaryAvenger wrote...
Haven't played this game much. What's the primary way of getting caps? Be a mercenary and complete quests or a merchant who sells all of the useless junk he finds?
It's nice that in the new game you get 5 caps per gecko skin. That's good money when you're starting out.
#363
Posté 21 octobre 2010 - 03:55
#364
Posté 21 octobre 2010 - 04:32
The only bugs I've had are just spiders or geckos getting stuck at the edge of cliffs or rocks, which makes them easy targets. Can I say I love the Geckos? They are super scary when they come running up to you at full speed. They also look super funny in VATS.
A strange sorta bug was going into a fight (no spoilers) and then a trader coming up to me to chat about some such thing I can't even remember now. Cards? Caps? In the middle of the fight, which still went on in the background. In the end he somehow got shot as he was running away, then came back shooting. It really messed that fight up and I wonder if I could have saved some of the people if he hadn't stopped by for a chat.
Don't think anyone can resist the 'Wild Wasteland' trait. The only problem is sometimes you might miss the weird stuff since you're not sure where to look. Encountered two so far.
Oh one thing that seriously bugged me was that their Asian character model presets looked awful. Some of them don't even look human. Took me forever to tweak to get a decent one out of it.
#365
Posté 21 octobre 2010 - 04:37
#366
Posté 21 octobre 2010 - 06:11
link
Modifié par Addai67, 21 octobre 2010 - 06:12 .
#367
Posté 21 octobre 2010 - 08:00
Modifié par DarthCaine, 21 octobre 2010 - 08:08 .
#368
Posté 21 octobre 2010 - 08:09
Just keep trying, they're working to fix things. I think the official blog recommended trying again in 24hrs (So if you put it in at 11pm last night, do it at 11pm tonight) but it should be fixed within a few days at most.pinkunoichi wrote...
I'm also having an issue with the 'classic Pack' - it says that the code is invalid. Anyone have that problem.
#369
Posté 21 octobre 2010 - 08:10
#370
Posté 21 octobre 2010 - 09:57
Crippledcarny wrote...
Man, I just picked up Boone and that dude is overpowered. He really needs a nerf. Man gets head shot crits on things I never knew where there. Also, that kill cut scene gets old fast enough when it's just you triggering it, why did they have make it trigger for you companions as well?
You can turn off the killshot animation in the options by turning the "kill cam" setting to "none."
#371
Posté 21 octobre 2010 - 10:46
#372
Posté 21 octobre 2010 - 10:56
I can imagine that the average buyer, who most likely isn't very informed about the workings of steam, is going to think they bought a broken game, leading to a bunch of complaints being directed to the stores for having sold them this.
Hmmm....to go out this afternoon and buy it locally, or to order it cheap from Amazon UK, as I've done with 95% of all the games/books/dvds I've bought the last few years, and wait till next week for it to arrive?
#373
Posté 21 octobre 2010 - 10:57
Modifié par Funkcase, 21 octobre 2010 - 10:58 .
#374
Posté 21 octobre 2010 - 10:58
I got Mirror's Edge on PC the day before it came out and finished it that same day. That was awesome
#375
Posté 21 octobre 2010 - 11:11
Of course the fact that I'm already not the biggest fan of Steam isn't helping either (more because of its pricing strategy than anything else though, but still..)! >.<





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