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Fallout New Vegas


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#1751
Leinadi

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You're kidding, right? I might have a higher opinion of New Vegas were it not a bug-ridden disaster, but I thought Fallout 3 was still the superior game.


I dunno man. Fallout 3 is a lesser game in pretty much every way unless you literally count the "can go everywhere" as a point in its favor (which some people do, which is fine) and that there are more dungeons. What exactly is good about it when putting it against NV? Most people just seem to say "I just liked it more!" which is fine, but that seems more of a nostalgic reaction than anything else.
And like adriano_c points out, it's clearly a departure from what Fallout was about (so is New Vegas by virtue of the engine and the gameplay it brings, but it's much closer the spirit of the older games).

Even as far as the famous bugginess go, I have about an equal amount in Oblivion, F3 and NV and almost all of it has to do with getting stuck in terrain or crashing. NV isn't much different, though it's sad that they have not solved some of the problems in all this time of course.

EDIT: About the radiation, I'm slightly more lenient towards F3 in that case since Fallout radiation is quite obviously really different than "regular" radiation, just look at how it mutates and such. 
What I don't like is obviously that your robo-butler can give out Purified Water pretty much left and right (which means the actual technology exists in the world). Obviously, purifying on the scale of Project Purity is a different deal, but it feels more like the developers are wrapping it in a "how to purify water is a mystery!" rather than it being an issue of the scale.

Modifié par Leinadi, 26 décembre 2010 - 10:20 .


#1752
jsachun

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Morbo wrote...

jsachun wrote...

Your knowledge of simple scientific knowledge is worst than a high school graduate. You can not simply purify water that is radioactive by boiling & filtering.

Errrr, I'm sorry to say but it's your scientific knowledge that's a bit faulty here.
Water itself, that is pure H2O molecules, do not really get radioactive. It's the crap dissolved in it, the radioactive fallout from the war, that is the problem. And the 2 easy ways to get rid of that is by either some decent filtering or by distilling (which was meant by boiling I guess).


Image IPB

So it rained pure water after the nuclear disaster of Chernobyl.

http://en.wikipedia....iki/Heavy_water for your information.

Modifié par jsachun, 26 décembre 2010 - 10:52 .


#1753
jsachun

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Leinadi wrote...

I believe that is rather the point, isn't it? It makes very little sense that *200 years* would pass and people would not form together beyond those tiny settlements. No attempt at forming a government or instituting some form of civilization? Instead, you have people building a town around an unexploded nuke and people living in Tenpenny tower. People would not be content with just "stopping" at forming such settlements.


Do we all forget NCR does not have enough man or brain power to even secure the full extent of the east coast?  


Plants and vegetation can still grow, I'm pretty sure that Chernobyl shows that.
The point about the caravans is more that they travel around endlessly... but where does the supplies and resources come from in the first place?


So how did BOS get there? Do merchants not have protection in Fallout world?



Farming in sand is perfectly possible though harder than in more ideal conditions of course.


Yeah if you want to grow cactus.


http://content.usatoday.com/communities/gamehunters/post/2010/11/fallout-new-vegas-ships-5-million-copies/1
 


Nov 08, 2010 dated two or three weeks after it's launch date.

Their first week launch figures were in the vicinity of 800,000.

Modifié par jsachun, 26 décembre 2010 - 10:43 .


#1754
B3taMaxxx

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NamiraWilhelm wrote...

I realy cant believe the length of that DLC. I know B3ta said 8 hours but i thought that would be a very anal playthrough, mines' taken around 6 and i dont think im yet near completion. Definitely loving it so far though.

How would you guys feel about playing as a ghoul? I guess i just find em really interesting... Like an elderly relative with lots of war stories. Maybe how in FO3, our story spanned over time from an infant in the Vault, we could spend some time prewar as a normal human.... but thats just me wanting moar!!!



 I liked the ending of the DLC, but my TV's black levels are terrible (I think) so it was more frustrating until towards the end, which was fun.

 I'd like to play as a Mutant, or atleast have one as a companion that wasn't mentaly unbalanced. I was really hoping to recruit the leader at the Mutant resort, but instead got stuck with a pycho grandmother.........

#1755
Sigma Tauri

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jsachun wrote...

Morbo wrote...

jsachun wrote...

Your knowledge of simple scientific knowledge is worst than a high school graduate. You can not simply purify water that is radioactive by boiling & filtering.

Errrr, I'm sorry to say but it's your scientific knowledge that's a bit faulty here.
Water itself, that is pure H2O molecules, do not really get radioactive. It's the crap dissolved in it, the radioactive fallout from the war, that is the problem. And the 2 easy ways to get rid of that is by either some decent filtering or by distilling (which was meant by boiling I guess).


Image IPB

So it rained pure water after the nuclear disaster of Chernobyl.

http://en.wikipedia....iki/Heavy_water for your information.


How is heavy water relevant? Please read your own link. Deuterium is non-radioactive, and has only slightly more tritium than ordinary water.

Bombs also wouldn't the Potomac into the river of heavy water. The fallout generated tend to be radionuclides like strontium. This is what they meant by filtration or reverse osmosis. Larger molecules such as radionuclides aren't meant to pass in semipermeable membranes. Simple distillation is a controlled process where the water flows through a cooling tube and into another container. How pure it is depends on the type of distillation, but you can probably get a small amount of drinkable water with it.

Modifié par monkeycamoran, 26 décembre 2010 - 11:20 .


#1756
Morbo

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jsachun wrote...

Image IPB

So it rained pure water after the nuclear disaster of Chernobyl.

http://en.wikipedia....iki/Heavy_water for your information.

Eh? I've really got no idea what you're trying to get at. What in bob's name has Chernobyl got to do with this, or heavy water (and yes, I do know what heavy water is)??

And after Chernobyl it would've rained...well...rainwater really. Rainwater that in some areas would've been polluted with radioactive fallout. Radioactive fallout that can be filtered out (reverse osmosis would be fairly effective I think) or be removed by distillation.

#1757
B3taMaxxx

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It's a fantasy game people. /geeeez

#1758
Leinadi

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Do we all forget NCR does not have enough man or brain power to even secure the full extent of the east coast?  

 

What does that have to do with what we're talking about? I'm not talking about some "my faction is better than yours" contest. I prefer it when the factions have flaws attached to them. The point is that there *are* civilizations on the rise, even a large organization of ex-tribals in Caesar's Legion that are looking to expand. How effective or not they are is not the point at all.

So how did BOS get there? Do merchants not have protection in Fallout world?


Again, not sure what your point is here? In Fallout 3, there is no new produce, there is no showing where resources actually come from. The only source of resources appear to be 200+ year old pre-war goods that's somehow still littered over the entire wasteland, and is still edible. How does the world and the settlements support themselves?

F3 making the BoS travel all over the US  to the East Coast is another can of worms that I don't really feel like opening right now.

Yeah if you want to grow cactus.


Eh? You can grow plenty more than that.

Nov 08, 2010 dated two or three weeks after it's launch date.

Their first week launch figures were in the vicinity of 800,000.


http://www.urban-gam...&t=61&view=next

http://gamrfeed.vgch...ts-in-week-one/

But eh, posting these things is fairly pointless. Pure sales isn't a lone factor here, to figure out how succesful a game is you'd also have to take into account how much the marketing campaign costs, how much the development costs and so forth. F3 was much longer in development than NV which would mean a lot of additional costs, but NV features more voiceacting overall so that would up the cost on that end.

It would be completely delusional however to claim that any of these games were *not* huge successes when it comes to sales however.

#1759
Morbo

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B3taMaxxx wrote...

It's a fantasy game people. /geeeez

Yeah.
Well sci-fi with some fantasy elements really.

I would never have made an issue out of it if jsachun had said that in the FO universe radiation doesn't work this way, instead of going on about one's scientific knowledge being worse than that of a high school grad.

The retro sci-fi setting, including wacky, magical radiation is one of the things why I love FO so much.

#1760
jsachun

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monkeycamoran wrote...

jsachun wrote...

Morbo wrote...

jsachun wrote...

Your knowledge of simple scientific knowledge is worst than a high school graduate. You can not simply purify water that is radioactive by boiling & filtering.

Errrr, I'm sorry to say but it's your scientific knowledge that's a bit faulty here.
Water itself, that is pure H2O molecules, do not really get radioactive. It's the crap dissolved in it, the radioactive fallout from the war, that is the problem. And the 2 easy ways to get rid of that is by either some decent filtering or by distilling (which was meant by boiling I guess).


Image IPB

So it rained pure water after the nuclear disaster of Chernobyl.

http://en.wikipedia....iki/Heavy_water for your information.


How is heavy water relevant?


Radio waves effect all molecules as it effects the nucleus of the element making all matter unstable & reactive (large quantities of it anyway).
Enough atomic bombs & radioactive isotopes would cause H2O to react to form lager contamination of Deuterium or Heavy Water in your water source.

Modifié par jsachun, 26 décembre 2010 - 11:45 .


#1761
thegreateski

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Remember kids. The Fallout universe uses SCIENCE! CHEMICALS! RADIATION! not science, chemicals, and radiation.

also . . . isn't part of Van Buren also canon? What if the Capital Wasteland got nuked again?

Modifié par thegreateski, 26 décembre 2010 - 11:26 .


#1762
Sigma Tauri

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jsachun wrote...
Radio waves effect all molecules as it effects the nucleus of the element making it all matter unstable & reactive (large quantities of it anyway).
Enough atomic bombs & radioactive isotopes would cause H2O to react to form lager contamination of Deuterium or Heavy Water in your water source.


What are you talking about?

Radio waves affect the spin of nuclei.

#1763
jsachun

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Leinadi wrote... 

What does that have to do with what we're talking about? I'm not talking about some "my faction is better than yours" contest. I prefer it when the factions have flaws attached to them. The point is that there *are* civilizations on the rise, even a large organization of ex-tribals in Caesar's Legion that are looking to expand. How effective or not they are is not the point at all.
.


Amm, without stating the obvious Fallout 3 storyline is still linked to the rest of the Fallout series in a BOS way. Just becuase it's not apparent it doesn't mean it doesn't exists. Beth deprecated a lot of Fallout mechanics out of Fallout 3 for a good reason. And Obsidian try to bring some of them back. Can we move on in Fallout 4? Isn't the pure ideal of the Fallout series about an individual from the Vault being released in to an unknown world to explore?  

Modifié par jsachun, 26 décembre 2010 - 11:39 .


#1764
jsachun

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monkeycamoran wrote...

jsachun wrote...
Radio waves effect all molecules as it effects the nucleus of the element making it all matter unstable & reactive (large quantities of it anyway).
Enough atomic bombs & radioactive isotopes would cause H2O to react to form lager contamination of Deuterium or Heavy Water in your water source.


What are you talking about?

Radio waves affect the spin of nuclei.


Strong enough Gama ray knocks out the very atoms that form the nuclei making it unstable. A loss of a proton or a neutron can make an element radioactive. Look in all respect lets not forget we're living in world that's been contaminated by a nuclear war & without enough GECK to decontaminate it.

#1765
Sigma Tauri

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jsachun wrote...
Strong enough Gama ray knocks out the very atoms that form the nuclei making it unstable. A loss of a proton or a neutron can make an element radioactive. Look in all respect lets not forget we're living in world that's been contaminated by a nuclear war & without enough GECK to decontaminate it.


No. It's been a while since I remembered how EM affects matter, but gamma radiation ionizes atoms. It doesn't affect the radioactivity of an element since the atom loses electrons. Deuterium is non-radioactive.

#1766
jsachun

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monkeycamoran wrote...

jsachun wrote...
Strong enough Gama ray knocks out the very atoms that form the nuclei making it unstable. A loss of a proton or a neutron can make an element radioactive. Look in all respect lets not forget we're living in world that's been contaminated by a nuclear war & without enough GECK to decontaminate it.


No. It's been a while since I remembered how EM affects matter, but gamma radiation ionizes atoms. It doesn't affect the radioactivity of an element since the atom loses electrons. Deuterium is non-radioactive.


In theory, but in practice it is. And it's only pure deuterium that is not radioactive. What is the chance of creating pure deterium in a non ideal labatory conditions? Alpha, Beta, Gamma they are all radiation. I think what you are talking about is Natural decay as oppose to what the world considers as radioactive decay. Everything is radioactive (decays ie loses electrons), exposure to high source of radiation (ie uranium or contaminated molecule)  just speeds up the process (considered as radiation poisoning or contaminated).

Modifié par jsachun, 26 décembre 2010 - 11:59 .


#1767
Morbo

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Deuterium is a chemical element, an isotope of hydrogen, there's nothing "pure" or "impure" about it. And it doesn't get created in a lab anyway.
And a stable element does not lose electrons under normal conditions. Protons might decay though, but that's still unsure.

But all this really doesn't belong in a thread about New Vegas anymore.

#1768
Sigma Tauri

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jsachun wrote...

In theory, but in practice it is. And it's only pure deuterium that is not radioactive. What is the chance of creating pure deterium in a non ideal labatory conditions? Alpha, Beta, Gamma they are all radiation. I think what you are talking about is Natural decay as oppose to what the world considers as radioactive decay. Everything is radioactive (decays ie loses electrons), exposure to high source of radiation (ie uranium or contaminated molecule)  just speeds up the process (considered as radiation poisoning or contaminated).


No, and at this point I don't know what you're talking about with natural decay, and even if I understood it it's likely not what I was talking about.

I cannot for the life of me accept the Potomac turning into a giant river of heavy water. Not even for Science!

Modifié par monkeycamoran, 27 décembre 2010 - 12:39 .


#1769
Dreadstruck

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Seriously, I was gonna write a long essay on that, but seeing how you pretty much ignored like 70% of the replies and counter-arguments written to you by others I think I'll pass.

We can move into PM if ye want.

So obviously in your Fallout world there are no remanants of Existing technolgy to scavange & salvage.


There is. Yet that does not mean I have to bump into a cyborg after every corner. With this logic, I am surprised that people aren't already travelling by scavenged flying saucers.

There was no NCR in CW. Only BOS with a simpathetic Elder.


Newsflash: There wasn't any NCR on the West coast either, until the settlement Shady Sands managed to expand into it. Without any babysitting I would say.

This would be exactly the same to farms without proper protection.
Besides how long do you expect crops to survive in a radioactive
environment? & please stop contradicting yourself.


Most of farms in NV HAVE some sort of protection or are in towns. Hell the whole sharecropper farm in under the NCR thumb with Camp McCarran being just few meters away.

As we all know Las Vegas was built righ in the middle of the Mojave desert. You can go & farm in sand if you like.


You know, Desert farming generally relies on irrigation, as it is the easiest way to make a desert bloom. In California, the Imperial Valley is a good example of what can be done. Australia, Israel, and the Horn of Africa are also places with interesting desert agriculture. So why shouldn't Mojave? It wasn't even hit with the nukes if the wiki and lore is correct.

No where near these figures I bet.

http://kotaku.com/50...-million-copies


http://gamrfeed.vgch...ts-in-week-one/

Isn't the pure ideal of the Fallout series about an individual
from the Vault being released in to an unknown world to explore? 

Fallout 2, Van Buren and New Vegas disagrees.:wizard:

Bottom line: You are an idiot and shouldn't talk at all. So please **** off B)

Modifié par Avalla'ch, 26 juin 2011 - 10:25 .


#1770
jsachun

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Morbo wrote...

Deuterium is a chemical element, an isotope of hydrogen, there's nothing "pure" or "impure" about it. And it doesn't get created in a lab anyway.
And a stable element does not lose electrons under normal conditions. Protons might decay though, but that's still unsure.

But all this really doesn't belong in a thread about New Vegas anymore.



Perhaps this link will expand your knowledge a bit.

http://en.wikipedia....dioactive_decay

Stable elements do do not lose electrons under ideal conditions not normal conditions. Normality in reality is rather a lot more complex than what you are imagining it to be.

#1771
jsachun

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monkeycamoran wrote...

jsachun wrote...

In theory, but in practice it is. And it's only pure deuterium that is not radioactive. What is the chance of creating pure deterium in a non ideal labatory conditions? Alpha, Beta, Gamma they are all radiation. I think what you are talking about is Natural decay as oppose to what the world considers as radioactive decay. Everything is radioactive (decays ie loses electrons), exposure to high source of radiation (ie uranium or contaminated molecule)  just speeds up the process (considered as radiation poisoning or contaminated).


No, and at this point I don't know what you're talking about with natural decay, and even if I understood it it's likely not what I was talking about.

I cannot for the life of me accept the Potomac turning into a giant river of heavy water. Not even for Science!


The measure of stablility of a matter is determined by the measure of radioactive emission. Everthing emitts radiation, even organic compounds more commonly described as heat. It's ridiculous to suggest that any matter is not going to be unstable after exposure to high enough source of radiation. Otherwise we'd just be looking at nuclear power as only source of energy. 

#1772
Morbo

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You really seem to be throwing every kind of radiation into the ionising radiation catagory. Heat is infrared radiation, which together with the likes of UV, visible light and the radio waves you mentioned earlier somewhere simply doesn't have the energy to make an atom unstable, no matter how much of said radiation you throw at it.

And under normal, everyday conditions stable elements are *stable*. Very strong sources of ionising radiation, particle accelerators, things like that, are very specific, abnormal conditions.

Avalla'ch wrote...
Fallout 2, Van Buren and New Vegas disagrees.:wizard:

Well, I'd say that Arroyo in Fallout 2 sorta takes the same place as a Vault, with the player char also being thrown into an almost completely unknown world.

#1773
jsachun

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Morbo wrote...

You really seem to be throwing every kind of radiation into the ionising radiation catagory. Heat is infrared radiation, which together with the likes of UV, visible light and the radio waves you mentioned earlier somewhere simply doesn't have the energy to make an atom unstable, no matter how much of said radiation you throw at it.

And under normal, everyday conditions stable elements are *stable*. Very strong sources of ionising radiation, particle accelerators, things like that, are very specific, abnormal conditions.

Avalla'ch wrote...
Fallout 2, Van Buren and New Vegas disagrees.:wizard:

Well, I'd say that Arroyo in Fallout 2 sorta takes the same place as a Vault, with the player char also being thrown into an almost completely unknown world.


So you've simply put heat as not a catalyst of chemical reaction. Visibly stable under normal conditions, but time will tell otherwise.

#1774
Inquisitor Recon

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Finally got a chance to play it with my vacation and loving it. I like it better than Fallout 3 already.



Running into the same old problem of being overloaded with too much stuff I have with me. I need to force myself to not take 12 different guns with me.



I ran into those ghouls at that rocket factory. I cleared the basement for them (no caps WTF?!) then went back to the motel. When I return I don't know how I am going to deal with them. I don't trust them, for all I know they want to use one of those rockets to lob a nuke at somebody.

#1775
Leinadi

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I also tend to carry plenty weapons but you just need to evaluate as you go along in the game and prioritize depending on ammo types and general weapon type.



For example, once you have enough ammo for other guns, I'd just drop the 9mm and 10mm pistols because they're just not needed. I do keep the submachine guns though because they can be extremely useful in certain situations (Cazadors for example). Same with Shotguns, only carry one of them around with me.

For sniping weapons, I tend to keep Varmint Rifle around with me all the game because it's a good gun for not wasting your more powerful ammo on weaker enemies. Other than that, just keep one or two around.



I didn't my first time around but now I never keep weapons from a weapon skill I haven't leveled. So on my current playthrough, energy weapons and ammo just get left behind (unless I'm literally heading towards a store to sell things). Same with explosive weapons except for the odd Frag Grenade.



Not having to constantly worry and fuzz over the inventory weight limits made the game much more enjoyable for me. And there are still plenty of caps to be made and ways to kill things without having to carry half of the Mojave on your back. :)