Aller au contenu

Photo

Fallout New Vegas


2287 réponses à ce sujet

#1876
thegreateski

thegreateski
  • Members
  • 4 976 messages

OnlyShallow89 wrote...

thegreateski wrote...
Butcher Pete is about either a serial killer, a bisexual sex maniac, or a butcher named Pete.
Great song.

It's about a serial rapist who turns to sodomy once he's been arrested. I believe it's clearer in the second part of the song (Which isn't in the game).

I've heard the second part of the song.

It's still pretty ambiguous.

#1877
Addai

Addai
  • Members
  • 25 850 messages

OnlyShallow89 wrote...

The only song I absolutely hated from Fallout 3 was Butcher Pete. Yeah, songs about serial rapists are always fun. Still, making ghouls explode whilst listening to Ella Fitzgerald did always have a slightly hypocritical charm about it. GNR even had funny things like the adventures of whatshisface and his Ghoulish manservant, Argyle.

In NV, I've just been running around with the radio off. Mark Morgan and Inon Zur <3

I prefer the ambient music in FNV, too.  Not that into Wayne Newton's banter and the music gets old fast.  I did like Three Dog.  There was even a certain operatic quality to fighting supermutants while listening to Agatha's classical violin.

#1878
jsachun

jsachun
  • Members
  • 1 335 messages
Only things I like NV over FO3 is the wider selection of Weapons & Ammunitions as well as the NCR Veteran Ranger Armor.

Function & choice of Power Armor sucks like hell in FNV. DT rather than DR renders Power Armor useless against potential weapons or creatures that can do damage over 150. No human tanks in the primitive society of NCR.

Ambient music also suck in NV, because the dramatic music kicks in at all the wrong momments, ruining immersion & atmosphere.

Although everybody argues that the more colourful nature of NV environment is superior to that of FO3, I disagree on the basis that FO3 ligthing qualities especially on the interior was much more effective, well thought out & excuted, adding to the over all atmosphere & immersion, enhancing suspense in real time & adding to the overall action & first person experience of the environment & script.

I believe Obisidian failed dissmally in an attempt to make the real time action more like FPS, they have forgotten about all the sensory stimulation through better planned & executed out ambient music, lighting, AI & scene scripting. Ofcourse these may be a result of constrained time limit (1year vs 4years).

Modifié par jsachun, 09 janvier 2011 - 05:17 .


#1879
Loerwyn

Loerwyn
  • Members
  • 5 576 messages

jsachun wrote...
Ambient music also suck in NV, because the dramatic music kicks in at all the wrong momments, ruining immersion & atmosphere.

Er... How does that mean the music sucks? If it's true, and I (Personally) disagree, then it's the fault of the sound team and not a problem with Inon Zur/Mark Morgan's pieces.

I'm also pretty sure they had more than a year to do it, considering it was announced in April 2009 (So we're talking a minimum of 18 months, I'd say it's likely to be a 24 month development, or perhaps a bit longer). There's absolutely no way Obsidian could have tweaked the engine, got the story written, the voices recorded, the new items/buildings/stuff made and so forth in a year.

I'm torn on the armour, to be honest. I kinda liked the stat-based variety of the FO3 armour, but it got unbalanced so easily - Once I had Reilly's armour, which wasn't particularly hard to get - I didn't need anything else. I do miss it in New Vegas, but the current system means you have to put more thought in to your choices. Not a fan of the reinforced armours as they, bar the Leather one, look really damned silly. I think I've stuck with standard combat armour as the reinforced ones look horrible - The textures are weird, the colours are 'off' and it's just not as pleasing to the eye.

#1880
hangmans tree

hangmans tree
  • Members
  • 2 207 messages
Ugh...I'm trying to get Khans support as independent but I cant convince Regis. Damn him! I think its bugged or bad designed plot. I managed to ****** off the Legion guest at Papas Khan dinner, and Papa shot him, convinced everybody else 'bout Legions ill intentions...but this little ****got, it seems, need a Legate or Cesars journal from THE FORT to convince him (checked for solution in other sites/guides). And I'm already vilified by the Legion - a misuderstanding gone awry, not my fault, they attacked first...numerous times! How do I get to the fort is beyond me!

So what now? How do I complete the damn quest? A code additem of the book maybe? Anybody know what is it? Other solution?

#1881
Rip504

Rip504
  • Members
  • 3 259 messages
www.dcuniverseonline.com/

#1882
thegreateski

thegreateski
  • Members
  • 4 976 messages

hangmans tree wrote...

Ugh...I'm trying to get Khans support as independent but I cant convince Regis. Damn him! I think its bugged or bad designed plot. I managed to ****** off the Legion guest at Papas Khan dinner, and Papa shot him, convinced everybody else 'bout Legions ill intentions...but this little ****got, it seems, need a Legate or Cesars journal from THE FORT to convince him (checked for solution in other sites/guides). And I'm already vilified by the Legion - a misuderstanding gone awry, not my fault, they attacked first...numerous times! How do I get to the fort is beyond me!
So what now? How do I complete the damn quest? A code additem of the book maybe? Anybody know what is it? Other solution?

You gotta get the book. I recommend the use of a stealthboy and a chinese stealth suit (increases the duration of any stealthboys by 75%).

I also recall something about getting Papa Khan to name you as his heir, then killing him. Making you the leader of the Great Khans.

Modifié par thegreateski, 10 janvier 2011 - 01:35 .


#1883
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages
Spoilerish post:



I restarted with an evil oriented male courier. I'm only a thief for now, but killed the weird guy who runs randomly after me for my Sunset caps things. Grinding some xps to boost my explosives and my barter skills, so I can complete one quest in Goodsprings without problem. I'm planning to recruit Boone and ED-E for this playthrough.



Level 2.

Tag skills: guns, repair, science. S: 5, P: 6: E: 5, C: 1, I: 9, L: 5.

#1884
UBER GEEKZILLA

UBER GEEKZILLA
  • Members
  • 947 messages
so how many locations are in the game...and whats the full number of side quests in new vegas

#1885
Addai

Addai
  • Members
  • 25 850 messages

OnlyShallow89 wrote...
I'm torn on the armour, to be honest. I kinda liked the stat-based variety of the FO3 armour, but it got unbalanced so easily - Once I had Reilly's armour, which wasn't particularly hard to get - I didn't need anything else. I do miss it in New Vegas, but the current system means you have to put more thought in to your choices. Not a fan of the reinforced armours as they, bar the Leather one, look really damned silly. I think I've stuck with standard combat armour as the reinforced ones look horrible - The textures are weird, the colours are 'off' and it's just not as pleasing to the eye.

I did live in Ranger armor pretty much, but the reinforced armors in FNV... yuck.  I make Boone stay in leather armor until he gets his super-special stuff and I either wear the regular combat armor or a sherriff's coat (I did get a mod to give it a little dmg protection).

I'm actually going back to FO3 now, and it makes me appreciate again how great it was.  There just isn't the same sparkle in FNV.  What can you do in Goodsprings that is as much fun as Black Widowing Burke, then ratting on him, then watching him kill the sherriff, then beating him to death with a baseball bat and taking both their loot?  I mean... that's hard to top.  LOL

Posted Image

Posted Image

Modifié par Addai67, 10 janvier 2011 - 07:17 .


#1886
Loerwyn

Loerwyn
  • Members
  • 5 576 messages

Addai67 wrote...
I did live in Ranger armor pretty much, but the reinforced armors in FNV... yuck.  I make Boone stay in leather armor until he gets his super-special stuff and I either wear the regular combat armor or a sherriff's coat (I did get a mod to give it a little dmg protection).

I have Ranger armour, and then I realised that wearing NCR faction armour was a hinderance. I found out that wearing faction armour affects how factions see you, and my NCR fame was all over the place in it. Switched to a Vault 34 security uniform and I could progress with them (I needed to be Idolised to do something, and with Ranger armour on it decided I was neutral).

Addai67 wrote...
I'm actually going back to FO3 now, and it makes me appreciate again how great it was.  There just isn't the same sparkle in FNV.  What can you do in Goodsprings that is as much fun as Black Widowing Burke, then ratting on him, then watching him kill the sherriff, then beating him to death with a baseball bat and taking both their loot?  I mean... that's hard to top.  LOL

I think FO3 had the superior start. It eased you in, and nicely so. New Vegas does an FO1 and effectively chucks you in. I also think that the 'end' to FO3's tutorial is muuuuuuuch better if you want to start a new game, as you can coast through it at neutral with no real story effects and have a perfectly clean save at the start, whereas New Vegas feels like you don't have that freedom due to the story in Goodsprings.

#1887
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages
F3's beginning was awesome. F:NV was intriguing.

#1888
jsachun

jsachun
  • Members
  • 1 335 messages
If anyone is interested mod with 6 quantities of Ranger Veteran Armour & helmet with no NCR affiliated reputation on the floor of the player's bedroom in Lucky 38 presidential suite. Be warned, this mod also puts back the Gobi Campaing Sniper Rifle (if not better) to the stats prior to patch 1.02. Seriously Sniper rifles may have been overpowered but Obisidian you didn't have to make it useless. This rifle can still take out deathclaws with one shot sneak crit at Very Hard diffculty using .308 JSP handload ammunition(around 350 damage with all related perks & gun skill at 100).      

http://www.4shared.c...2Oz/Ranger.html

Simply copy Ranger.esp into C:_Program Files_Steam_steamapps_common_fallout new vegas_Data.

Then select data file at launch screen & tick the box next to Ranger.esp & you're good to go.

Enjoy. Posted Image

Modifié par jsachun, 10 janvier 2011 - 08:36 .


#1889
Loerwyn

Loerwyn
  • Members
  • 5 576 messages
So it's not just me, then. I thought the sniper rifle seemed a bit weaker.

Not sure about the balance of the game at all. I use, predominantly, one handed pistols (Hunting Revolver, 12.7mm pistol I believe - Could be wrong) and I'm just blazing through enemies.

Edit: Wait, I think I'm using the possibly lore-breaking All-American.

Modifié par OnlyShallow89, 10 janvier 2011 - 08:30 .


#1890
HoonDing

HoonDing
  • Members
  • 3 012 messages
I'm actually considering reinstalling FO3 myself. Something I missed in NV was VATS shotting a bloatfly in the head from practically the other side of the map.

After all the high maintenance companions, I also miss Fawkes.

Modifié par virumor, 10 janvier 2011 - 11:14 .


#1891
vometia

vometia
  • Members
  • 2 721 messages

OnlyShallow89 wrote...

So it's not just me, then. I thought the sniper rifle seemed a bit weaker.

Not sure about the balance of the game at all. I use, predominantly, one handed pistols (Hunting Revolver, 12.7mm pistol I believe - Could be wrong) and I'm just blazing through enemies.

Edit: Wait, I think I'm using the possibly lore-breaking All-American.

I hadn't noticed the sniper rifle's new-found weediness because I'd upped the damage of all the "long weapons" significantly in FO3 - I figured few people would still be running around after being hit multiple times!  Bummer when a few Talon Co gits turned up heavily armed, though: I learnt to exercise a bit more caution after being insta-killed more than once.  Hoisted by my own petard there, I think.  But I never got round to doing likewise with FNV; seemed like too much hard work what with all the new ammo types and stuff.

One thing that I found a bit irritating was the way the mostly useless varmint rifle could hold a target much better than the sniper rifle; as a result I ended up hanging onto it for far longer than was really sensible.

Overall I think the weapons were rather poorly balanced, and it did mar the game a little.

#1892
jsachun

jsachun
  • Members
  • 1 335 messages
Okay these are the gears I use in FNV. It's worth using diffrent variety of ammo available especially when playing Very Hard, because tough opponents will kill you with 3 to 4 shots/blows, unless you take them out first. I've listed DPS for Automatics/Semi & Damage Per Round for the rest.

Maria for Vermints & Small Bugs
Posted Image

For Nightkins that get too close early in the game.
Posted Image

All American for Radscorpions & Cazadors
Posted Image

Not Convinced about it's usefulnees due to massive APionts Spent but listed to show the effectiveness of SWC Ammo. 
Posted Image

Brush Guns for all tough enemies within mid range. Time taken for reloading sucks, so don't use when facing more than one deathclaw. 
Posted Image

Gobi for Sneak Crit from Range on Deathclaws.
Posted Image

Modifié par jsachun, 10 janvier 2011 - 12:04 .


#1893
Captain Crash

Captain Crash
  • Members
  • 6 933 messages
I dont like the style of the Gobi Rifle. I much rather have the decked out usual black sniper! Plus the Gobi doesnt use the silencer sound when you fire it.

#1894
jsachun

jsachun
  • Members
  • 1 335 messages

Captain Crash wrote...

I dont like the style of the Gobi Rifle. I much rather have the decked out usual black sniper! Plus the Gobi doesnt use the silencer sound when you fire it.


If your opponents can hear you, your too close to be using a sniper rifle. Gobi is a lot more durable as well as using less Action points than a standard sniper rifle, & I've modded mine so it doesn't fall behind the standard sniper rifle interms of damage.  

Modifié par jsachun, 10 janvier 2011 - 12:24 .


#1895
Aradace

Aradace
  • Members
  • 4 359 messages
Me personally, Im running a character atm using the Anti-Material Rifle as my primary "Sniping" tool with Inc rounds. And when the need arises where a sniper rifle just wont cut it, I whip out my Brush Gun. With the forged receiver mod, Cowboy, and Jury Rigging Perks, it's pretty easy to repair both weapons when you need it because all bolt action/lever action weapons will repair both the Brush Gun and the AM Rifle. Couple that with Raul as my companion and I rarely have to repair either one. And as for a "hold out" weapon I made a quick run over to Chance's Grave and dug up Chance's Knife which is a pretty damn good Combat Knife. (Not to mention the Cowboy perk also increases the damage you do with said knife).



As far as armor goes on this character, I current have the Desert Ranger Armor equipped, and the 1st Recon Beret which gives a +1 to Per and +5 crit chance. Also, as soon as I get finish up the Boomer side quests, I'll have the rebreather as well which gives water breathing.



All of this is before Ive even started the "main quest" line as well. Seeing as how I've played through the game so many times now I like using the leveling glitch that you can use in Goodsprings right off the bat. I have a data file saved right now that is level 30 where all I have to do is walk a few steps and I can "rebuild" any new character at max level right out of the door. And yes, this particular leveling exploit works even on the most recent patch.



Im on the PS3 version so I can't "mod" or anything like those who are on the PC version can lol.

#1896
jsachun

jsachun
  • Members
  • 1 335 messages
The thing I hate about the Anti-Material Rifle is the amount of time it takes to c_ck(I can't believe they censored this word) the rifle after each shot & it's low crit chance & crit damage multiplier. When facing a deathclaw & if you don't score a sneak crit hit, Deathclaw will be on to you before you can get 2 shots off with an AM rifle. And on Very Hard this means see you later, alligator.

Modifié par jsachun, 10 janvier 2011 - 12:34 .


#1897
Aradace

Aradace
  • Members
  • 4 359 messages

jsachun wrote...

The thing I hate about the Anti-Material Rifle is the amount of time it takes to c_ck(I can't believe they censored this word) the rifle after each shot & it's low crit chance & crit damage multiplier. When facing a deathclaw & if you don't score a sneak crit hit, Deathclaw will be on to you before you can get 2 shots off with an AM rifle. And on Very Hard this means see you later, alligator.


And thats why you have the Brush Gun Hot keyed lol...If you're trying to use the AM Rifle in VATS, you're pretty ate up to begin with Posted Image.  Ive NEVER had that problem.  SR are meant for just that...Sniping.  If you're close enough for a death claw to see you/hear with with a Sniper Rifle of any kind then you're not doing your job as a sniper.  So again, unless you're the kind of person who panics when the occasional mob "sneaks up" on you and cant switch over to a more appropriate weapon (again the brush gun works wonders) then I fail to see any problem. 

But, that's just me I guess.  I guess I just have ice in my veins or something lol

#1898
jsachun

jsachun
  • Members
  • 1 335 messages

Aradace wrote...

jsachun wrote...

The thing I hate about the Anti-Material Rifle is the amount of time it takes to c_ck(I can't believe they censored this word) the rifle after each shot & it's low crit chance & crit damage multiplier. When facing a deathclaw & if you don't score a sneak crit hit, Deathclaw will be on to you before you can get 2 shots off with an AM rifle. And on Very Hard this means see you later, alligator.


And thats why you have the Brush Gun Hot keyed lol...If you're trying to use the AM Rifle in VATS, you're pretty ate up to begin with Posted Image.  Ive NEVER had that problem.  SR are meant for just that...Sniping.  If you're close enough for a death claw to see you/hear with with a Sniper Rifle of any kind then you're not doing your job as a sniper.  So again, unless you're the kind of person who panics when the occasional mob "sneaks up" on you and cant switch over to a more appropriate weapon (again the brush gun works wonders) then I fail to see any problem. 

But, that's just me I guess.  I guess I just have ice in my veins or something lol


Unfortunately, the speed of the deathclaws in NV is about 3 times the speed of deathclaws in FO3. In Very hard, 6 rounds of Brush Gun shots to the Head to an alert Alpha Male or Mother Death Claw is not going to kill it before it strikes. And one blow will kill you even at Level 30 with all the DT raising Perks. Unfortunatley the AM rifle co_ks automatically after each round & will not allow you to change weapons while cocking. You'll find that it's too late by then. Only combo that works is AM & Alien Blaster. But a Gobi with it's oiginal critical % multiplier of 5 is a lot better than any given AM rifle with critical % multiplier of 1 at sneaky sniping. Also you can change weapons straight away unlike the AM rifle. 

Besides, once it's been hit & it survives, it doesn't matter whether it can hear you or not, it'll know where you are any way.

Modifié par jsachun, 11 janvier 2011 - 09:05 .


#1899
Aradace

Aradace
  • Members
  • 4 359 messages
*shrugs* My VH run didnt involve any sniping weapons. Mostly a LMG and sometimes a Fatman (in the cases of Death Claws) But I can agree that they are tons faster in NV than in FO3. I think in my VH run though that I ran into maybe 2-3 Death Claws because I was also using Hardcore mode as well at the time so it was pretty much me just sticking to "primarily" the main quest line just so I could hurry up and unlock the trophy heh.



Beyond that, I only play on Normal. Way I see it, if I wanted to constantly have myself pushed that hard, Id just go plug in Ninja Gaiden on Master Ninja mode lol. So, I guess I should be more specific; Playing on Normal and below, the AMR is pretty good. Beyond that I do agree that it kind of loses "something".

#1900
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages
Hmm, guys... What is the fastest way to reach Novac to get Boone, from the beginning?