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Battle Rifles: Mattock vs. Vindicator, WIP


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#51
implodinggoat

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kstarler wrote...

tangmcgame wrote...

The rate of fire on the Mattock is not reduced by Adrenaline Rush. It's insane the amount of damage you can put out.


As far as I know, this is not a bug, as it is quite easy to hit the RoF cap under Heightened AR (it is impossible to empty an entire magazine). However, I do agree that the RoF is pretty much game breaking for the Soldier.


Honestly I love the Mattock and I really like having that kind of power at my disposal so I don't really want to see the Adrenaline Rush ROF toned down; but I do think the Mattock needs to be substantially less ammo efficient in order to balance the gun.

Having the option to unload the rifle like that is a lot of fun; but you should have to discipline yourself not to unload the thing unless the **** really hits the fan since doing so would entail a substantial loss of ammunition.  As it is you can fire much more freely with the Mattock than you can with the Vindicator and that does render the weapon overpowered.

I think part of the problem is that Bioware designed a gun that was really intended to be used by a Soldier with Adrenaline Rush; but since it was paid DLC they felt they needed to give it more ammo to try and make it effective for other classes and in doing so they made it overpowered when operated by a soldier.

#52
Praetor Knight

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implodinggoat wrote...

For ME3 I'd like to see the Vindicator's max ammo increased by 2 full clips and it's ammo per thermal clip increased by 20 to 30% while the amount of ammo per thermal clip for the Mattock should be reduced by 20 to 30%. This would balance the Mattock by making it the most ammo thirsty assault rifle and make the Vindicator a more viable option since it's better ammo efficiency would make it a better choice for dealing with large numbers of enemies in cover whereas the Mattock would trade ammo efficiency for the ability to rapidly down charging targets.


Well both the Mattock and Vindicator have 4 spare reloads, so I imagine the biggest issue with managing ammo is the burst fire mode for Shep (the Incisor also has that issue when used by Shep, the squad seems fine with the burst fire modes though).

So IMHO, I think the best thing for the Vindicator is to make it either full-auto or even semi-auto when Shep uses the rifle.

But only increasing the spare number of rounds for the Vindicator is still a solid option, the Mattock could have the same kind of semi-auto limit that the Predator has in between each trigger pull, so no need to take away so much ammo from the weapon, IMHO.

#53
termokanden

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Bozorgmehr wrote...

I was surprised when I used the Vindicator instead of the Mattock the other day. The Vindi is still a pretty powerful weapon. Two burst will drop all (normal) enemy defenses - 3 burst will kill them. If we had the automatic fire option instead of burst only, it would be a great Mattock alternative IMHO.


The Vindicator was always an awesome weapon. It still is. With AR you can kill many enemies in one burst.

The one thing I never liked about it was how the burst fire worked with Heightened AR. The pauses between bursts can be a bit long. I also have to mention the sound. It doesn't sound good. The Mattock sounds deadly on the other hand.

I don't think it helps to make the Vindicator semi-auto by the way. Full auto maybe, but then we have a clear imbalance compared to the rest of the assault rifles. The Mattock is just so powerful it breaks down any balance between weapons. Either it's better as it is now, or the whole thing has to be redesigned.

Modifié par termokanden, 04 février 2011 - 09:29 .


#54
implodinggoat

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I think making the Vindicator full auto when you already have an accurate full auto assault rifle in the Geth Pulse Rifle would make those two weapons too similar. Granted the Geth Pulse Rifle is too weak at the moment; but aside from the fact that its DPS is too low its a good weapon.



While I do want the Vindicator to stay a burst fire weapon in order to maintain its distinctive feel since the Vindicator is actually one of my favorite guns though I do find its ammo consumption to be too high. That said I do think decreasing the pause between bursts slightly might be a good idea although taking that too far would make the Mattock and the Vindicator too similar.

#55
termokanden

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I don't think we should tune up the old weapons to match the new ones. That would just give us a whole bunch of overpowered weapons.

Modifié par termokanden, 04 février 2011 - 11:49 .


#56
implodinggoat

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termokanden wrote...

I don't think we should tune up the old weapons to match the new ones. That would just give us a whole bunch of overpowered weapons.


Not if you tune up the enemies too.  Besides a lot of the guns are too underpowered to be effective or at the very least viable options.  The Vindicator is still a pretty competitive weapon; but the Geth Pulse Rifle and Collector Rifle aren't really competitive and the Avenger, Predator and Katana are too weak to act as anything other than a handicap.

#57
Stupidus

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Using the Mattock is cheating

#58
jbblue05

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Stupidus wrote...

Using the Mattock is cheating


only if you spam it with AR

Modifié par jbblue05, 05 février 2011 - 07:18 .


#59
AkiKishi

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DLC stuff is better so you buy it. Your not going to pay for a weapon that is worse than the ones you already have are you ?

Modifié par BobSmith101, 05 février 2011 - 09:20 .


#60
Kronner

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BobSmith101 wrote...

DLC stuff is better so you buy it. Your not going to pay for a weapon that is worse than the ones you already have are you ?


That makes no sense.
There are more than 2 options, you know. They could have made weapons that are just as good, but different. For example Phalanx. It is not better than Carnifex or Predator, it is different. Mattock is just overpowered, I have to avoid that weapon if I want to have fun with the game.

#61
Urazz

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MisterDyslexo wrote...

When you have access to both SMGs and ARs, it comes down to either:
Tempest & Vindicator
Locust & Mattock
Personally I go with the second, but as a non-soldier the Vindicator-Mattock thing probably comes down to which SMG you prefer. With a Soldier though, its Mattock hands-down

Mattock isn't a complete hands-down choice for soldiers though.  The Revenant is still a viable and good choice to pick.

#62
AkiKishi

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Kronner wrote...

BobSmith101 wrote...

DLC stuff is better so you buy it. Your not going to pay for a weapon that is worse than the ones you already have are you ?


That makes no sense.
There are more than 2 options, you know. They could have made weapons that are just as good, but different. For example Phalanx. It is not better than Carnifex or Predator, it is different. Mattock is just overpowered, I have to avoid that weapon if I want to have fun with the game.


According to the weapon data the Phalanx does 109.8 damage vs the Carinfax 85.4. It also holds 6 more rounds and hits exactly where you aim it.

Mattock does 50.4 vs 36.8 from the highest damage non DLC rifle.

I understand the psychology behind it ,even if I don't agree with it.

#63
Kronner

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But Phalanx is also the slowest firing Pistol. It is not better than Carnifex or Predator, at least not universally better. Mattock is simply much better than Avenger or Vindicator, in any situation. And Mattock in conjunction with Adrenaline Rush is broken.

#64
AkiKishi

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The difference is not significant added to the fact you get more ammo and can't really miss. I think it makes it a clear winner.

Never played a soldier beyond the demo I found spam adrenaline rush to be quite boring.

Modifié par BobSmith101, 05 février 2011 - 01:56 .


#65
implodinggoat

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BobSmith101 wrote...

DLC stuff is better so you buy it. Your not going to pay for a weapon that is worse than the ones you already have are you ?


The weapons should all be balanced so that every weapon has situations where its superior and situations where its inferior and no weapon should ever be rendered obsolete.

If they make a new DLC gun the appeal of the weapon shouldn't be that its more powerful than the weapons you already have, the appeal should be that it fills a different tactical role than anything you have.

#66
spk64

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Can someone tell me how to set the vindicator to full automatic please?
or can give me a link to a tutorial?

I've changed minrefiretime, roundsperburst, rateoffire and lazyrateoffire but it doesn't work!

Forget it!
This thread is for ME2 -.-

Modifié par spk64, 21 juin 2012 - 06:52 .