Ultai wrote...
And the fact she's been playing people and manipulating entire towns...oh well for hundreds of years, yea I'm sure she wasn't trying to fool Shepard at all, nope.
Morinth is just misunderstood!
Ultai wrote...
And the fact she's been playing people and manipulating entire towns...oh well for hundreds of years, yea I'm sure she wasn't trying to fool Shepard at all, nope.
Xilizhra wrote...
I should point out that the drug was, in fact, lethally poisonous and both volus knew it, without informing Eclipse. Legally, this is attempted murder, I believe.Bad guys killing themselves is fine by me, but I don't think you can call them corrupt though. Dakni was a greedy and unscruplous and Elnora'd discovered her talent/love in this world...killing ad neither seemed really corrupt.
I don't know.Giggles_Manically wrote...
I just cant believe ANYONE is dumb enough to fall for it though.
"Oh I think you can survive it shep! You are strong willed!"
"Its not like everyone over the last 300 some odd years didnt die from it!"
Shep: Ok.
Honestly how dumb can you be?
AriesXX7 wrote...
AurinShepard wrote...
Shandepared wrote...
D.Sharrah wrote...
In ME 1 you get an opportunity to get more experience and credits and potential equipment for every enemy you defeat...For example, if you kill Helena Blake and raid her complex...if kill Major Kyle and all of his follower's...etc.
More experience points? Sure but if you charm/intimidate her you can raid the complex anyway. Plus, those experience points don't get you anything if you are already at the level-cap.
The other things you mentioned are in ME2 and they all have paragon counterparts.
I could be wrong but I'm fairly certain that the only way you can raid Blake's complex is if you kill her. I usually charm her and she will not let me just walk around. I get booted out of the complex because "authority makes her employees uneasy" or some such.
Really? I wonder if that some sort of bug. I've used the charm option, heard the "authority makes her employees uneasy" dialogue, but I just go around her & loot the crates, etc. I just don't pull out my gun or try to talk to them while I'm doing it (accidentally did that once during the Major Kyle mission & had to kill everyone) and they just stood there ignoring me.
Ultai wrote...
And the fact she's been playing people and manipulating entire towns...oh well for hundreds of years, yea I'm sure she wasn't trying to fool Shepard at all, nope.
Modifié par AntenDS, 20 octobre 2010 - 02:45 .
Talogrungi wrote...
The thing that I dislike about Paragon options (in ME1) is that they typically resulted in additional content in ME2, whereas Renegade options didn't.Off the top of my head, I can't think of any Renegade ME1 decisions that resulted in exclusive ME2 content.
- Save the Rachni in ME1, you get some continuity dialogue in ME2 on Illium.
- Support Parasini in ME1, you get a tiny sidequest and some additional dialogue in ME2.
- Spare Fist in ME1 and you get a bonus encounter in ME2.
- Spare Helena Blake in ME1 and you get a bonus encounter in ME2.
- Help people in ME1, you get a variety of thank-you mails and such.
Admittedly, it's a minor grumble in the large scheme of things, but still a valid criticism in my opinion. Bioware does seem to favour Paragons in this.
Guest_Shandepared_*
Moiaussi wrote...
Exactly... just was uncertain if you were confusing that when you discuss options that would be expected to mean less content (killing, usually). Every one of the substitutes you suggested would *also* be theoretically available for paragons, so if they only showed up for renegades, it would really just be contrived.
AurinShepard wrote...
I could be wrong...
Modifié par Shandepared, 21 octobre 2010 - 05:06 .
Modifié par Ryzaki, 21 octobre 2010 - 05:13 .
Guest_Shandepared_*
Ryzaki wrote...
...So what do renegade players want exactly?
Shandepared wrote...
Ryzaki wrote...
...So what do renegade players want exactly?
You know if you read the thread you wouldn't need to ask this question.
Neat, huh?
Guest_Shandepared_*
Ryzaki wrote...
Ah. How cute. It's trying to be clever.
Nightwriter wrote...
Do y'all consider it renegade to sell Legion to Cerberus?
Foolsfolly wrote...
*hugglesNightwriter wrote...
Do y'all consider it renegade to sell Legion to Cerberus?
No. I consider it stupid. Why would anyone turn away another gun?
Modifié par Ryzaki, 21 octobre 2010 - 05:53 .
snfonseka wrote...
If the game presents three options....
1. Let go the criminal because you believe that he is going to be a "good guy" after the encounter with you (Paragon)
2. Arrest the criminal and prevent any further disaster from him.
3. Kill the criminal for the deeds he has done and prevent any further disaster from him (Renegade).
If ME gives me the second option, I will gladly choose that one. But since ME doesn't provide that option I will go for the Renegade option. Because I don't think my Shepard is naive enough to be a blind optimistic.....
Guest_Shandepared_*
Ryzaki wrote...
Foolsfolly wrote...
*hugglesNightwriter wrote...
Do y'all consider it renegade to sell Legion to Cerberus?
No. I consider it stupid. Why would anyone turn away another gun?
This. Even a Renegade would see the usefulness of a geth on your side. Besides worst comes to worse you can destroy him.
Please don't tell me you get renegade points for doing that...
/has never sold Legion.
I mean jeez people! He saved your lives! And you repay him by handing him to Cerberus.
*huggles Legion*
Guest_Shandepared_*
Foolsfolly wrote...
I know thanks to the Mass Effect wikipedia that Legion breaks free of Cerberus if you sell him. He's got a dossier that tells you how. So it's just another failed Cerberus op.