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Those who seek to punish Paragon options


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#251
Tyrannosaurus Rex

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Ultai wrote...

And the fact she's been playing people and manipulating entire towns...oh well for hundreds of years, yea I'm sure she wasn't trying to fool Shepard at all, nope.


Morinth is just misunderstood! :crying:

#252
Slayer299

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Xilizhra wrote...

Bad guys killing themselves is fine by me, but I don't think you can call them corrupt though. Dakni was a greedy and unscruplous and Elnora'd discovered her talent/love in this world...killing ad neither seemed really corrupt.

I should point out that the drug was, in fact, lethally poisonous and both volus knew it, without informing Eclipse. Legally, this is attempted murder, I believe.


The drug was lethally poisonous in large doses, yes, it does make Pikni criminally negligent, but not attempted murder. To get there O believe you need to attempt to physically kill someone. Is Pikni guilty of being greedy and unsrupulous because he just didn't care enough to tell Eclipse?

#253
Xilizhra

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Criminal negligence is when you don't bother to figure out what it does. Pitne and his partner did know, and did it anyway. Effectively, it was killing for profit; the fact that the profit didn't come from the actual death doesn't matter.

#254
Markinator_123

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Morinth deserves to die period.

#255
Dean_the_Young

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Giggles_Manically wrote...

I just cant believe ANYONE is dumb enough to fall for it though.

"Oh I think you can survive it shep! You are strong willed!"
"Its not like everyone over the last 300 some odd years didnt die from it!"
Shep: Ok.


Honestly how dumb can you be?

I don't know.

How many impossible, suicide things does Shepard do?

#256
Killjoy Cutter

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"I'm usually not being stupid about it..."


#257
Dean_the_Young

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Opinions may vary.





"Neural Shock Capicitors' sound like a perfect Mordin upgrade, though.

#258
oyukichan

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AriesXX7 wrote...

AurinShepard wrote...

Shandepared wrote...

D.Sharrah wrote...

In ME 1 you get an opportunity to get more experience and credits and potential equipment for every enemy you defeat...For example, if you kill Helena Blake and raid her complex...if kill Major Kyle and all of his follower's...etc.


More experience points? Sure but if you charm/intimidate her you can raid the complex anyway. Plus, those experience points don't get you anything if you are already at the level-cap.

The other things you mentioned are in ME2 and they all have paragon counterparts.


I could be wrong but I'm fairly certain that the only way you can raid Blake's complex is if you kill her.  I usually charm her and she will not let me just walk around.  I get booted out of the complex because "authority makes her employees uneasy" or some such.



Really? I wonder if that some sort of bug. I've used the charm option, heard the "authority makes her employees uneasy" dialogue, but I just go around her & loot the crates, etc. I just don't pull out my gun or try to talk to them while I'm doing it (accidentally did that once during the Major Kyle mission & had to kill everyone) and they just stood there ignoring me.


You are right!  You can loot the place.  I was confusing it with one of the others where the game takes you out of the base upon completion.  :)

I was just thinking, though, about Helena Blake's cameo and how people equate that as a Paragon reward.

Taking Helena's assignment in ME1 is a Renegade or Neutral choice (and even neutral nets you some renegade points), so technically, Helena's cameo in ME2 is a Renegade reward.

If you refuse her quest (the Paragon path), she shouldn't be in 2 at all.  Once you've accepted her quest, you have both Paragon and Renegade options that will result in her appearing in Afterlife and even the neutral option (letting her go, because you didn't Charm or Intimidate her) will result in the cameo.  The only time she won't appear is if you play as a jerk and kill her for little to no reason or are uber moral (which, why would you have accepted her mission in the first place?) and insist on arresting her, resulting in her resistance and death.

So eat that, naysayers.  Image IPBImage IPB

#259
AntenDS

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Ultai wrote...

And the fact she's been playing people and manipulating entire towns...oh well for hundreds of years, yea I'm sure she wasn't trying to fool Shepard at all, nope.


Well she is in her maiden stage of life so maybe she saw Shep as the only person who could further her Ardat Yakshi army. :?


/sarcasm

Modifié par AntenDS, 20 octobre 2010 - 02:45 .


#260
crooked

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Talogrungi wrote...

The thing that I dislike about Paragon options (in ME1) is that they typically resulted in additional content in ME2, whereas Renegade options didn't.

  • Save the Rachni in ME1, you get some continuity dialogue in ME2 on Illium.
  • Support Parasini in ME1, you get a tiny sidequest and some additional dialogue in ME2.
  • Spare Fist in ME1 and you get a bonus encounter in ME2.
  • Spare Helena Blake in ME1 and you get a bonus encounter in ME2.
  • Help people in ME1, you get a variety of thank-you mails and such.
Off the top of my head, I can't think of any Renegade ME1 decisions that resulted in exclusive ME2 content.
Admittedly, it's a minor grumble in the large scheme of things, but still a valid criticism in my opinion. Bioware does seem to favour Paragons in this.


This is why i prefer playing paragon most of the time. Once you killed something in ME1, you eliminated content in ME2.

#261
Guest_Shandepared_*

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Moiaussi wrote...

Exactly... just was uncertain if you were confusing that when you discuss options that would be expected to mean less content (killing, usually). Every one of the substitutes you suggested would *also*  be theoretically available for paragons, so if they only showed up for renegades, it would really just be contrived.


Why would they be available? It all depends on how you write the cameo.

Miss Matsuo doesn't leave Noveria if Gianna didn't die (since she wasn't fired).

Elyzabeth doesn't go to visit Ilium if Shiala is alive because Shiala volunteered.

You don't run into the disgruntled (former) Binary-Heelix employees if the rachni queen is alive because the Council kept the whole thing under wraps and as a result BH didn't go out of business.

AurinShepard wrote...

I could be wrong...


You are.

Modifié par Shandepared, 21 octobre 2010 - 05:06 .


#262
Ryzaki

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...So what do renegade players want exactly? Other than some Paragon options to bite paragon players in the rear?

I mean what do you expect to happen if you forcibly end certain quest lines by killing people? 

Frankly I want the same to happen for Renegades. You can't keep being a jerk to everyone in the galaxy and not expect some repercussions.

Modifié par Ryzaki, 21 octobre 2010 - 05:13 .


#263
Guest_Shandepared_*

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Ryzaki wrote...

...So what do renegade players want exactly?


You know if you read the thread you wouldn't need to ask this question.

Neat, huh?

#264
Ryzaki

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Shandepared wrote...

Ryzaki wrote...

...So what do renegade players want exactly?


You know if you read the thread you wouldn't need to ask this question.

Neat, huh?


Ah. How cute. It's trying to be clever. 

#265
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Ryzaki wrote...


Ah. How cute. It's trying to be clever. 



I'm just pointing out of a fact. Seriously, read the thread. Your question has been aswered several times by several different people.

#266
Mr. Gogeta34

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I've pointed this out in other threads but the Paragon = right and Renegade = wrong thing for Mass Effect isn't true. They're pretty well balanced.



Example: Council Decision



Paragon: Save the Council, maintain status quo. Humanity sees you as a traitor for sending their ships to die for an oppressive Council (as well as putting the Council's lives above galactic survival).



Renegade: Killed the Council (or Council dies if you're neutral), change the status quo. Seen as a hero to Humanity and the new Council is Human-led. Has alien allies though some feel you did it on purpose/put humanity's position above the other races (took no chances in ensuring galactic survival occurred).



They both have downsides but neither could really be called bad.

#267
Foolsfolly

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Nightwriter wrote...

Do y'all consider it renegade to sell Legion to Cerberus?


No. I consider it stupid. Why would anyone turn away another gun?

#268
Mr. Gogeta34

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It's not really stupid if you don't trust the Geth or what they could do (especially considering the first game).




#269
Ryzaki

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Foolsfolly wrote...


*huggles

Nightwriter wrote...

Do y'all consider it renegade to sell Legion to Cerberus?


No. I consider it stupid. Why would anyone turn away another gun?


This. Even a Renegade would see the usefulness of a geth on your side. Besides worst comes to worse you can destroy him. 

Please don't tell me you get renegade points for doing that...

/has never sold Legion. 

I mean jeez people! He saved your lives! And you repay him by handing him to Cerberus. :unsure:

*huggles Legion*

Modifié par Ryzaki, 21 octobre 2010 - 05:53 .


#270
Foolsfolly

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snfonseka wrote...

If the game presents three options....
1. Let go the criminal because you believe that he is going to be a "good guy" after the encounter with you (Paragon)
2. Arrest the criminal and prevent any further disaster from him.
3. Kill the criminal for the deeds he has done and prevent any further disaster from him (Renegade).

If ME gives me the second option, I will gladly choose that one. But since ME doesn't provide that option I will go for the Renegade option. Because I don't think my Shepard is naive enough to be a blind optimistic.....


I originally killed that gang leader on my core "me" character.

...some paragon characters believed her. And when I met her again on Omega I was like "Holy, crap! Here you are!" And I've always killed her since.

Why? Because she's still in crime! She claims to be a social worker on Omega....a social worker for who? There's no government on Omega! It's outside of Council Space. She's lying to me and flaunting it.

I've heard everything she has to say...but I cannot shake the feeling that she's lying to me.

#271
Guest_Shandepared_*

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You do indeed get renegade points for selling Legion.



I always activate him though. If you sell him you're just cheating yourself out of content. Besides, in the long run you get MORE renegade points having Legion on your squad than you do if you just sell him.



You get a different dossier for him if you sell him.

#272
Foolsfolly

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Ryzaki wrote...

Foolsfolly wrote...


*huggles

Nightwriter wrote...

Do y'all consider it renegade to sell Legion to Cerberus?


No. I consider it stupid. Why would anyone turn away another gun?


This. Even a Renegade would see the usefulness of a geth on your side. Besides worst comes to worse you can destroy him. 

Please don't tell me you get renegade points for doing that...

/has never sold Legion. 

I mean jeez people! He saved your lives! And you repay him by handing him to Cerberus. :unsure:

*huggles Legion*


I don't remember but I'm pretty sure you get Renegade points for selling him. I've only done it once on my "doomed" Shepard who died during the final mission.

I know thanks to the Mass Effect wikipedia that Legion breaks free of Cerberus if you sell him. He's got a dossier that tells you how. So it's just another failed Cerberus op.

And yeah, my Renegades always assume correctly that they could put Legion down if they need to. After all you've had to have killed 1,000 geth during ME1 alone. What's one more stripped of weapons and behind EDI's shielding?

As for not trusting the geth...I can't get a character in that mind frame. If Legion was a batarian however...then there's plenty of roleplaying (even on Paragon) who would have given him to Cerberus without a single thought.

#273
Mr. Gogeta34

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I could never sell Legion, I wanted some answers (like how he knew my name).

#274
Guest_Shandepared_*

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Foolsfolly wrote...

I know thanks to the Mass Effect wikipedia that Legion breaks free of Cerberus if you sell him. He's got a dossier that tells you how. So it's just another failed Cerberus op.


The dossier says no such thing.

#275
Foolsfolly

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Yes it does! An idiot Cerberus scientist left something on and Legion networked with it and the whole thing went to static.



Could Cerberus have put him down?



Unlikely, they can't tie shoes without Shepard being there to supervise it.