Importing the save
#51
Posté 23 octobre 2010 - 06:31
#52
Posté 25 octobre 2010 - 07:09
Nadia wrote...
I think it would be awesome if at the beggining of DA2, after confirming that we have finished DAO we would be ask to participate in telling the history of Ferelden and blight, like choosing how which parts of it ended and who the warden was/is (completing sentences by choosing answers). This way we could try out different stories and see different results of our decisions. I'm bringing this up because some people may have lost their savegames for exampleand some are just very curious how world would differ
+1
#53
Posté 25 octobre 2010 - 07:37
#54
Posté 26 octobre 2010 - 05:41
The Masked Rog wrote...
Will we be able to import one save from Origins and other from Awakening?
No - the way the import would need to work for DA2 is importing from 1 DAO save. It would be incredibly hard (and error prone) for us to try to interpret which things you wanted from one save but not from the second, and so on. Sorry.
Funker Shepard wrote...
I remember the post mentioned, and I think I interpreted it so that in addition to/as an alternative to savegame importing, people could 'import' characters through the Bioware Social profile. Which would have been cool, as I have several playthroughs on both PS3 and PC, and wouldn't be averse to continuing the PS3 ones as well. Can see how the console manufacturers might balk at it, but wouldn't really be anything too far from the PS3/Steamworks integration, would it? {smilie}
SirOccam wrote...
I believe this was initially reported in that first GameInformer print article that came out.
"'We're not getting into specific details, but the goal will be to make
it so that even if you played the first game on the PC and the second
game on console, we'd be able to react to your choices,' reveals
executive director Mark Darrah. 'Now, we'll see what Microsoft and Sony
have to say about that.'"
It always sounded like a bit of a pipe dream, so I never got my hopes
up too high, but still kind of a bummer to hear that this is
(apparently) a no-go. I was hoping I could convince my friend to switch
from console to PC (but he's an achievement/gamerscore addict, alas).
Ah - wow, that must have been early on. Yes, that was definitely not something we could do with the current console restrictions.
Also re: the profile - currently the profile doesn't store this kind of data. It has enough information to tell you about your characters (level, stats, etc), but not the plot info to create some kind of import from.
Brockololly wrote...
Fernando Melo wrote...
Part of what we're looking at.RinpocheSchnozberry wrote...
Sweet, thanks. Will there be any kind of summary screen? "The Warden chose to destroy the Anvil and elected Harrowmont" or "The Warden romanced Leliana, but spurned her for Morrigan before performing the DA" sort of thing? I get paranoid my choices will get muddled in the conversion process, because I worry about things for no reason sometimes.
On that line of thought too, would we be able to change anything from any such summary screen? It would hopefully avoid situations like playing through all of Witch Hunt only to get to the end and have schizophrenic Morrigan not recognizing the Dark Ritual and that sort of thing. Cause I'd hate to have some summary screen and see that a choice from Origins or Awakening was in there as incorrect and not be able to do anything about it.
The summary is something we are still very much working on. And we'll still have to see whether it can be done at all - but the current idea is to keep it fairly simple and create an abstract reflection of some of the key game choices you made (think of it like a top 10 list of things) - more to help you confirm this is indeed the character/save you want to import. Also, it's not going to be a lot of help for players to have a list of the thousand or whatever things are contained in a save game - most of which isn't particularly useful on its own.
We have a few other things up our sleeve, but I'll wait to see if these make it in before talking more about it - in any case, I'm sure closer to launch we'll cover the import system in more detail as we know this is something folks here will be interested in.
UberDuber wrote...
Better not be any bugs when I import. I wouldn't want to wait 2two weeks for patches like.......*cough* Witch Hunt.
Neither would we
#55
Posté 26 octobre 2010 - 05:48
When you say 'console restrictions' do you mean legal/licensing ones (i.e. Microsoft and Sony won't let you) or that there's some kind of technical restriction? The latter seems incredibly far-fetched to me, so I'm assuming it's the latter.
I'm also assuming some kind of local import would also run into those same restrictions (both consoles can take external media)?
This is a huge bummer for me. My computer has a hard enough time running Origins, and I doubt Dragon Age 2 will require lower specs (despite Origins looking much worse than what the performance I'm experiencing would suggest, I can run ME2 fine, which looks much better), so DA2 will probably run even slower, or look even worse, and would overall be a miserable experience. Since the PC-style controls aren't what attract me to the game, I was hoping I could get it on the Xbox and import my save across. Unfortunately now I have to either put up with crap performance or abandon my Warden's story (I'm not going to buy everything for the Xbox and play through everything all over again). Such a shame.
Modifié par JakePT, 26 octobre 2010 - 05:54 .
#56
Posté 26 octobre 2010 - 11:13
Fernando Melo wrote...
Also re: the profile - currently the profile doesn't store this kind of data. It has enough information to tell you about your characters (level, stats, etc), but not the plot info to create some kind of import from.
Actually, it has (most of) that info, though probably not in a very practical way for importing, in the form of the story xml. Theoretically you could parse that to figure out the player's decisions during his playthroughs. Then you'd have to deal with the fact tht it doesn't always upload itself properly.
#57
Posté 28 octobre 2010 - 08:38
Fernando Melo wrote...
Ah - wow, that must have been early on. Yes, that was definitely not something we could do with the current console restrictions.
Also re: the profile - currently the profile doesn't store this kind of data. It has enough information to tell you about your characters (level, stats, etc), but not the plot info to create some kind of import from.
Thanks for clearing that up. I hope that kind of "save cloud" becomes feasible on all platforms in the future (I'm not aware of the reach of Steamworks implementation on the PS3, but it would certainly seem to open the door in that direction...)
#58
Posté 28 octobre 2010 - 08:56
Modifié par KendallX23, 28 octobre 2010 - 08:58 .
#59
Posté 28 octobre 2010 - 10:31
Doesn't exactly instill confidence when post-patch my Witch Hunt is still broken for one character.Fernando Melo wrote...
UberDuber wrote...
Better not be any bugs when I import. I wouldn't want to wait 2two weeks for patches like.......*cough* Witch Hunt.
Neither would we
#60
Posté 01 novembre 2010 - 01:42
#61
Posté 01 novembre 2010 - 07:11
#62
Posté 01 novembre 2010 - 09:33
Likewise, if you played the Orlesian Warden in Awakening and used them in the DLC, or as Fernado said a new Warden each time, it would use a default in the previous or games/dlc. Howevever, if you perform the US at the end of Origins, import that Warden into Awakening and continue as if it didn't happen, that's still kind of sketchy and not totally worked out for the import into DA2?
Do I have the jist of it so far?
#63
Posté 02 novembre 2010 - 06:12
Amagoi wrote...
So to summarize and make sure I'm following correctly.. the Import system so far works that if you used the same Warden in Origins, Awakening, and the subsequent DLC, it imports all of the decisions you've made in those. If your Warden performed the US themselves in Origins, Awakening onwards is a default state.
Likewise, if you played the Orlesian Warden in Awakening and used them in the DLC, or as Fernado said a new Warden each time, it would use a default in the previous or games/dlc. Howevever, if you perform the US at the end of Origins, import that Warden into Awakening and continue as if it didn't happen, that's still kind of sketchy and not totally worked out for the import into DA2?
Do I have the jist of it so far?
That... and the fact it changes weekly as we're still working on it
#64
Posté 02 novembre 2010 - 06:14
Modifié par Meltemph, 02 novembre 2010 - 06:14 .
#65
Posté 02 novembre 2010 - 05:42
Fernando Melo wrote...
That... and the fact it changes weekly as we're still working on it
Thanks for the info. Importing decisions into new games sounds... complicated. Though I realize all my favorite series tend to use that, like Suikoden used to outside of Bioware. Granted their importing was much more simplistic, it would just import names and occasionally a character or two.
I can only imagine how complicated DA importing may be in two-three games into the franchise.
#66
Posté 02 novembre 2010 - 06:13
But you can still import from anywhere and the choices you haven't made that effect DA2 will just get defaults right?
#67
Posté 02 novembre 2010 - 06:26
#68
Posté 02 novembre 2010 - 06:29
Fernando Melo wrote...
The summary is something we are still very much working on. And we'll still have to see whether it can be done at all - but the current idea is to keep it fairly simple and create an abstract reflection of some of the key game choices you made (think of it like a top 10 list of things) - more to help you confirm this is indeed the character/save you want to import. Also, it's not going to be a lot of help for players to have a list of the thousand or whatever things are contained in a save game - most of which isn't particularly useful on its own.
I'd reckon you would implement a system similar to the one ME2 used in order to import ME1 saves. You don't really to list all those 1000 decisions (taking some of them into consideration is obviously another matter entirely), just the major ones (for instance dark ritual/romance/Orzammar etc).
#69
Posté 02 novembre 2010 - 08:52
1. How will importing an "incomplete" DAO save work? What I mean is, I have a Warden who has completed DAO, Return to Ostagar, and Warden's Keep... but have never bought and played Witch Hunt, Stone Prisoner, Awakening, etc. Will the important DAO decisions import over and treat the rest like it doesn't exist? Or will there be some "default" decisions to cover the absence of Awakening, some of the DLCs, etc?
2. Can multiple Wardens be imported over multiple playthroughs? For example, say I import a female Dalish rogue Warden's game/decisions into my first DA2 playthrough (let's say a male warrior Hawke). On my second playthrough of DA2, this time as a female mage Hawke, can I import a different Warden (say, a male warrior human noble's game/decisions) who made different decisions, or will whatever Warden I import over the first time then be considered the default "canon" for DA2 over all playthroughs? Another example being, can first playthrough of DA2 reflect the decisions of a Warden who put Alistair and Anora on the throne and gave Loghain his redemption ending... but on a second playthrough of DA2, use the decisions of a Warden who let Alistair wander off to become a drunk, put Anora on the throne, and did the deed with Morrigan so that he and Loghain could both live?
Modifié par DragonRacer13, 02 novembre 2010 - 08:54 .
#70
Posté 02 novembre 2010 - 09:35
The only reason I got the PC version is because my Orgins 360 disc was corrupted somehow and that little thread of hope that I may be able to go back to consoles for DA2 convinced me it was an opportunity to try out PC gaming... Now I'm stuck.
Modifié par Blacklash93, 02 novembre 2010 - 09:35 .
#71
Posté 28 février 2011 - 12:07
Fernando Melo wrote...
Amagoi wrote...
So to summarize and make sure I'm following correctly.. the Import system so far works that if you used the same Warden in Origins, Awakening, and the subsequent DLC, it imports all of the decisions you've made in those. If your Warden performed the US themselves in Origins, Awakening onwards is a default state.
Likewise, if you played the Orlesian Warden in Awakening and used them in the DLC, or as Fernado said a new Warden each time, it would use a default in the previous or games/dlc. Howevever, if you perform the US at the end of Origins, import that Warden into Awakening and continue as if it didn't happen, that's still kind of sketchy and not totally worked out for the import into DA2?
Do I have the jist of it so far?
That... and the fact it changes weekly as we're still working on it
Any update on that last part there - importing the US Warden >> Awakening + Save file?
Is the intent for it to count all the stuff from Awakening onward as a different person's deeds, or to ignore all that data and have it be whatever the default setting was? I know you probably have alot on your plate, but it's a very important distinction to some of us - although either way works as long as we know what way it is.
#72
Posté 28 février 2011 - 12:23
If you make the US and play that character through all the DLC does it only take the DAO choices or does it take them all and makes it seem as 2 wardens did everything?
#73
Posté 28 février 2011 - 12:37
#74
Posté 28 février 2011 - 02:37
Seladen wrote...
I would like an answer to this as well.
Then please help keep these threads alive until a Bioware peep notices them. [smilie]../../../images/forum/emoticons/smile.png[/smilie]
Cohesion wrote...
I hope that if we did import a US save file into Awakening and whatnot that the decisions the Zombie Warden made would be attributed to a different Warden-Commander. Hopefully, since we're less than a fortnight away from launch, we might be able to get some info on this, as I'd really like to know
That's be ideal sure, but I'd be happy with any answer we get so long as we get an answer.





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