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Option to show/hide headware please!!


315 réponses à ce sujet

#126
Sylvius the Mad

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NKKKK wrote...

Sylvius, you should say it was stupid FOR YOU. Otherwise, you know, people might think your assuming that your opinions are the same as theirs and coming across as a pushy person might be taken to heart. So you know, clear that up, so that people don't misunderstand your good intentions.

So you like having equipment you're wearing randomly jump in and out of existence based on meta-game conditions?

If that's so, would you mind if weapons vanished outside of combat?  BioWare went to great effort to animate the placing of the weapons on our characters' backs, and caught a lot of grief over them just floating there and having no scabbards.  Would you accept having them simply vanish when combat is over?  That would have saved the developers a lot of work.

It's exactly the same thing as the helmets disappearing in conversation.

#127
Dave of Canada

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I'm against the option. I like the risk / reward option of helmets, if you want to not wear any it rewards you with what you want but it punishes you for lower stats. You shouldn't expect benefits for not wearing one.

#128
CoS Sarah Jinstar

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David Gaider wrote...

CoS Sarah Jinstar wrote...
Considering in cutscenes in DA1 the headgear disappears anyway, I don't think its that much to ask for a toggle, especially if the headgear (especially for mages) looks flat out silly again this time around.


I think the lack of a toggle for headgear in DAO was a technical issue, as opposed to any opposition from us on a design standpoint. I know when I played LotRO I always toggled my helmets off simply because I liked looking at my character more than I liked looking at a helmet.

The headgear in DA2 is much better-- ideally it'd be better enough that nobody would want a toggle (well, there'd always be somebody who did, but I'm talking most people here). Barring that we'll see if the technical hurdle is something we have the time to deal with. The reason we've mentioned nothing is that we promise nothing on this front. Even my vague mention of the possibility will be taken as an ironclad promise by some, and for that I apologize. Posted Image


No worries, David, if you guys manage to get to it and it isn't a tech nightmare getting it implimented, I think the majority would certainly appreciate it. Thanks for a response though. Even better, like you mention is better looking headgear in the first place, fingers crossed on that front.

Thats pretty much how I look at it as well. I always rather see my character's facial details/hair etc rather than a helmet. I'm vain like that I suppose. ^_^

#129
FellowerOfOdin

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Chris Priestly wrote...

And next would be the toggle for armor, right? You want the bonus for wearing it (if there is one), but you don't want to have to look at it?

That'll be up to the Dev team, but I hope that if you choose to wear a piece of head gear, you wear a piece of head gear. If you don't want to, then you assume the risks for doing so.


I mostly used the No-Helmet-Mod because I wanted to see the head I made for my character - you gave us so many ways to customize the head and thus I wanted to see it :)

...and honestly, the mage's headwear looked terrible. :pinched:

#130
tmp7704

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Sylvius the Mad wrote...

So you like having equipment you're wearing randomly jump in and out of existence based on meta-game conditions?

You could always dismiss that as a case of said equipment being put into the magical, 100% invisible and taking no physical space bag of holding that always follows the group around, aka inventory.

#131
Sylvius the Mad

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tmp7704 wrote...

You could always dismiss that as a case of said equipment being put into the magical, 100% invisible and taking no physical space bag of holding that always follows the group around, aka inventory.

And draw attention to the absurdity that is the massless group inventory?

No thanks.

#132
tmp7704

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It's there no matter if you draw attention to it or not. Pretending it doesn't exist doesn't make it go away.

#133
Sylvius the Mad

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Dave of Canada wrote...

I'm against the option. I like the risk / reward option of helmets, if you want to not wear any it rewards you with what you want but it punishes you for lower stats. You shouldn't expect benefits for not wearing one.

Absolutely this.

I had a Warden who was a female Dwarf Warrior, and after RtO she could have been wearing Cailan's armour.

But Cailan's armour was horribly ugly, so instead I had her wear lesser armour that looked more attractive.

I like making choices like this.  I just wish those choices persisted in conversations.

#134
Sylvius the Mad

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tmp7704 wrote...

It's there no matter if you draw attention to it or not. Pretending it doesn't exist doesn't make it go away.

But you don't have to notice it constantly.

It's like the suspension of disbelief.  Would every movie still be just as good if it routinely broke the fourth wall?

#135
ErichHartmann

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Dave of Canada wrote...

I'm against the option. I like the risk / reward option of helmets, if you want to not wear any it rewards you with what you want but it punishes you for lower stats. You shouldn't expect benefits for not wearing one.


Accept it's trivial to the point I don't even think about wearing headgear. 

#136
ehcaba

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David Gaider wrote...

I know when I played LotRO I always toggled my helmets off simply because I liked looking at my character more than I liked looking at a helmet.


Exactly. One of the really odd things about Mass Effect is you were able to spend hour(s) customizing your Sheps face then spent the rest opg the game looking at a helmet. Hell there had to be over 50 sliders for the face and none of them meant a thing because you ran around with a helmet on. If it is too much trouble to allow helmets to be invisible then why put in the effort to allow players to customize the face?

At least could the helmet disappear when having dialog?

#137
Wulfram

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I'd just stop putting mage hats in games, at least until you can allow them to co-exist with hair. It's always going to look silly, and there's no particular reason why they should exist.

#138
tmp7704

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Sylvius the Mad wrote...

But you don't have to notice it constantly.

You notice it every time you put something in it or pull it back out. Unless you actually just don't occupy yourself with something that's simple case of game mechanics. You can treat helmets just the same way. Wait where did that helmet go? My character just took it off because it's more comfortable to talk without it. Why fuss over where did it go?

#139
Malsumis

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Sylvius the Mad wrote...
 I just wish those choices persisted in conversations.


This. There is a reason I put that god-awful mage headwear on Wynne. Only to have it disappear during coversations was heartbreaking.

#140
Indoctrination

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David Gaider wrote...The headgear in DA2 is much better-- ideally it'd be better enough that nobody would want a toggle (well, there'd always be somebody who did, but I'm talking most people here). Barring that we'll see if the technical hurdle is something we have the time to deal with. The reason we've mentioned nothing is that we promise nothing on this front. Even my vague mention of the possibility will be taken as an ironclad promise by some, and for that I apologize. Posted Image


Any word on if at the very least helmets are set to disappear during cutscenes at this point?

#141
ErichHartmann

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On a final note Garrett Hawke's illustrious beard is his headgear. Why would anyone want to hide that? :) Marian Hawke is simply too badass for any real protection.

#142
Tranceptor

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HallowedWarden wrote...
I might seem a little OCD after this post. Posted Image


No, not at all Posted Image


Edit: corrected some grammar/spelling.


Well okay, maybe a little. . . Posted Image

#143
Shadow_broker

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I'd like to hide my left shoe




#144
Tranceptor

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David Gaider wrote...
Even my vague mention of the possibility will be taken as an ironclad promise by some



Sounds like a blood oath to me.

#145
Destructo-Bot

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This is meant for Sylvius the Mad:

SO DON'T USE THE FLIPPING TOGGLE! Geez! You are frequently decrying things that are optional that others ask for. If someone wants something game changing put in that would affect everyone, go nuts... but doing what you are doing makes you look like self-centered and selfish.

See a doctor, you may have undiagnosed OCD. I'm not joking.

Modifié par Destructo-Bot, 18 octobre 2010 - 07:00 .


#146
NKKKK

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Hey Sylvius, welcome to fiction and gaming mechanics. 

Once again, that's your opinion and not everyone else's.

Modifié par NKKKK, 18 octobre 2010 - 07:02 .


#147
Ortaya Alevli

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Amazing how a toggle request has led to rubbish such as "you can't have your cake and eat it, too". I mean, c'mon. It's goddam hats, for Pete's sake. If you design hats even Orlesian noblewomen wouldn't dare wear, it's only natural when you receive such comments and requests. All you need to do is get your designer to lay off lyrium and create models that won't make players feel like they're dipping their hand in cow dung to retrieve the ring they dropped. This is no government policy or anything we're discussing here; even bringing pros and cons into it is downright silly. It's gear; it's meant to be worn; it makes absolutely no sense to even entertain the idea of a price that must be paid to benefit its bonuses, let alone a price in a visual manner.

Geez.

#148
Ulous

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Why is everyone so against looking at their helmet?

#149
upsettingshorts

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Ulous wrote...

Why is everyone so against looking at their helmet?


Because it obscures the face of the character we've spent (x) time meticulously creating.

And in the case of mages, the hats are (censored) ugly.

#150
Eurhetemec

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Chris Priestly wrote...

And next would be the toggle for armor, right? You want the bonus for wearing it (if there is one), but you don't want to have to look at it?

That'll be up to the Dev team, but I hope that if you choose to wear a piece of head gear, you wear a piece of head gear. If you don't want to, then you assume the risks for doing so.

:devil:


This has to be one of the strangest attitudes I've ever read from a developer.

It's, like, totally out-of-touch with what gamers actually want. I mean, is Chris not aware that every major MMO has a "helmet toggle", for the precise reason that people don't want to cover up the face you let us customize so lovingly? Didn't they have a helmet toggle in ME1? I'm pretty sure they did. So pretending like the idea that you wear a helmet or suffer the consequences is normal seems utterly bizarre. It's not normal. Helmet toggles or no helmets are normal.

Particularly as cut-scenes tend to focus on the face, and big bulky helmets completely ruin them.

Modifié par Eurhetemec, 18 octobre 2010 - 08:22 .