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what armor did you use for an arcane warrior?


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#1
metalcraze33

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and staff or sword?

#2
Sylriel

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metalcraze33 wrote...

and staff or sword?


My favorite ending gear (Armor and Weapon only) for my Arcane Warriors:
  • Armor Set:  Wade's Superior Dragonskin Armor Set (Medium Armor)
  • Helmet: Executioner
  • Weapon:  Spellweaver
  • Shield:  Fade Wall (or Eamon's Shield)
What I like about Wade's Superior Dragonskin Set is it has -25% Fatigue which gives me a negative total fatigue making my spells cost less then their original cost.  The mana (stamina) regenaration helps with Shimmering Shield.

The Executioner gives a hefty amount of mana (stamina).

For my weapon I, I prefer Spellweaver.  I like the spell resistance, + Magic, and the mana regenaration which also helps with Shimmering Shield.  The Nug Crusher is also a nice weapon if you have the DLC for its +100 mana (stamina), Stun, and 3 rune slots.

I use Fade Wall for my shield.  I like it for its mana regenaration which again helps with Shimmering Shield and +25 mana.  The Defense is not bad either.  Too bad the +% Healing doesn't work (blast Bioware for refusing to fix easily fixeable bugs that are due to programmers carelessness).  I use Eamon's shield before I find the Fade Wall. 

For other gear:
  • Belt:  Andruil's Blessing
  • Amulet:  Spellward
  • Ring 1:  Lifegiver
  • Ring 2:  Key to the City
There are probably better combinations and others will chime in to give their setup, but this is one that works best for me.  :)

#3
Elhanan

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I prefer Evon's and Wade's Superior heavy mail the most, but still enjoy Cailan's set, the Battledress DLC, Felon's Coat, and Reaper Vestments, too.

For weapon, I also use Maric's sword and shield set for melee, but mainly use spells and a decent staff like the one sold in the Circle.

#4
Liliandra Nadiar

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While I don't have an AW just yet, my last run I had Wynne/Anders as SH/AW, tactics set to healing and auto attack on my target. Gave them the same gear and it's worked pretty well so far.



Wade's Superior Dragonscale Armor (heavy) with Evon the Great's Mail subbed for the chest piece and Helm of Honnoleth with Calian's Arms from Return to Ostegar DLC (Sword+Shield) for mana regen.



Accessory wise, things shifted a lot more. Looked for gear that boosted Willpower, Mana and Dexterity.



Once things got set up, they never fell in battle, still did a good job a keeping the rest upright and sometimes even got in a few kills. :P

#5
electricfish

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How could you not use the Ancient Elven Armor with an arcane warrior? u: I like to switch between Final Reason or Wintersbreath (...or Winter's Breath?) when using a staff, but Spellweaver is unique in that it's the only arcane warrior weapon in the game.

I like to think that I use staff and sword 50/50, but the staffs get used more because of the 100% accuracy, and two of my three party members are often melee classes.

#6
Liliandra Nadiar

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Ancient Elven is a very nice set, looks great too, but being tier 4 and the bonuses only of slight help and rather mediocre anyways, make it ill-suited for most game play. Which makes little sense, since AW is an ancient elven technique. Would've been nice for the set to have +willpower/+magic/+attack/+stamina/mana aspects instead of what it does.

#7
Hulk Hsieh

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The Falon Coat is another great choice if your rogue doesn't need it.

#8
Ashaman X

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I use the Grey Warden Runic Armor for my AW, which is a 3rd party mod available on DA Nexus. It's pretty darn powerful, and beats most other armors in the game, while looking awesome as well. I tried the Warden Commander armor, but it didn't work out for me long term. If I'm in a formal situation, I dress my Warden up in a texture modified Archon Robes.



As for weapons, I use the Staff of the Magister Lord as one, and the longsword and shield from the Runic Armor set. Spellward is the amulet, together with Lifegiver and Ring of the Ages as my rings. Belt wise I just switched to Hirol's belt.



A bit later in Awakening, I want to get the Sentinel armor, as well as Vigilance longsword. My mage is also a Battlemage, so she's always up in front.

#9
chefbobby203

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Does Ring of the Ages stack with the 75% resists you get from shimmering shield?

#10
tonnactus

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Dead Coat of Arms is far easier to get then fade wall and has the same stamina regeneration rate.

#11
chefbobby203

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That's what I used on my AW until the Gax'Kang fight. Being able to constantly run shimmering shield makes you hella strong

#12
Sylriel

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The Dead Coat of Arms is weak in defense. And since you don't get it until you go around the back alleys of Denerim, you might as well shoot for the Fade Wall which will be in the same areas anyway.

#13
LobselVith8

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I wear the Sentinel Armor Set. I thought it was approriate to wear the same armor as the first Grey Warden to stop the Blight.

#14
Jamess225

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Just has that cartoonish, over the top scary look. The reason why I could never use it....ever...

#15
chefbobby203

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Sylriel wrote...

The Dead Coat of Arms is weak in defense. And since you don't get it until you go around the back alleys of Denerim, you might as well shoot for the Fade Wall which will be in the same areas anyway.


That depends how you play the game.  I went to Denerim first to pick up the archivist sash, tevinter mage robe, and make a little $ for arcane tomes.  I ended up with Dead Coat of Arms at level 7.  I doubt many people are killing Gax at that level....

#16
Liliandra Nadiar

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Doubtful. Since you have to have gained access to Caridan's Cross and the Elven Temple to even get the quest normally. Though fighting him that early might actually be easier then doing so 15+ if it limits his spell selection.

The Rev for the Dead Coat, however, was a pushover for my band of 12-13s. Three double dagger rogues, somone's in back stab arc at any given time. With Morrigan tossing Paralysze regularly to trigger coup... yeah, it was ugly.

Modifié par Liliandra Nadiar, 20 octobre 2010 - 12:26 .


#17
Sylriel

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chefbobby203 wrote...

That
depends how you play the game.  I went to Denerim first to pick up the
archivist sash, tevinter mage robe, and make a little $ for arcane
tomes.  I ended up with Dead Coat of Arms at level 7.  I doubt many
people are killing Gax at that level....


Liliandra Nadiar wrote...

Doubtful. Since you have to have gained access to Caridan's Cross and the Elven Temple to even get the quest normally. Though fighting him that early might actually be easier then doing so 15+ if it limits his spell selection.

The Rev for the Dead Coat, however, was a pushover for my band of 12-13s. Three double dagger rogues, somone's in back stab arc at any given time. With Morrigan tossing Paralysze regularly to trigger coup... yeah, it was ugly.


No, Chefbobby is correct.  It is possible to get the shield sooner if you choose to go to Denerim and explore the
Back Alleys as soon as you get out of Lothering.  The Black Vials do not need to be done in any specific order.

I prefer to do the DLC's (Warden's Keep and Stone Prisoner) first then go to the Circle after Lothering.  I think that's better in terms of items and attributes over all personally.

Modifié par Sylriel, 20 octobre 2010 - 12:46 .


#18
Bullets McDeath

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I am currently playing my first AW and Wade's Superior Dragonskin set is working quite well for me. Spellweaver is a great sword... if you have the Return to Ostagar DLC you might also consider the Nug Crusher for the totally ridiculous +100 mana.



Eamon's Shield is good until you get Fade Wall. I use Mythal's Blessing (haven't fought Gaxkang yet) but mostly for aesthetic reasons.



Key to the City and Lifegiver would be good pickups, Andruil's Blessing is awesome no matter who you are. Personally I feel like Spellward is probably overkill. With all sustains active, my Mental and Physical Resistance are both 100%, all other resistances are 75 except Nature at 85.

#19
chefbobby203

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Yeah the DLCs that you have will be a factor too. I only have Stone Prisoner so that cuts down on my options

#20
LobselVith8

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Jamess225 wrote...

Just has that cartoonish, over the top scary look. The reason why I could never use it....ever...


The only things cartoonish are the mage hats... now those are scary.

#21
tonnactus

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Sylriel wrote...

The Dead Coat of Arms is weak in defense.


Who cares about defense when the arcane warrior have 60 armor protection with rock armor and shimmering shield?
All that matters is stamina/many regeneration.Duncans sword and Dead Coat of Arms give 6 points mana regenration(lower on pcs by one point).

#22
tonnactus

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Liliandra Nadiar wrote...

The Rev for the Dead Coat, however, was a pushover for my band of 12-13s. Three double dagger rogues, somone's in back stab arc at any given time. With Morrigan tossing Paralysze regularly to trigger coup... yeah, it was ugly.


What? Revenants even resist crushing prison,but paralyze works?

#23
Liliandra Nadiar

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Not for long, but she paralyzed the one in Denerim for three or four seconds, but with two rogues with coup de grace and rather good daggers and momentum, it seriously hurt. They probably have very a high resistance level, but not total immunity. I have Morrigan speced heavily into Entropy school to weaken defense, resistances and what-not.

#24
tonnactus

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Thats curious.A level 2 ability better then the one at the end.

#25
Sylriel

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tonnactus wrote...

Sylriel wrote...

The Dead Coat of Arms is weak in defense.


Who cares about defense when the arcane warrior have 60 armor protection with rock armor and shimmering shield?
All that matters is stamina/many regeneration.Duncans sword and Dead Coat of Arms give 6 points mana regenration(lower on pcs by one point).



I care about defense.  You can call it overkill or whatever, but I still want it.  I prefer to not get hit.  Armor is just there to lessen the pain of being hit as far as I am concerned.

You still have not given a good explanation why you think Dead Coat of Arms is better than Fade Wall.  It is true that it is possible to get Dead Coat of Arms early, but in that case I will still replace it with the better Fade Wall once it becomes available.

Here are the two shields in comparison.

Dead Coat of Arms
  • 3 defense
  • 5.06 missile deflection
  • +1 constitution
  • +1/+2 stamina regeneration in combat
Fade Wall
  • 9 defense
  • 9 missile deflection
  • +20%% to healing effects received
  • +1/+2 stamina regeneration in combat
  • +25 stamina
Their stamina (mana) regenaration rating is the same.  However, Fade Wall has the better defensive capability between the two with added stamina (mana).

Maybe other Arcane Warriors like to stand back and cast spells from the back row where they are safe.  All my Arcane Warriors are melee combat front line fighters.  It would be incredibly foolish to disregard Defense simply because they have some armor on.

Modifié par Sylriel, 21 octobre 2010 - 11:34 .