Important information that we should be aware of, in the case of modding.
HOWEVER!!!
It is BioWare's policy that you DO NOT moddify our games. We are not
responsible for any changes you make to our games and how they may or
may not correctly work with future DLC or sequels.
And I know, I hear you say "Priestly, I only moddified the X" or "I only changed the
Y, so that cannot hurt anything" or similar.
THAT DOES NOT MATTER. Anytime you start mucking around in the game and
moddifying, adding credits, changing appearances, altering anything it
MAY have an unexpected effect on future Mass Effect content.
You are welcome to do any modding you so choose, but you do it at your OWN RISK.
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Start a Modding is Possible version III.
I will not make a FAQ post, that information will you find on the start pages for these old threads!
This is the link for Moddings is Possible II and the originale Modding is Possible Guide
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This is a overview of how you can edit your DLC Guns.
You don't need to do any changes for BIOEngine.ini file.
Hope I don't have to explain that you do make a backup of your files.
When you have added all information for your DLC in to your Coalesced.ini file, then just rename the files in the DLC folder, to something like these, as an example: BIOGame.org.ini & BIOWeapon.org.ini
Editor for Modding:
This is the best Editors to use: Notepad++ | PSPad | for advanced users Netbeans
Epic Legion's Mass Effect 2 PCC Patcher download here.
Phoenix of Thunder's post about editing DLC Guns.
More from Phoenix:
Default & Custom Male Blue Scars
Phoenix's Modding 101 videos!
Armor and Casual
Other available textmods:
Download Notepad++ and ME2IniFixer
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Deebe's post of how to change eye color
Here is the change:
There are two "eye" lines in Vector Parameters:
EYE_Iris_Colour_Vector
EYE_White_Colour_Vector
To get T.I.M. Eyes of any color:
DELETE | EYE_Iris_Colour_Vector
CHANGE | EYE_White_Colour_Vector to Emis_Color
Then Imput your RGB code.
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ZephSunStrider post:
How-To: Add powers to your team!
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Tools for video recording and snapshot's:
PlayClaw | FRAPS
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Okogawa's Guide (1.9) for Gibbed's ME2 editor
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- Inge
Modifié par Inge Shepard, 21 août 2011 - 06:26 .





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