phoenixofthunder wrote...
Mookeylama wrote...
phoenixofthunder wrote...
Mookeylama wrote...
looks like i missed a couple upgrades ingame. how might i add them by editing the ini? are there edits to give each individual upgrade, or i could even use an "all upgrade" edit i guess
thanks
See the bottom of this post
And to undo it; just replace each 10 with 0.
thank you. i'm unsure what "SetIntByName" means tho? i guess that's setting up commands on the number keys? i've never done that. i'm not sure how.
and i was checking and it looks like the only upgrade i missed was a Krogan Vitality upgrade for Grunt. is there a way to just edit in that 1 upgrade, or even just raise Grunt's hit points to reflect the upgrade? thanks
SetIntByName is the code function that sets the upgrade to a desired number & goes in the binding as is.
Just place the code as is; as a binding in the [SFXGame.SFXGameModeBase] & [SFXGame.SFXGameModeDefault] section.
Like:
[SFXGame.SFXGameModeBase]
Bindings=(Name="F11", Command="SetIntByName Tec_BioticUpgrade 10 | SetIntByName Tec_BioticR1 10 | SetIntByName Tec_BioticR2 10 | SetIntByName Tec_HeavyAmmo 10 | SetIntByName Tec_MediGel 10 | SetIntByName Tec_MediGelR1 10 | SetIntByName Tec_MediGelR2 10 | SetIntByName Tec_MiniGameDecrypt 1 | SetIntByName Tec_MiniGameHack 1 | SetIntByName Tec_ShepardHealth 10 | SetIntByName Tec_ShepardR1 10 | SetIntByName Tec_ShepardR2 10 | SetIntByName Tec_Shield 10 | SetIntByName Tec_ShieldR1 10 | SetIntByName Tec_ShieldR2 10 | SetIntByName Tec_TechUpgrade 10 | SetIntByName Tec_TechR1 10 | SetIntByName Tec_TechR2 10 | SetIntByName Tec_BovineFortitude 10 | SetIntByName Tec_QuarianShields 10" )
Only change the #; everything else doesn't change.
thank you much! got it working. i was renaming the Fixer'd bak version which apparently i don't need to do. the above code didn't have the Krogan Vitality upgrade i wanted tho, so i found this here...
http://www.gamefaqs....fect-2/53775092
that had all upgrades far as i can tell. what the heck is a Bovine (calcified upgrade. teeth and bones lol)?
Modifié par Mookeylama, 25 décembre 2010 - 10:16 .





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