Spruebox wrote...
*Snip*
-I know I am doing something wrong, but I don't know what. Something I did notice was that for all of Zaeed's codes, all of the ID numbers were #. That is correct, right? Just wanted to make sure (as I said, I am new to the modding of this game, so apologizes for stupid questions).
Thanks again, Phoenix 
This becomes the next number in that section of your [SFXGame.SFXPawn_Player] subsection.
IE:
[Torso/CasualAppearances=(Id=0,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=1,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=2,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=3,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=
#,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=0,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=1,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=2,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=3,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
[Torso/CasualAppearances=(Id=
4,Type=CustomizableType_Torso,Mesh=(Male="BIO...............................
Modifié par phoenixofthunder, 28 mars 2011 - 03:56 .