Does anyone know how to change the quantity of hp gained while resting (I don't want my players to get fully healed each time they rest...) is this hardcoded?
About OnRest() event
Débuté par
Krevett
, oct. 18 2010 06:41
#1
Posté 18 octobre 2010 - 06:41
#2
Posté 18 octobre 2010 - 07:15
The only way I know to how to do that, is to reduce the HP of the player after they finish resting.
#3
Posté 18 octobre 2010 - 07:29
Yes that's what I came too, but I dislike the idea of applying damage to simulate this...If it's the only way guess I have no choice
#4
Posté 18 octobre 2010 - 07:41
Would it be possible to end the rest early? Thereby reducing the amount of hp regained?
#5
Posté 18 octobre 2010 - 08:27
The Problem I see with ending the rest early is not being able to gain spells and feat uses back.
#6
Posté 18 octobre 2010 - 09:14
Ah, yea that would suck for us Magely types.





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