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This topic came up in the General Discussion area and I thought it wouldn't hurt to make a new thread expressing my frustration with the aim assist feature in the console version of Mass Effect 2. I know that because of the imprecise control offered by analogue sticks there will always be some sort of aim assist working in the background, but when it becomes a noticeable hinderance in gameplay, the phrase "aim assist" can only be thought of as ironic! I have lost count over how many shots I've missed because the game yanked my crosshair to the left or right due to enemies in the foreground and background. The problem is compounded when using Adrenaline Rush or any single shot weapon.
Mass Effect 1 gave the player the option to change the degree of aim assist offered. I would love for Mass Effect 3 to provide console players with that same degree of freedom; hell, even the option to turn it off! Please feel free to post here about the issue. I'm not sure if I should make a poll or worry about this thread being closed but comments are appreciated.
Poll for topic:
social.bioware.com/1562460/polls/11931/
Here's a video sample, courtesy of ScroguBlitzen, of what snipers experience:
www.youtube.com/watch
And one that I made:
www.youtube.com/watch
Edit: ScroguBlitzen posted a new thread about a fix for the snap-lock aim issue when using sniper rifles: social.bioware.com/forum/1/topic/103/index/5414093/1 . Please check it out.
Modifié par Flies_by_Handles, 10 décembre 2010 - 11:58 .





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