Consider special weapon properties Vorpal (on a critical hit, a monster must make a reflex save or die) and On-Hit: Slay Alignment DC-XX. Are there any immunities a monster can have to protect itself against these, such as Immunity: Death Magic or Immunity: Critical Hits?
Weapon Insta-Death Effects vs. Immunities
Débuté par
Mac-Biodiesel
, oct. 19 2010 10:00
#1
Posté 19 octobre 2010 - 10:00
#2
Posté 19 octobre 2010 - 10:09
In my experience, yes. I have had a vorpal sword and i used it for a bit and alas, it rests where i found it (the trash). The slay alignment, YES! Same with Smite good/bad! That is why I always play Neutral (though if its slay neutral then!!). Immunity to death is also available.
Also immune to crits is a fairly common (in my experience) attribute that is used to protect from Dev crit (on bosses).
So in my experience, YES. Hope that helps!
Also immune to crits is a fairly common (in my experience) attribute that is used to protect from Dev crit (on bosses).
So in my experience, YES. Hope that helps!
#3
Posté 19 octobre 2010 - 11:59
I guess I was hoping for a clearer answer, so maybe it needs a clearer question.
What immunity prevents the "Vorpal" weapon property from affecting a monster?
What immunity prevents the "On Hit: Slay...." property from affecting a monster?
:-)
What immunity prevents the "Vorpal" weapon property from affecting a monster?
What immunity prevents the "On Hit: Slay...." property from affecting a monster?
:-)
#4
Posté 20 octobre 2010 - 12:08
If it is the classic Vorpal Sword then being insubstatial(like a ghost) or blinking protects you from what is basically a blade with "1 less dimension" on it just likle it's lessor cousin Sword of Sharpness
THe "Death effect" is actually a Called shot to behead creatures with heads so not having a head to behead(sline) or not dying from losing your head (zombie) is also a benifit
THe "Death effect" is actually a Called shot to behead creatures with heads so not having a head to behead(sline) or not dying from losing your head (zombie) is also a benifit
#5
Posté 20 octobre 2010 - 12:24
I've never heard of vanilla Immunity to Vorpal or Immunity to Slay but Immunity - All should take care of those effects fine. As for Vorpal, Immunity: Critical Hits will work since that is needed to trigger the reflex save.Mac-Biodiesel wrote...
Consider special weapon properties Vorpal (on a critical hit, a monster must make a reflex save or die) and On-Hit: Slay Alignment DC-XX. Are there any immunities a monster can have to protect itself against these, such as Immunity: Death Magic or Immunity: Critical Hits?
Modifié par HipMaestro, 20 octobre 2010 - 12:29 .
#6
Posté 20 octobre 2010 - 10:20
[quote]The RealArchAngel wrote...
"If it is the classic Vorpal Sword then being insubstatial(like a ghost) or blinking protects you from what is basically a blade with "1 less dimension" on it just likle it's lessor cousin Sword of Sharpness"
The sword of sharpness is related to the vorpal blade? Cool! Does that make the crissigrim the uncle? Also, what do you mean "1 less dimension"? Not quite sure what you mean exactly.
On a side note: likle?
You sure your getting enough sleep? XD LoL J/K
"If it is the classic Vorpal Sword then being insubstatial(like a ghost) or blinking protects you from what is basically a blade with "1 less dimension" on it just likle it's lessor cousin Sword of Sharpness"
The sword of sharpness is related to the vorpal blade? Cool! Does that make the crissigrim the uncle? Also, what do you mean "1 less dimension"? Not quite sure what you mean exactly.
On a side note: likle?
Modifié par Necronomicon Des Ombres, 20 octobre 2010 - 10:21 .





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